Difference between revisions of "Revita Wire"
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(Created page with "{{NGS Weapon |NGSRarity=8 |NGSLevelRequirement=63 |NGSVariance=50% - 100% |NGSWeaponType=NGS Wired Lance |NGSClasses=NGS Hunter |NGSPotential=Soothing Unit |NGSElement=NGS Dar...") |
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|NGSATKLIM=631 | |NGSATKLIM=631 | ||
|NGSNATLIM=50 | |NGSNATLIM=50 | ||
− | |NGSATKMAX= | + | |NGSATKMAX=825 |
− | |NGSMAXLIM= | + | |NGSMAXLIM=70 |
|WeaponDescription= | |WeaponDescription= | ||
|WeaponDropInfo=* Exchange from [[Portal:New_Genesis/Seasonal_Points_Exchange_Shop|Seasonal Points Exchange Shop (NGS 2nd Anniversary Event)]] | |WeaponDropInfo=* Exchange from [[Portal:New_Genesis/Seasonal_Points_Exchange_Shop|Seasonal Points Exchange Shop (NGS 2nd Anniversary Event)]] |
Revision as of 23:50, 14 June 2023
Melee Weapons | Swords Wired Lances Partisans Twin Daggers Double Sabers Knuckles Katanas Soaring Blades |
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Ranged Weapons | Assault Rifles Launchers Twin Machine Guns Bows Gunblades |
Technique Weapons | Rods Talises Wands Jet Boots Harmonizers |
Revita Wire
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Rarity:
| ||||||
Level Req: 63
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Element:
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Type:
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Variance: 50% - 100%
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Classes:
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Statistics
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Stats |
+0 |
Natural Limit |
Max
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ATK |
466 |
631 (+50) |
825 (+70)
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Lv. 1 : Potency +18%; Recovers 4% HP every 10 seconds. Starts 10 seconds after being equipped. | ||||||
Lv. 2 : Potency +20%; Recovers 4% HP every 10 seconds. Starts 10 seconds after being equipped. | ||||||
Lv. 3 : Potency +23%; Recovers 4% HP every 10 seconds. Starts 10 seconds after being equipped. | ||||||
Lv. 4 : Potency +24%; Recovers 4% HP every 10 seconds. Starts 10 seconds after being equipped. | ||||||
Lv. 5 : Potency +25%; Recovers 4% HP every 10 seconds. Starts 10 seconds after being equipped. | ||||||
Lv. 6 : Potency +30%; Recovers 4% HP every 10 seconds. Starts 10 seconds after being equipped. |
Drop Info
- Exchange from Seasonal Points Exchange Shop (NGS 2nd Anniversary Event)
- Rare Drop from Seasonal Enemies (NGS 2nd Anniversary Event)
- Rare Drop from Happy Rappy Rumble
Additional Info
Deals +15% damage to enemies weak to Dark, and +10% damage to enemies that are not.
Part of the Revita Series.