Difference between revisions of "Phobos Jinran"
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|MEL=1420 | |MEL=1420 | ||
|MEL35=1917 | |MEL35=1917 | ||
− | |WeaponDropInfo=*[[ | + | |WeaponDropInfo=*[[Mining Base Defense Operations: Ending]] |
− | *[[Queen's Nightmare: Earth Depths]] (XH+) | + | *[[Mother Omnipotent, Creator]] |
+ | *[[Queen's Nightmare: Earth Depths]] | ||
+ | *[[Castrum Demonica: Madness]] | ||
+ | *[[The Malevolent Void]] (XH+) | ||
|WeaponAdditionalInfo= | |WeaponAdditionalInfo= | ||
− | + | This weapon's Potential has the following effect: | |
− | + | * If 2 seconds elapse when the weapon is sheathed and no ring surrounds the character, a <span style="color:#0000ff">'''blue ring'''</span> appears. | |
− | + | ** When attacking, the <span style="color:#0000ff">'''blue ring'''</span> changes to a <span style="color:#ff0000">'''red ring'''</span>. The <span style="color:#ff0000">'''red ring'''</span> lasts for about ~14 seconds until it vanishes | |
− | + | ** Ring does not change unless you inflict damage with your attack. | |
− | + | ** Power is still boosted while the <span style="color:#ff0000">'''red ring'''</span> surrounds the player. | |
− | + | ** You cannot regenerate a <span style="color:#0000ff">'''blue ring'''</span> while a <span style="color:#ff0000">'''red ring'''</span> surrounds the player, even if the weapon is sheathed. You must wait for the <span style="color:#ff0000">'''red ring'''</span> to disperse before the weapon can generate a new <span style="color:#0000ff">'''blue ring'''</span>. | |
* Switching weapons will cancel this weapon's effect (unless switching to a weapon with the same potential). | * Switching weapons will cancel this weapon's effect (unless switching to a weapon with the same potential). | ||
}} | }} | ||
+ | {| class="wikitable mw-collapsible table-bordered table-responsive-md" | ||
+ | | {{rarity|14}} Phobos Series | ||
+ | |- | ||
+ | | {{icons|Sword}} [[Phobos Espadio]]<br> | ||
+ | {{icons|Wired Lances}} [[Phobos Scycard]]<br> | ||
+ | {{icons|Partisan}} [[Phobos Halberd]]<br> | ||
+ | {{icons|Daggers}} [[Phobos Dilabrone]]<br> | ||
+ | {{icons|Double Saber}} [[Phobos Helix]]<br> | ||
+ | {{icons|Knuckles}} [[Phobos Weit]]<br> | ||
+ | {{icons|Katana}} [[Phobos Jinran]]<br> | ||
+ | {{icons|Soaring Blades}} [[Phobos Reaper]]<br> | ||
+ | {{icons|Gunblade}} [[Phobos Gunsickle]]<br> | ||
+ | {{icons|Rifle}} [[Phobos Laqueus]]<br> | ||
+ | {{icons|Launcher}} [[Phobos Launcher]]<br> | ||
+ | {{icons|Twin Machineguns}} [[Phobos Grauzam]]<br> | ||
+ | {{icons|Bow}} [[Phobos Arcus]]<br> | ||
+ | {{icons|Rod}} [[Phobos Soleil]]<br> | ||
+ | {{icons|Talis}} [[Phobos Judix]]<br> | ||
+ | {{icons|Wand}} [[Phobos Corsair]]<br> | ||
+ | {{icons|Jet Boots}} [[Phobos Ignore]] | ||
+ | |} | ||
+ | {| class="wikitable mw-collapsible table-bordered table-responsive-md" | ||
+ | | Related Camos | ||
+ | |- | ||
+ | |{{icons|NGS Weapon Camo}}[[* Phobos Almati]] |
Latest revision as of 00:12, 17 August 2023
Swords | Wired Lances | Partisans | Twin Daggers | Double Sabers | Knuckles | Katanas | Soaring Blades | Gunblades |
Assault Rifles | Launchers | Twin Machine Guns | Bows |
Rods | Talises | Wands | Jet Boots | Harmonizers |
Phobos Jinran
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Rarity:
| |||||||
Req: 510
|
Type:
| ||||||
Classes:
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Statistics
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Stats |
+0 |
+35 |
Operation |
Cost
| |||
MEL Pwr |
1420 |
1917 |
Grind |
||||
RNG Pwr |
Element |
||||||
TEC Pwr |
Affix |
||||||
Augment Factor |
Phrase Weak | ||||||
Supported S-Grade Augment Slots |
|||||||
Increase damage by 6%. Increase damage (10%) when the weapon is sheathed for ~2 seconds. Bonus disappears ~14 seconds after dealing damage with an attack. | |||||||
Increase damage by 6%. Increase damage (12%) when the weapon is sheathed for ~2 seconds. Bonus disappears ~14 seconds after dealing damage with an attack. | |||||||
Increase damage by 6%. Increase damage (14%) when the weapon is sheathed for ~2 seconds. Bonus disappears ~14 seconds after dealing damage with attack. |
Drop Info
- Mining Base Defense Operations: Ending
- Mother Omnipotent, Creator
- Queen's Nightmare: Earth Depths
- Castrum Demonica: Madness
- The Malevolent Void (XH+)
Additional Info
This weapon's Potential has the following effect:
- If 2 seconds elapse when the weapon is sheathed and no ring surrounds the character, a blue ring appears.
- When attacking, the blue ring changes to a red ring. The red ring lasts for about ~14 seconds until it vanishes
- Ring does not change unless you inflict damage with your attack.
- Power is still boosted while the red ring surrounds the player.
- You cannot regenerate a blue ring while a red ring surrounds the player, even if the weapon is sheathed. You must wait for the red ring to disperse before the weapon can generate a new blue ring.
- Switching weapons will cancel this weapon's effect (unless switching to a weapon with the same potential).
Related Camos |
* Phobos Almati |