Ophistia Fencers

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{{Weapon |Rarity=15 |StatsRequirement=850 |StatsType=MEL Pwr |WeaponType=Daggers |Classes=Fighter |Potential=Dark Phantom |Potential2=Shield of the Dark Saint |Potential3=Shield of Dark Temptation |Potential4=Dark Phantom Redux |AugmentFactors=Might VI |SGradeAugment=Tier 3 |MEL=1166 |MEL35=1574 |WeaponDropInfo=*Profound Darkness (Lv. 71+)

Can be acquired at Zig Permit Exchange Shop by exchanging the following items.

|WeaponAdditionalInfo=All of this weapon's Potentials have the following additional effect:

  • Increase Natural PP Recovery by 10%.

The first and fourth Potential of this weapon, UIItemPotentialAbility.png Dark Phantom / UIItemPotentialAbility.png Dark Phantom Redux, has the following effect:

  • Upon using a Photon Blast, gain a bonus based on the type of Photon Blast used. The activation of this effect is marked by an emblem appearing around the character.
    • Helix: Increase damage by 4%.
    • Ajax: Increase Active PP Recovery by 40%.
    • Cetus: Increase Natural PP Recovery by 30%.
    • Julius: Decrease damage taken by 12%.
    • Troy: Reduce PP consumption by 15%.
  • The effect of this bonus will persist after usage until the weapon is switched, but will be restored if the weapon is re-equipped.
  • Using multiple Photon Blasts within the same Quest instance will stack each individual bonus, but the same type of bonus cannot be stacked twice.

The second Potential of this weapon, UIItemPotentialAbility.png Shield of the Dark Saint, has the following effect:

  • If 30 seconds pass while no barrier is active, the barrier is deployed. The barrier will remain active upon switching weapons if the weapon being switched to has a Potential that is the same type as this Potential (UIItemPotentialAbility.png Purifying Shield, UIItemPotentialAbility.png Shield of Temptation, UIItemPotentialAbility.png Purifying Melody, UIItemPotentialAbility.png Notes of Temptation, UIItemPotentialAbility.png Shield of the Dark Saint, UIItemPotentialAbility.png Shield of Dark Temptation).
  • The barrier produced by this Potential has the following properties:
    • Barrier is dispelled upon taking damage (damage from status effects does not count).
    • While the barrier is active, PP consumption decreases and damage taken from the next hit decreases.

The third Potential of this weapon, UIItemPotentialAbility.png Shield of Dark Temptation, has the following effect:

  • If 30 seconds pass while no barrier is active, the barrier is deployed. The barrier will remain active upon switching weapons if the weapon being switched to has a Potential that is the same type as this Potential (UIItemPotentialAbility.png Purifying Shield, UIItemPotentialAbility.png Shield of Temptation, UIItemPotentialAbility.png Purifying Melody, UIItemPotentialAbility.png Notes of Temptation, UIItemPotentialAbility.png Shield of the Dark Saint, UIItemPotentialAbility.png Shield of Dark Temptation).
  • The barrier produced by this Potential has the following properties:
    • Barrier is dispelled upon taking damage (damage from status effects does not count).
    • While the barrier is active, Active PP Recovery increases and you are immune to knockback and flinching from the next hit taken.

Material10 Luminfragment Emel x 240 is required to change to the Redux Potential. }}

15 Ophistia Series
Sword Ophistia Calibur

Wired Lance Ophistia Wing
Partisan Ophistia Spear
Daggers Ophistia Fencers
Double Saber Ophistia Edge
Knuckles Ophistia Fists
Katana Ophistia Galland
Soaring Blades Ophistia Sabers
Gunblade Ophistia Buster
Rifle Ophistia Shooter
Launcher Ophistia Cannon
Twin Machineguns Ophistia Rain
Bow Ophistia Bogen
Rod Ophistia Sorcerer
Talis Ophistia Arm
Wand Ophistia Axe
Jet Boots Ophistia Sliders