Property:Weapon Additional Info

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This is a property of type Text.

Showing 20 pages using this property.
B
* This weapon's JP counterpart is Basilis Ridist / バジリスリディスト.   +
* This weapon's JP counterpart is Basilis Romaribus / バジリスロマリブス.   +
* This weapon's JP counterpart is Basilis Seatess / バジリスシーテス.   +
* This weapon's JP counterpart is Bigglow-NT / ビッグロウ-NT.   +
* This weapon's JP counterpart is Blade Revolucio / ブレードレボルシオ.   +
* This weapon's JP counterpart is Blue Crane Ver2 / ブルクレインVer2.   +
* This weapon's JP counterpart is Bluesy Requiem-NT / ブルージレクイエム-NT. * Based on the Weaponoid "Bluesy Requiem" from ''Phantasy Star Online 2es''.   +
* This weapon's JP counterpart is Bran Mirrors-NT / ブランミラーズ-NT.   +
* This weapon's JP counterpart is Brauluft-NT / ブラウルフト-NT.   +
P
* This weapon's JP counterpart is Bullet Bow-NT / バレットボウ-NT.   +
B
* This weapon's JP counterpart is Bullet Revolucio / バレットレボルシオ.   +
C
* This weapon's JP counterpart is Caduceus-NT / カジューシース-NT.   +
* This weapon's JP counterpart is Cannon Revolucio / キャノンレボルシオ.   +
* This weapon's JP counterpart is Card Revolucio / カードレボルシオ.   +
* This weapon's JP counterpart is Ceres Fasonte / セレファソンテ. * This weapon's Potential has the following effects: ** Gain a damage bonus that increases every three hits (1% / 2% / 3% / 4% / 5%). *** The damage bonus stacks multiplicatively on top of the original damage boost. *** When the damage bonus is maxed, a barrier forms that grants Super Armor. This barrier persists until 8 seconds pass after the last hit that connects with an enemy.   +
* This weapon's JP counterpart is Ceres Austelph / セレオステルフ. * This weapon's Potential has the following effects: ** Gain a damage bonus that increases every three hits (1% / 2% / 3% / 4% / 5%). *** The damage bonus stacks multiplicatively on top of the original damage boost. *** When the damage bonus is maxed, a barrier forms that grants Super Armor. This barrier persists until 8 seconds pass after the last hit that connects with an enemy.   +
* This weapon's JP counterpart is Ceres Aphaserus / セレアフセロス. * This weapon's Potential has the following effects: ** Gain a damage bonus that increases every three hits (1% / 2% / 3% / 4% / 5%). *** The damage bonus stacks multiplicatively on top of the original damage boost. *** When the damage bonus is maxed, a barrier forms that grants Super Armor. This barrier persists until 8 seconds pass after the last hit that connects with an enemy.   +
* This weapon's JP counterpart is Ceres Phonopus / セレフォノプス. * This weapon's Potential has the following effects: ** Gain a damage bonus that increases every three hits (1% / 2% / 3% / 4% / 5%). *** The damage bonus stacks multiplicatively on top of the original damage boost. *** When the damage bonus is maxed, a barrier forms that grants Super Armor. This barrier persists until 8 seconds pass after the last hit that connects with an enemy.   +
* This weapon's JP counterpart is Ceres Zeostega / セレシオステガ. * This weapon's Potential has the following effects: ** Gain a damage bonus that increases every three hits (1% / 2% / 3% / 4% / 5%). *** The damage bonus stacks multiplicatively on top of the original damage boost. *** When the damage bonus is maxed, a barrier forms that grants Super Armor. This barrier persists until 8 seconds pass after the last hit that connects with an enemy.   +
* This weapon's JP counterpart is Ceres Fouls / セレファウルス. * This weapon's Potential has the following effects: ** Gain a damage bonus that increases every three hits (1% / 2% / 3% / 4% / 5%). *** The damage bonus stacks multiplicatively on top of the original damage boost. *** When the damage bonus is maxed, a barrier forms that grants Super Armor. This barrier persists until 8 seconds pass after the last hit that connects with an enemy.   +