Difference between revisions of "Bayonect Orb"
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{{icons|Harmonizer}} [[Millioraj Orb]] | {{icons|Harmonizer}} [[Millioraj Orb]] | ||
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+ | {| class="wikitable mw-collapsible table-bordered table-responsive-md" | ||
+ | | Related Camos | ||
+ | |- | ||
+ | |{{icons|Weapon Camo}}[[* Caliente Orb Megith]] |
Latest revision as of 21:29, 21 August 2023
Swords | Wired Lances | Partisans | Twin Daggers | Double Sabers | Knuckles | Katanas | Soaring Blades | Gunblades |
Assault Rifles | Launchers | Twin Machine Guns | Bows |
Rods | Talises | Wands | Jet Boots | Harmonizers |
Bayonect Orb
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Rarity:
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Req: 560
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Type:
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Classes:
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Statistics
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Stats |
+0 |
+35 |
Operation |
Cost
| |||
MEL Pwr |
1447 |
1953 |
Grind |
||||
RNG Pwr |
1380 |
1863 |
Element |
||||
TEC Pwr |
Affix |
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Augment Factor |
Doom Break III | ||||||
Supported S-Grade Augment Slots |
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Increase damage by 9%. Natural PP recovery is halted, in return you regain 5 PP every second. | |||||||
Increase damage by 11%. Natural PP recovery is halted, in return you regain 5 PP every second. | |||||||
Increase damage by 13%. Natural PP recovery is halted, in return you regain 5 PP every second. |
Drop Info
- Disturbing Whistle of Chaos (XH+)
- Armada Training: Final Lament
- Prin (Legendary 15★ Collection 2)
Additional Info
This weapon's Potential has the following effects:
- Natural PP Recovery is halted completely, even when sheathed/unsheathed.
- Any Skills that affect Natural PP Recovery will also not work.
- For reference, PP normally recovers by 1 per 0.2 seconds, recovering 5PP in 1 second.
- The PP recovered from this Potential is effective even in situations where Natural PP Recovery is normally halted such as during PAs/Techniques and charging states.
Orb Series |
Randedor Orb Tollbion Orb |
Related Camos |
* Caliente Orb Megith |