Difference between revisions of "Dark Blast: Elder"
Line 108: | Line 108: | ||
'''Prerequisite:''' | '''Prerequisite:''' | ||
* Defeat a total of 10 enemies by using a fully charged Dark Blast PA "Punishment Knuckle". | * Defeat a total of 10 enemies by using a fully charged Dark Blast PA "Punishment Knuckle". | ||
+ | |||
+ | === Ultimate Impact === | ||
+ | <div class="table-responsive"> | ||
+ | {| class="wikitable" | ||
+ | |- | ||
+ | |style="width:60px"|[[File:UISkillDarkBlastUltimateImpact.png]] | ||
+ | |An activated skill that briefly channels dark power and then releases it in a devastating blast that obliterates anything in a large cone in front of you. This skill can only be activated once per Dark Blast transformation. | ||
+ | |} | ||
+ | </div> | ||
+ | |||
+ | '''Prerequisite:''' | ||
+ | * Use the activated skill "Darkness Barrier" once | ||
+ | * Use the activated skill "Physical Dash" a total of 10 times | ||
+ | * Defeat a total of 500 enemies during Elder Dark Blast | ||
+ | |||
+ | Note: After activating this skill, you have a small window of time to, if necessary, adjust the direction of the blast by turning to the sides. | ||
+ | |||
+ | === Darkness Barrier === | ||
+ | <div class="table-responsive"> | ||
+ | {| class="wikitable" | ||
+ | |- | ||
+ | |style="width:60px"|[[File:UISkillDarkBlastDarknessBarrier.png]] | ||
+ | |An activated skill that erects a temporary ethereal barrier that blocks enemy attacks and attracts enemies to itself. The barrier cannot be damaged and is only duration-based. | ||
+ | |} | ||
+ | </div> | ||
+ | |||
+ | Note: The barrier attracts enemies not by "pulling them in" like the Tech Zondeel but instead by drawing their aggro similar to the Hunter skill "War Cry". | ||
+ | |||
+ | === Bloody Heal === | ||
+ | <div class="table-responsive"> | ||
+ | {| class="wikitable" | ||
+ | |- | ||
+ | |style="width:60px"|[[File:UISkillDarkBlastBloodyHeal.png]] | ||
+ | |An activated skill that restores your HP and the HP of all allies within range. This skill has no animation and can be activated at any moment, even during combos. | ||
+ | |} | ||
+ | </div> | ||
+ | |||
+ | === HP Up === | ||
+ | <div class="table-responsive"> | ||
+ | {| class="wikitable" | ||
+ | |- | ||
+ | |style="width:60px"|[[File:UISkillDarkBlastHPUp.png]] | ||
+ | |Raises the maximum HP of your Dark Blast transformation | ||
+ | |} | ||
+ | </div> | ||
+ | |||
+ | === PP Up === | ||
+ | <div class="table-responsive"> | ||
+ | {| class="wikitable" | ||
+ | |- | ||
+ | |style="width:60px"|[[File:UISkillDarkBlastPPUp.png]] | ||
+ | |Raises the maximum PP of your Dark Blast transformation | ||
+ | |} | ||
+ | </div> | ||
+ | |||
+ | === Total Attack Up === | ||
+ | <div class="table-responsive"> | ||
+ | {| class="wikitable" | ||
+ | |- | ||
+ | |style="width:60px"|[[File:UISkillDarkBlastTotalAttackUp.png]] | ||
+ | |Raises the {{Icons|MEL Pwr}} MEL Pwr, {{Icons|RNG Pwr}} RNG Pwr and {{Icons|TEC Pwr}} TEC Pwr of your Dark Blast transformation. | ||
+ | |} | ||
+ | </div> | ||
+ | |||
+ | === Total Defense Up === | ||
+ | <div class="table-responsive"> | ||
+ | {| class="wikitable" | ||
+ | |- | ||
+ | |style="width:60px"|[[File:UISkillDarkBlastTotalDefenseUp.png]] | ||
+ | |Raises the {{Icons|MEL Def}} MEL Def, {{Icons|RNG Def}} RNG Def and {{Icons|TEC Def}} TEC Def of your Dark Blast transformation. | ||
+ | |} | ||
+ | </div> | ||
+ | |||
+ | === Advanced D Attack === | ||
+ | <div class="table-responsive"> | ||
+ | {| class="wikitable" | ||
+ | |- | ||
+ | |style="width:60px"|[[File:UISkillDarkBlastAdvancedDAttack.png]] | ||
+ | |Increases the base damage of your Basic Attacks during Dark Blast. | ||
+ | |} | ||
+ | </div> | ||
+ | |||
+ | === Enhance Tyrant Strike === | ||
+ | <div class="table-responsive"> | ||
+ | {| class="wikitable" | ||
+ | |- | ||
+ | |style="width:60px"|[[File:UISkillDarkBlastEnhTyrantStrike.png]] | ||
+ | |Increases the base damage of the Dark Blast PA "Tyrant Strike". | ||
+ | |} | ||
+ | </div> | ||
+ | |||
+ | ===Enhance Infinity Rush=== | ||
+ | <div class="table-responsive"> | ||
+ | {| class="wikitable" | ||
+ | |- | ||
+ | |style="width:60px"|[[File:UISkillDarkBlastEnhInfinityRush.png]] | ||
+ | |Increases the base damage of the Dark Blast PA "Infinity Rush". | ||
+ | |} | ||
+ | </div> | ||
+ | |||
+ | ===Enhance Punishment Knuckle Up=== | ||
+ | <div class="table-responsive"> | ||
+ | {| class="wikitable" | ||
+ | |- | ||
+ | |style="width:60px"|[[File:UISkillDarkBlastEnhPunishmentKnuckle.png]] | ||
+ | |Increases the base damage of the Dark Blast PA "Punishment Knuckle" | ||
+ | |} | ||
+ | </div> | ||
+ | |||
+ | === PP Preservation === | ||
+ | <div class="table-responsive"> | ||
+ | {| class="wikitable" | ||
+ | |- | ||
+ | |style="width:60px"|[[File:UISkillDarkBlastPPPreservation.png]] | ||
+ | |Reduces the PP consumption of all actions during Dark Blast that consume PP. | ||
+ | |} | ||
+ | </div> | ||
+ | |||
+ | === Escalation Power === | ||
+ | <div class="table-responsive"> | ||
+ | {| class="wikitable" | ||
+ | |- | ||
+ | |style="width:60px"|[[File:UISkillDarkBlastEscalationPower.png]] | ||
+ | |After activating Dark Blast transformation, gradually increases your damage dealt by all sources over time up to a cap. Also reduces your damage taken by all sources in the same way. | ||
+ | |} | ||
+ | </div> | ||
+ | |||
+ | |||
+ | === Violence Sidestep === | ||
+ | <div class="table-responsive"> | ||
+ | {| class="wikitable" | ||
+ | |- | ||
+ | |style="width:60px"|[[File:UISkillDarkBlastViolenceSidestep.png]] | ||
+ | |Deals contact damage to enemies while using Step during Dark Blast and adds a Perfect Attack Window to your sidestep.<br><br>Note: Using Step during Dark Blast consumes PP. | ||
+ | |} | ||
+ | </div> |
Revision as of 03:46, 23 September 2020
Dark Blast: Elder Form
Become the apex predator of the battlefield with the power of Dark Falz [Elder]! Demolish the opposition with your bare fists and shrug off their pathetic attempts at slowing you down! Reason and labels are meaningless, only your instincts matter to destroy the enemies in front of you!
Photon Arts
Basic Attack
Tyrant Strike
Infinity Rush
Punishment Knuckle
Skills
Extend Normal Attack Combo 1
Prerequisite:
- Defeat a total of 30 enemies during Elder Dark Blast
Note: Skills that require a specific number of enemies defeated during Dark Blast will always keep track of progress throughout any number of quests where Dark Blast is activated. This means you are not forced to attain the total number of kills in a single Dark Blast activation. This also applies to skills that require multiple usage of other skills to unlock.
EXP | Skill Level |
---|---|
1 | |
EXP/Level | 0 |
Total EXP | 0 |
Extend Normal Attack Combo 2
Adds a 5th move to your Normal Attack Combo. A vicious dunk downward that destroys whatever's on the point of impact. |
Prerequisite:
- Perform the 4th move of a Normal Attack Combo a total of 10 times.
- Defeat a total 130 enemies during Elder Dark Blast.
Physical Dash
Prerequisite:
- Activate Elder Dark Blast transformation during a Buster Quest.
Charged Punishment Shot
Prerequisite:
- Defeat a total of 10 enemies by using a fully charged Dark Blast PA "Punishment Knuckle".
Ultimate Impact
Prerequisite:
- Use the activated skill "Darkness Barrier" once
- Use the activated skill "Physical Dash" a total of 10 times
- Defeat a total of 500 enemies during Elder Dark Blast
Note: After activating this skill, you have a small window of time to, if necessary, adjust the direction of the blast by turning to the sides.
Darkness Barrier
An activated skill that erects a temporary ethereal barrier that blocks enemy attacks and attracts enemies to itself. The barrier cannot be damaged and is only duration-based. |
Note: The barrier attracts enemies not by "pulling them in" like the Tech Zondeel but instead by drawing their aggro similar to the Hunter skill "War Cry".
Bloody Heal
An activated skill that restores your HP and the HP of all allies within range. This skill has no animation and can be activated at any moment, even during combos. |
HP Up
PP Up
Total Attack Up
Total Defense Up
Advanced D Attack
Enhance Tyrant Strike
Enhance Infinity Rush
Enhance Punishment Knuckle Up
PP Preservation
Escalation Power
After activating Dark Blast transformation, gradually increases your damage dealt by all sources over time up to a cap. Also reduces your damage taken by all sources in the same way. |