Difference between revisions of "Bayonect Orb"

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(Created page with "{{Weapon |Rarity=15 |StatsRequirement=560 |StatsType=DEX |WeaponType=Gunblades |Classes=Hunter; Fighter; Ranger; Gunner; Force; Techter; Braver; Bouncer; Summoner; Hero; Phant...")
 
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|RNG=1380
 
|RNG=1380
 
|RNG35=1863
 
|RNG35=1863
 +
|WeaponDropInfo=*[[Disturbing Whistle of Chaos]] (XH+)
 +
*[[Armada Training: Final Lament]]
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*Prin (Legendary 15★ Collection 2)
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|WeaponAdditionalInfo=This weapon's Potential has the following effects:
 +
* Natural PP Recovery is halted completely, even when sheathed/unsheathed.
 +
** Any Skills that affect Natural PP Recovery will also not work.
 +
** For reference, PP normally recovers by 1 per 0.2 seconds, recovering 5PP in 1 second.
 +
* The PP recovered from this Potential is effective even in situations where Natural PP Recovery is normally halted such as during PAs/Techniques and charging states.
 
}}
 
}}
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{| class="wikitable mw-collapsible table-bordered table-responsive-md"
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| {{rarity|15}} Orb Series
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|-
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| {{icons|Partisan}} [[Randedor Orb]]<br>
 +
{{icons|Double Saber}} [[Tollbion Orb]]<br>
 +
{{icons|Katana}} [[Lepshtain Orb]]<br>
 +
{{icons|Gunblade}} [[Bayonect Orb]]<br>
 +
{{icons|Rifle}} [[Aproth Orb]]<br>
 +
{{icons|Twin Machineguns}} [[Geamorta Orb]]<br>
 +
{{icons|Rod}} [[Talishanthe Orb]]<br>
 +
{{icons|Wand}} [[Kwadarca Orb]]<br>
 +
{{icons|Jet Boots}} [[Teapatera Orb]]<br>
 +
{{icons|Harmonizer}} [[Millioraj Orb]]
 +
|}

Revision as of 12:26, 26 April 2021


Sword Swords Wired Lance Wired Lances Partisan Partisans Daggers Twin Daggers Double Saber Double Sabers Knuckles Knuckles Katana Katanas Soaring Blades Soaring Blades Gunblade Gunblades
Rifle Assault Rifles Launcher Launchers Twin Machineguns Twin Machine Guns Bow Bows
Rod Rods Talis Talises Wand Wands Jet Boots Jet Boots Harmonizer Harmonizers
Bayonect Orb
UIItemBayonectOrb.png
Rarity: UIStarBlueIcon.pngUIStarBlueIcon.pngUIStarBlueIcon.pngUIStarGreenIcon.pngUIStarGreenIcon.pngUIStarGreenIcon.pngUIStarRedIcon.pngUIStarRedIcon.pngUIStarRedIcon.pngUIStarGoldIcon.pngUIStarGoldIcon.pngUIStarGoldIcon.pngUIStarRainbowIcon.pngUIStarRainbowIcon.pngUIStarRainbowIcon.png
Req: 560 Dex
Type: Gunblade
Classes: Hunter Fighter Ranger Gunner Force Techter Braver Bouncer Summoner Hero Phantom Etoile Luster
Statistics
Stats
+0
+35
Operation
Cost
MEL Pwr
1447
1953
Grind
RNG Pwr
1380
1863
Element
TEC Pwr
Affix
Augment Factor
Augment Factor Doom Break III
Supported S-Grade Augment Slots
S Grade Augment 1
Potential
Deep Blue Dawn
Lv. 1
Increase damage by 9%. Natural PP recovery is halted, in return you regain 5 PP every second.
Lv. 2
Increase damage by 11%. Natural PP recovery is halted, in return you regain 5 PP every second.
Lv. 3
Increase damage by 13%. Natural PP recovery is halted, in return you regain 5 PP every second.

Drop Info

Additional Info

This weapon's Potential has the following effects:

  • Natural PP Recovery is halted completely, even when sheathed/unsheathed.
    • Any Skills that affect Natural PP Recovery will also not work.
    • For reference, PP normally recovers by 1 per 0.2 seconds, recovering 5PP in 1 second.
  • The PP recovered from this Potential is effective even in situations where Natural PP Recovery is normally halted such as during PAs/Techniques and charging states.


15 Orb Series
Partisan Randedor Orb

Double Saber Tollbion Orb
Katana Lepshtain Orb
Gunblade Bayonect Orb
Rifle Aproth Orb
Twin Machineguns Geamorta Orb
Rod Talishanthe Orb
Wand Kwadarca Orb
Jet Boots Teapatera Orb
Harmonizer Millioraj Orb