Difference between revisions of "Augment Factors"
Home Rowed (talk | contribs) m (→S-Grade Augment: Fixed an error under S4: Steely Determination where the Atlas Weisz EX had the wrong icon, Double Saber instead of Wired Lance.) |
(→S-Grade Augment: Fixed up this section with all the proper names and descriptions again. Separated all the classes into smaller tables.) |
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| {{icons|SGA 1}} S1: Aggressive Will | | {{icons|SGA 1}} S1: Aggressive Will | ||
− | | Increases attack power by 2%. | + | | {{#simple-tooltip: Increases attack power|The in-game description displays this as "Absorbs 2% of damage dealt", which is incorrect.}} by 2%. |
| {{icons|Gunblade}} {{rarity|13}} [[Val Alz]] | | {{icons|Gunblade}} {{rarity|13}} [[Val Alz]] | ||
|- | |- | ||
− | | {{icons|SGA 1}} S1: | + | | {{icons|SGA 1}} S1: Lucent Domain |
− | | | + | | Recovers 3 PP when a nearby enemy is defeated. |
− | + | | {{rarity|13}} Stragio Series | |
− | |||
− | | | ||
|- | |- | ||
− | | {{icons|SGA 1}} S1: | + | | {{icons|SGA 1}} S1: Perfectchain Will |
− | | Increases | + | | Increases damage by 2% when performing successive Perfect Attack normal attacks.<br> Maxes at 3%. |
− | + | | {{rarity|14}} Blood Series | |
− | |||
− | | | ||
|- | |- | ||
− | + | | {{icons|SGA 1}} S1: Photon Descent | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | | {{icons|SGA 1}} S1: Photon | ||
| Reduces PP consumption by 7%. | | Reduces PP consumption by 7%. | ||
| {{icons|Rifle}} {{rarity|13}} [[Val Drache]]<br> | | {{icons|Rifle}} {{rarity|13}} [[Val Drache]]<br> | ||
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{{icons|Twin Machineguns}} {{rarity|13}} [[Val Radda]] | {{icons|Twin Machineguns}} {{rarity|13}} [[Val Radda]] | ||
|- | |- | ||
− | | {{icons|SGA 1}} S1: | + | | {{icons|SGA 1}} S1: Spectre's Will |
− | | Increases attack power based on the Photon Gauge.<br> | + | | {{#simple-tooltip: Increases attack power based on the Photon Gauge.|Power increase as follows:<br>1% - 0-3 bars<br>2% - 4-7 bars<br>3% - Full Charge}} |
| {{icons|Sword}} {{rarity|14}} [[Ares Sword]]<br> | | {{icons|Sword}} {{rarity|14}} [[Ares Sword]]<br> | ||
{{icons|Wired Lance}} {{rarity|14}} [[Ares Lance]]<br> | {{icons|Wired Lance}} {{rarity|14}} [[Ares Lance]]<br> | ||
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{{icons|Jet Boots}} {{rarity|14}} [[Ares Boots]] | {{icons|Jet Boots}} {{rarity|14}} [[Ares Boots]] | ||
|- | |- | ||
− | | {{icons|SGA 2}} S2: Goliathslayer's | + | |} |
− | | | + | |
+ | <br> | ||
+ | |||
+ | {| class="mx-auto wikitable table-compact table-hover table-fix" | ||
+ | ! Name | ||
+ | ! Effects | ||
+ | ! Weapon Sources | ||
+ | |- | ||
+ | | {{icons|SGA 2}} S2: Goliathslayer's Will | ||
+ | | Increases damage dealt to bosses by 3%. | ||
| {{rarity|13}} Mars Series | | {{rarity|13}} Mars Series | ||
− | |- | + | |- |
− | | {{icons|SGA 2}} S2: | + | | {{icons|SGA 2}} S2: Lustrous Strike |
− | |Increases active PP recovery by | + | |Increases active PP recovery by 17%. |
− | | {{icons|Katana}} {{rarity|13}} [[Val | + | | {{icons|Katana}} {{rarity|13}} [[Val Valua]]<br> |
{{icons|Soaring Blades}} {{rarity|13}} [[Val Slecht]]<br> | {{icons|Soaring Blades}} {{rarity|13}} [[Val Slecht]]<br> | ||
{{icons|Bow}} {{rarity|13}} [[Val Agria]]<br> | {{icons|Bow}} {{rarity|13}} [[Val Agria]]<br> | ||
− | {{icons|Jet Boots}} {{rarity|13}} [[Val Exocet]] | + | {{icons|Jet Boots}} {{rarity|13}} [[Val Exocet]]<br> |
|- | |- | ||
| {{icons|SGA 2}} S2: Medical Grace | | {{icons|SGA 2}} S2: Medical Grace | ||
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{{icons|Talis}} {{rarity|13}} [[Mufi Sucre]]<br> | {{icons|Talis}} {{rarity|13}} [[Mufi Sucre]]<br> | ||
|- | |- | ||
− | | {{icons|SGA 2}} S2: Partbreaker's | + | | {{icons|SGA 2}} S2: Partbreaker's Will |
| Increase damage against breakable parts by 3%. | | Increase damage against breakable parts by 3%. | ||
| {{rarity|13}} Jutus Series<br>{{rarity|14}} Lumiere Series | | {{rarity|13}} Jutus Series<br>{{rarity|14}} Lumiere Series | ||
|- | |- | ||
| {{icons|SGA 2}} S2: Perfect Descent | | {{icons|SGA 2}} S2: Perfect Descent | ||
− | | Reduces PP consumption by 12% when chaining | + | | Reduces PP consumption by 12% when consecutively chaining different PAs or Techniques with Perfect Attacks. |
| {{rarity|13}} {{icons|Sword}} [[Acht Ange]]<br>{{rarity|13}} {{icons|Double Saber}} [[Ruzel Hanzi]] <br>{{rarity|13}} {{icons|Rifle}} [[Acht Jeng]] <br> {{rarity|13}} {{icons|Wand}} [[Acht Cuore]] | | {{rarity|13}} {{icons|Sword}} [[Acht Ange]]<br>{{rarity|13}} {{icons|Double Saber}} [[Ruzel Hanzi]] <br>{{rarity|13}} {{icons|Rifle}} [[Acht Jeng]] <br> {{rarity|13}} {{icons|Wand}} [[Acht Cuore]] | ||
|- | |- | ||
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|{{icons|Jet Boots}} {{rarity|13}} Vadis Greaves | |{{icons|Jet Boots}} {{rarity|13}} Vadis Greaves | ||
|- | |- | ||
− | | {{icons|SGA 2}} S2: | + | | {{icons|SGA 2}} S2: Skillful Adept |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
| Increases critical hit rate by 12%. | | Increases critical hit rate by 12%. | ||
| {{icons|Daggers}} {{rarity|13}} [[Val Loque]]<br> | | {{icons|Daggers}} {{rarity|13}} [[Val Loque]]<br> | ||
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{{icons|Knuckles}} {{rarity|13}} [[Val Vadi]] | {{icons|Knuckles}} {{rarity|13}} [[Val Vadi]] | ||
|- | |- | ||
− | | {{icons|SGA 2}} S2: Shield | + | | {{icons|SGA 2}} S2: Spectre Apparition |
− | | Reduces damage taken based on the Photon Blast Gauge.<br> | + | | {{#simple-tooltip: Increases natural PP recovery based on the Photon Blast Gauge.|Natural PP recovery increase as follows:<br>10% - 0-3 bars<br>20% - 4-7 bars<br>23% - Full Charge}} |
− | | {{icons|Soaring Blades}} {{rarity|14}} [[Ares Kaiser]]<br>{{icons|Double Saber}} {{rarity|14}} [[Ares Edge]]<br>{{icons|Knuckles}} {{rarity|14}} [[Ares Nest]] | + | | {{icons|Rod}} {{rarity|14}} [[Ares Rod]]<br> |
+ | {{icons|Talis}} {{rarity|14}} [[Ares Talis]]<br> | ||
+ | {{icons|Wand}} {{rarity|14}} [[Ares Wand]] | ||
+ | |- | ||
+ | | {{icons|SGA 2}} S2: Lustrous Spectre | ||
+ | | {{#simple-tooltip: Increases active PP recovery based on the Photon Blast Gauge.|Active PP recovery increase as follows:<br>11% - 0-3 bars<br>22% - 4-7 bars<br>25% - Full Charge}} | ||
+ | | {{icons|Rifle}} {{rarity|14}} [[Ares Rifle]]<br> | ||
+ | {{icons|Launcher}} {{rarity|14}} [[Ares Launcher]]<br> | ||
+ | {{icons|Twin Machineguns}} {{rarity|14}} [[Ares Machine Gun]] | ||
+ | |- | ||
+ | | {{icons|SGA 2}} S2: Spectre Shield | ||
+ | | {{#simple-tooltip: Reduces damage taken based on the Photon Blast Gauge.|Incoming damage reduction as follows:<br>4% - 0-3 bars<br>7% - 4-7 bars<br>9% - Full Charge}} | ||
+ | | {{icons|Soaring Blades}} {{rarity|14}} [[Ares Kaiser]]<br> | ||
+ | {{icons|Double Saber}} {{rarity|14}} [[Ares Edge]]<br> | ||
+ | {{icons|Knuckles}} {{rarity|14}} [[Ares Nest]] | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | <br> | ||
+ | |||
+ | {| class="mx-auto wikitable table-compact table-hover table-fix" | ||
+ | ! Name | ||
+ | ! Effects | ||
+ | ! Weapon Sources | ||
|- | |- | ||
| {{icons|SGA 3}} S3: Dynamo Dance | | {{icons|SGA 3}} S3: Dynamo Dance | ||
− | | Increases damage by 3% when | + | | Increases damage by 3% when consecutively chaining different PAs or Techniques with Perfect Attacks. |
− | | {{icons|Soaring Blades}} {{rarity|14}} [[ | + | | {{icons|Soaring Blades}} {{rarity|14}} [[Apprentice's Grudge Omega]] |
|- | |- | ||
− | | {{icons|SGA 3}} S3: Guardian | + | | {{icons|SGA 3}} S3: Guardian Shield |
| Reduces damage taken by 7%. | | Reduces damage taken by 7%. | ||
| {{rarity|13}} Calamity Series<br>{{rarity|13}} Tridia Series | | {{rarity|13}} Calamity Series<br>{{rarity|13}} Tridia Series | ||
|- | |- | ||
− | | {{icons|SGA 3}} S3: | + | | {{icons|SGA 3}} S3: Luminous Grace |
|Increases natural PP recovery by 17%. | |Increases natural PP recovery by 17%. | ||
| {{icons|Rod}} {{rarity|13}} [[Val Zems]]<br> | | {{icons|Rod}} {{rarity|13}} [[Val Zems]]<br> | ||
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|{{rarity|13}} Dia Series<br> {{rarity|14}} Geometry Series | |{{rarity|13}} Dia Series<br> {{rarity|14}} Geometry Series | ||
|- | |- | ||
− | | {{icons|SGA 3}} S3: | + | | {{icons|SGA 3}} S3: Spectre's Descent |
− | | | + | | {{#simple-tooltip: Reduces PP consumption based on the Photon Blast Gauge|PP consumption reduction as follows:<br>4% - 0-3 bars<br>8% - 4-7 bars<br>12% - Full Charge}} |
| {{icons|Katana}} {{rarity|14}} [[Ares Ryuuga]]<br> | | {{icons|Katana}} {{rarity|14}} [[Ares Ryuuga]]<br> | ||
{{icons|Soaring Blades}} {{rarity|14}} [[Ares Blade]]<br> | {{icons|Soaring Blades}} {{rarity|14}} [[Ares Blade]]<br> | ||
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{{icons|Wired Lance}} {{rarity|13}} [[Val Weisz]]<br> | {{icons|Wired Lance}} {{rarity|13}} [[Val Weisz]]<br> | ||
{{icons|Partisan}} {{rarity|13}} [[Val Victo]] | {{icons|Partisan}} {{rarity|13}} [[Val Victo]] | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | <br> | ||
+ | |||
+ | {| class="mx-auto wikitable table-compact table-hover table-fix" | ||
+ | ! Name | ||
+ | ! Effects | ||
+ | ! Weapon Sources | ||
+ | |- | ||
+ | | {{icons|SGA 4}} S4: Flashguard Lucent | ||
+ | | Recover 10 PP when performing a Perfect Guard. | ||
+ | | {{icons|Sword}} {{rarity|14}} [[Atlas Farder]]<br> | ||
+ | {{icons|Sword}} {{rarity|15}} [[Atlas Farder EX]]<br> | ||
|- | |- | ||
| {{icons|SGA 4}} S4: Frontal Adept | | {{icons|SGA 4}} S4: Frontal Adept | ||
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{{icons|Knuckles}} {{rarity|15}} [[Atlas Vadi EX]]<br> | {{icons|Knuckles}} {{rarity|15}} [[Atlas Vadi EX]]<br> | ||
|- | |- | ||
− | + | | {{icons|SGA 4}} S4: Lifesteal Strike | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | | {{icons|SGA 4}} S4: Lifesteal | ||
| Restores HP equal to 1% of damage dealt (30 HP Max). | | Restores HP equal to 1% of damage dealt (30 HP Max). | ||
| {{icons|Gunblade}} {{rarity|14}} [[Atlas Alz]]<br> | | {{icons|Gunblade}} {{rarity|14}} [[Atlas Alz]]<br> | ||
{{icons|Gunblade}} {{rarity|15}} [[Atlas Alz EX]]<br> | {{icons|Gunblade}} {{rarity|15}} [[Atlas Alz EX]]<br> | ||
+ | |- | ||
+ | | {{icons|SGA 4}} S4: Lustrous Trap | ||
+ | | Inreases PP restored by Tactical Trap by 20%. | ||
+ | | {{icons|Launcher}} {{rarity|14}} [[Atlas Volare]]<br> | ||
+ | {{icons|Launcher}} {{rarity|15}} [[Atlas Volare EX]]<br> | ||
|- | |- | ||
| {{icons|SGA 4}} S4: Mettle of the Rested | | {{icons|SGA 4}} S4: Mettle of the Rested | ||
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{{icons|Rifle}} {{rarity|15}} [[Atlas Drache EX]]<br> | {{icons|Rifle}} {{rarity|15}} [[Atlas Drache EX]]<br> | ||
|- | |- | ||
− | | {{icons|SGA 4}} S4: Photon Adaptation | + | | {{icons|SGA 4}} S4: Mighty Chain |
+ | | Gain invincibility for 5 seconds when Chain Trigger is activated. | ||
+ | | {{icons|Twin Machineguns}} {{rarity|14}} [[Atlas Radda]]<br> | ||
+ | {{icons|Twin Machineguns}} {{rarity|15}} [[Atlas Radda EX]]<br> | ||
+ | |- | ||
+ | | {{icons|SGA 4}} S4: Photon V Adaptation | ||
| Improves natural and active PP recovery and reduces PP consumption based on your maximum PP.<br> | | Improves natural and active PP recovery and reduces PP consumption based on your maximum PP.<br> | ||
The formula for this benefit is<br><code>(Player's Max PP - 120) x 0.1</code><br> | The formula for this benefit is<br><code>(Player's Max PP - 120) x 0.1</code><br> | ||
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| {{icons|Partisan}} {{rarity|14}} [[Atlas Victo]]<br> | | {{icons|Partisan}} {{rarity|14}} [[Atlas Victo]]<br> | ||
{{icons|Partisan}} {{rarity|15}} [[Atlas Victo EX]]<br> | {{icons|Partisan}} {{rarity|15}} [[Atlas Victo EX]]<br> | ||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
| {{icons|SGA 4}} S4: Prolonged Blade | | {{icons|SGA 4}} S4: Prolonged Blade | ||
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{{icons|Katana}} {{rarity|15}} [[Atlas Valua EX]]<br> | {{icons|Katana}} {{rarity|15}} [[Atlas Valua EX]]<br> | ||
|- | |- | ||
− | | {{icons|SGA 4}} S4: | + | | {{icons|SGA 4}} S4: Refined Providence |
| Increases the potency of Element Conversion by 5% for <u>non-matching</u> weapon elements.<br> | | Increases the potency of Element Conversion by 5% for <u>non-matching</u> weapon elements.<br> | ||
| {{icons|Rod}} {{rarity|14}} [[Atlas Zems]]<br> | | {{icons|Rod}} {{rarity|14}} [[Atlas Zems]]<br> | ||
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{{icons|Talis}} {{rarity|15}} [[Atlas Letra EX]]<br> | {{icons|Talis}} {{rarity|15}} [[Atlas Letra EX]]<br> | ||
|- | |- | ||
− | | {{icons|SGA 4}} S4: Swift Arrows | + | | {{icons|SGA 4}} S4: Swift Arrows Strike |
| Increases the damage of all attacks done with a Bow by 3% when Rapid Fire is active. | | Increases the damage of all attacks done with a Bow by 3% when Rapid Fire is active. | ||
| {{icons|Bow}} {{rarity|14}} [[Atlas Agria]]<br> | | {{icons|Bow}} {{rarity|14}} [[Atlas Agria]]<br> |
Revision as of 20:29, 2 November 2020
Reason: Moved to Template:Affixing_NavBar, no pages link here anymore
General Information
Augment Factors are a special Affixing mechanic for Weapons. By enhancing a Weapon to its maximum Overgrind Limit (+35), the weapon's Augment Factor is unlocked. By then affixing the Weapon or using the Weapon as a component in Affixing, the Augment Factor can be Affixed to itself/a target weapon with a 100% base rate, even if the Augment isn't normally transferable.
Mechanics and Behavior
- Augment Factors are unlocked by grinding a Weapon to +35; different Weapons or Weapon series have different Augment Factors.
- The Augment Factor Weapon must have the same or higher number of Augments as the base in order for it to be used as a component.
- Augment Factors are still affected by the Extra Slot penalty.
- The Augment Factor can be affixed as many times as desired as long as the Weapon is intact.
- When applying an Augment Factor, the Augment Factor's Augment does not interact with pre-existing Abilities. For example, a weapon affixed with Precision III would not be able to synthesize Precision IV with a Precision III Augment Factor unless the Augment Factor is affixed first.
- Augment Factors function as normal Augments once affixed and follow their normal rules.
- An Augment Factor can't be affixed if another Augment Factor in the process shares the same Augment slot as it.
List of Augment Factors
Stat Boost
Stat Boosts (Special)
Resists
Name | Effects | Weapon Sources |
---|---|---|
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MEL Resistance +5 | ![]() ![]() ![]() |
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RNG Resistance +5 | ![]() ![]() ![]() |
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TEC Resistance +5 | ![]() ![]() ![]() |
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All Resistance +3 | ![]() |
Status
Souls
Name | Effects | Weapon Sources |
---|---|---|
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MEL Pwr +35 PP +3 |
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RNG Pwr +35 PP +3 |
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TEC Pwr +35 PP +3 |
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All +35 HP +35 PP +5 |
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TEC Pwr +35 DEX +5 HP+20 PP +1 |
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|
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RNG Pwr +35 DEX +5 PP +3 |
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MEL Pwr +35 DEX +5 HP +20 |
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S-Grade Augment
S-Grade Augments (SGA) can be special SAFs that appear on some items. They behave like other SAFs, except with restrictions on what items they can be placed on.
Only SGAs that are part of an SAF are listed here. For more info and a full list of current SGAs available to Global, please visit S-Grade Augments.
Name | Effects | Weapon Sources |
---|---|---|
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Increases attack power by 2%. | ![]() ![]() |
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Recovers 3 PP when a nearby enemy is defeated. | ![]() |
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Increases damage by 2% when performing successive Perfect Attack normal attacks. Maxes at 3%. |
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Reduces PP consumption by 7%. | ![]() ![]() |
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Increases attack power based on the Photon Gauge. | ![]() ![]() |
Name | Effects | Weapon Sources |
---|---|---|
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Increases damage dealt to bosses by 3%. | ![]() |
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Increases active PP recovery by 17%. | ![]() ![]() |
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Restores varying amounts of PP upon consuming a -mate item as follows: Monomate: 20 PP |
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Increase damage against breakable parts by 3%. | ![]() ![]() |
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Reduces PP consumption by 12% when consecutively chaining different PAs or Techniques with Perfect Attacks. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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Increases critical damage by 3%. | ![]() ![]() |
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Increases critical hit rate by 12%. | ![]() ![]() |
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Increases natural PP recovery based on the Photon Blast Gauge. | ![]() ![]() |
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Increases active PP recovery based on the Photon Blast Gauge. | ![]() ![]() |
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Reduces damage taken based on the Photon Blast Gauge. | ![]() ![]() |
Name | Effects | Weapon Sources |
---|---|---|
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Increases damage by 3% when consecutively chaining different PAs or Techniques with Perfect Attacks. | ![]() ![]() |
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Reduces damage taken by 7%. | ![]() ![]() |
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Increases natural PP recovery by 17%. | ![]() ![]() |
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Increases attack power by 4% and critical hit rate by 5%. Enhances PP efficiency as follows: |
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Reduces PP consumption based on the Photon Blast Gauge | ![]() ![]() |
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Restores 40% of your maximum HP every 40 seconds. | ![]() ![]() |
Name | Effects | Weapon Sources |
---|---|---|
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Recover 10 PP when performing a Perfect Guard. | ![]() ![]() |
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Critical hit rate of frontal attacks is increased by 30% while Valiant Stance is active. | ![]() ![]() |
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Critical hit rate of frontal attacks is increased by 15% while Wise Stance is active. | ![]() ![]() |
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Restores HP equal to 1% of damage dealt (30 HP Max). | ![]() ![]() |
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Inreases PP restored by Tactical Trap by 20%. | ![]() ![]() |
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Gain knockback immunity after standing still for 1 second. | ![]() ![]() |
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Gain invincibility for 5 seconds when Chain Trigger is activated. | ![]() ![]() |
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Improves natural and active PP recovery and reduces PP consumption based on your maximum PP. The formula for this benefit is |
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Reduces the depletion of the Focus Gauge while Katana Focus is active. (Roughly 20% slower gauge loss) |
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Increases the potency of Element Conversion by 5% for non-matching weapon elements. |
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Increases the duration of Double Saber's wind flourish by 4 seconds. | ![]() ![]() |
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Survives one fatal hit with 1 HP. Does not work if HP is already at 1. Activates once per quest. | ![]() ![]() |
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Shifta and Deband's maximum duration becomes 120 seconds. | ![]() ![]() |
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Reduces the cooldown of Photon Flare by 20%. | ![]() ![]() |
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Increases the damage of all attacks done with a Bow by 3% when Rapid Fire is active. | ![]() ![]() |
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Changes the weapon element to match the currently equipped elemental defense ring. Has no effect if an elemental ring is not equipped. |
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Increases Wand normal attack speed by 1.1x and negates hitstop. | ![]() ![]() |
Other
Name | Effects | Weapon Sources |
---|---|---|
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Significantly increases Soul success rate during affixing. All +10 |
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Experience Gained +10% | ![]() ![]()
|
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HP +10 PP +1 |
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Increase damage by 2% when hitting enemy Elemental Weakness. |
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Increases damage by 5% against enemies with Status Effects. |
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Increases normal attack PP recovery by 5% |
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Reason: Moved to Template:Affixing_NavBar, no pages link here anymore