Difference between revisions of "Dia Zangulum"
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(Created page with "{{Weapon |Rarity=13 |StatsRequirement=770 |StatsType=MEL Pwr |WeaponType=Swords |Classes=Hunter; Hero |Potential=Persistent Fury |AugmentFactors=S3: Persistent Fury |SGradeAug...") |
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*[[Trick or Treat!]] | *[[Trick or Treat!]] | ||
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+ | {| class="wikitable mw-collapsible table-bordered table-responsive-md" | ||
+ | | {{rarity|13}} Dia Series | ||
+ | |- | ||
+ | | {{icons|Sword}} [[Dia Zangulum]]<br> | ||
+ | {{icons|Wired Lances}} [[Dia Gilminad]]<br> | ||
+ | {{icons|Partisan}} [[Dia Jinraod]]<br> | ||
+ | {{icons|Daggers}} [[Dia Jhikdrenn]]<br> | ||
+ | {{icons|Double Saber}} [[Dia Zelvran]]<br> | ||
+ | {{icons|Knuckles}} [[Dia Dissanga]]<br> | ||
+ | {{icons|Katana}} [[Dia Bascht]]<br> | ||
+ | {{icons|Soaring Blades}} [[Dia Cutoridave]]<br> | ||
+ | {{icons|Gunblade}} [[Dia Granas]]<br> | ||
+ | {{icons|Rifle}} [[Dia Shadok]]<br> | ||
+ | {{icons|Launcher}} [[Dia Verata]]<br> | ||
+ | {{icons|Twin Machineguns}} [[Dia Cafuil]]<br> | ||
+ | {{icons|Bow}} [[Dia Visette]]<br> | ||
+ | {{icons|Rod}} [[Dia Jewd]]<br> | ||
+ | {{icons|Talis}} [[Dia Elno]]<br> | ||
+ | {{icons|Wand}} [[Dia Runan]]<br> | ||
+ | {{icons|Jet Boots}} [[Dia Carina]] | ||
+ | |} |
Revision as of 00:20, 30 March 2021
Swords | Wired Lances | Partisans | Twin Daggers | Double Sabers | Knuckles | Katanas | Soaring Blades | Gunblades |
Assault Rifles | Launchers | Twin Machine Guns | Bows |
Rods | Talises | Wands | Jet Boots | Harmonizers |
Dia Zangulum
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Rarity:
| |||||||
Req: 770
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Type:
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Classes:
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Statistics
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Stats |
+0 |
+35 |
Operation |
Cost
| |||
MEL Pwr |
1344 |
1814 |
Grind |
||||
RNG Pwr |
Element |
||||||
TEC Pwr |
Affix |
||||||
Augment Factor |
S3: Persistent Fury | ||||||
Supported S-Grade Augment Slots |
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Increase damage and Critical Hit Rate (+?% Damage/+?% Critical Hit Rate). Enhance PP efficiency (5% PP Cost Reduction/+?% Natural PP Recovery/+?% Active PP Recovery). Effect resets when damage is taken. Effect restores after a certain period of time (180s to reset). | |||||||
Increase damage and Critical Hit Rate (+?% Damage/+?% Critical Hit Rate). Enhance PP efficiency (7% PP Cost Reduction/+?% Natural PP Recovery/+?% Active PP Recovery). Effect resets when damage is taken. Effect restores after a certain period of time (180s to reset). | |||||||
Increase damage and Critical Hit Rate (+16% Damage/+?% Critical Hit Rate). Enhance PP efficiency (10% PP Cost Reduction/+20% Natural PP Recovery/+30% Active PP Recovery). Effect resets when damage is taken. Effect restores after a certain period of time (180s to reset). |
Drop Info
- Corruption Investigation: Naverius
- Corruption Investigation: Lillipa
- Corruption Investigation: Amduskia
- Trick or Treat!
Additional Info