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  • '''''Da Chua''': The enemies are already here!?<br>But we're not ready yet... '''''Holloman''': More of them? Not good.
    6 KB (924 words) - 11:20, 28 June 2023
  • ...long start-up time compared to other Photon Blasts, so be wary if you are not using it during a Down or Break. ** You can move to the left or right while spinning if you are not locked-on an enemy, otherwise you spin towards them.
    11 KB (1,683 words) - 02:46, 16 August 2023
  • ...apons, the effect ends prematurely. The animation may continue however (if you're using a weapon camo). This is the same for all Techniques. * Produces a hitstun effect (which mostly affects non-bosses). Does not cause any knockback though, so it simply "slows" mob movements as they are
    20 KB (2,787 words) - 23:43, 17 November 2023
  • | Not Allowed
    2 KB (222 words) - 11:49, 24 May 2022
  • ...ifle Multi-weapon with as a Hunter / Fighter, access to the Rifle's PAs is not possible, but the Rifle's Normal Attack and Weapon Action are usable. ...n, regardless of whether it is the Base or Material.<br>Photon Blasts that not available weapon types for the Main / Subclass cannot be used.<br>Example:
    13 KB (2,154 words) - 01:05, 13 February 2023
  • | Not Allowed | Not Allowed
    7 KB (1,197 words) - 03:53, 22 November 2021
  • ** Barrier is dispelled upon taking damage (damage from status effects does not count). ** Barrier is dispelled upon taking damage (damage from status effects does not count).
    4 KB (601 words) - 20:30, 21 August 2023
  • ** Barrier is dispelled upon taking damage (damage from status effects does not count). ** Barrier is dispelled upon taking damage (damage from status effects does not count).
    4 KB (601 words) - 20:32, 21 August 2023
  • ** Barrier is dispelled upon taking damage (damage from status effects does not count). ** Barrier is dispelled upon taking damage (damage from status effects does not count).
    4 KB (600 words) - 20:37, 21 August 2023
  • ** Barrier is dispelled upon taking damage (damage from status effects does not count). ** Barrier is dispelled upon taking damage (damage from status effects does not count).
    4 KB (601 words) - 20:33, 21 August 2023
  • ** Barrier is dispelled upon taking damage (damage from status effects does not count). ** Barrier is dispelled upon taking damage (damage from status effects does not count).
    4 KB (602 words) - 20:26, 21 August 2023
  • ** Barrier is dispelled upon taking damage (damage from status effects does not count). ** Barrier is dispelled upon taking damage (damage from status effects does not count).
    4 KB (601 words) - 20:30, 21 August 2023
  • ** Barrier is dispelled upon taking damage (damage from status effects does not count). ** Barrier is dispelled upon taking damage (damage from status effects does not count).
    4 KB (601 words) - 20:36, 21 August 2023
  • ** Barrier is dispelled upon taking damage (damage from status effects does not count). ** Barrier is dispelled upon taking damage (damage from status effects does not count).
    4 KB (603 words) - 20:35, 21 August 2023
  • ** Barrier is dispelled upon taking damage (damage from status effects does not count). ** Barrier is dispelled upon taking damage (damage from status effects does not count).
    4 KB (606 words) - 20:34, 21 August 2023
  • ** Barrier is dispelled upon taking damage (damage from status effects does not count). ** Barrier is dispelled upon taking damage (damage from status effects does not count).
    4 KB (603 words) - 20:38, 21 August 2023
  • ** Barrier is dispelled upon taking damage (damage from status effects does not count). ** Barrier is dispelled upon taking damage (damage from status effects does not count).
    4 KB (607 words) - 20:31, 21 August 2023
  • ** Barrier is dispelled upon taking damage (damage from status effects does not count). ** Barrier is dispelled upon taking damage (damage from status effects does not count).
    4 KB (606 words) - 20:29, 21 August 2023
  • ...g a specific type of Unit. However, due to their flexibility, Sub Units do not physically display on the player, and they are typically weaker than Units
    2 KB (271 words) - 22:15, 6 July 2021
  • ** Barrier is dispelled upon taking damage (damage from status effects does not count). ** Barrier is dispelled upon taking damage (damage from status effects does not count).
    4 KB (603 words) - 20:38, 21 August 2023

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