Eternal Psycho Drive
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Eternal Psycho Drive
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Rarity:
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Req: 800
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Type:
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Classes:
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Statistics
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Stats |
+0 |
+35 |
Operation |
Cost
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MEL Pwr |
1098 |
1482 |
Grind |
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RNG Pwr |
Element |
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TEC Pwr |
1545 |
2085 |
Affix |
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Augment Factor |
Mastery IV | ||||||
Boosts the effects of Elemental Conversion (15% matching element, 20% other element) and decreases the PP consumption of Techniques by 1. | |||||||
Boosts the effects of Elemental Conversion (20% matching element, 25% other element) and decreases the PP consumption of Techniques by 2. | |||||||
Boosts the effects of Elemental Conversion (25% matching element, 30% other element) and decreases the PP consumption of Techniques by 3. | |||||||
Boosts the effects of Elemental Conversion (20% matching element, 25% other element) and decreases the PP consumption of Techniques by 2. | |||||||
Boosts the effects of Elemental Conversion (30% matching element, 35% other element) and decreases the PP consumption of Techniques by 3. | |||||||
Boosts the effects of Elemental Conversion (40% matching element, 45% other element) and decreases the PP consumption of Techniques by 4. |
Drop Info
- Dark Falz Elder (Lv. 76+)
- Bewitched Woods Exploration (XH)
- Barren Blossom, Corruptor of All (XH+)
- Barren Blossom, Butcher of Light (XH+)
- The Lunar Phantasm Matriarch (XH)
- Imposing Iron Assault (XH)
- Iron Juggernaut of the High Seas
- Mother Omnipotent, Creator (XH+)
- Mother Omnipotent, Shatterer (XH+)
Can be acquired from Nanon at the Badge & Memory Shop for Rising Weapons Badge 5 x 50.
Additional Info
This weapon's Potential has the following effects:
- Increases the Force Skill Element Conversion effectiveness and decreases PP Consumption for Techniques.
- In the case of Lv. 5 Element Conversion, Potential Lv. 3, and Element Value 60, the Same Element Value conversion rate is 50% + 25% = 75%, and the Different Element Value conversion rate is 45% + 30% = 75%.
Results in Element Value 60 x Conversion Rate 90% = Damage Bonus of +45%. - In other words, the Potential effect increases the damage of Same Element Techniques by 11.5%, and increases the damage of Different Element Techniques by an additional 2.4%.
- In the case of Lv. 5 Element Conversion, Potential Lv. 3, and Element Value 60, the Same Element Value conversion rate is 50% + 25% = 75%, and the Different Element Value conversion rate is 45% + 30% = 75%.
- Redux Potential
- In the case of Lv. 5 Element Conversion, Redux Potential Lv. 3, and Element Value 60, the Same Element Value conversion rate is 50% + 40% = 90%, and the Different Element Value conversion rate is 45% + 45% = 90%.
Results in Element Value 60 x Conversion Rate 90% = Damage Bonus of +54%. - In other words, the Redux Potential effect increases the damage of Same Element Techniques by 18.5%, and increases the damage of Different Element Techniques by an additional 2.4%.
Compared to the normal Potential, the PP Consumption has changed from -3 to -4, and damage is increased by 6.2%.
- In the case of Lv. 5 Element Conversion, Redux Potential Lv. 3, and Element Value 60, the Same Element Value conversion rate is 50% + 40% = 90%, and the Different Element Value conversion rate is 45% + 45% = 90%.
- Although this weapon is equippable by Techter and Phantom, Element Conversion is a Force Main Class only skill, rendering half of the Potential effect useless (PP Consumption is still reduced).