Difference between revisions of "Nike Jinran"
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|MEL=1420 | |MEL=1420 | ||
|MEL35=1917 | |MEL35=1917 | ||
− | |WeaponDropInfo=*[[The Face of The Abyss]] | + | |WeaponDropInfo=*[[The Face of The Abyss]] (XH+) |
|WeaponAdditionalInfo= | |WeaponAdditionalInfo= | ||
This weapon's Potential has the following effect: | This weapon's Potential has the following effect: | ||
Line 33: | Line 33: | ||
{{icons|Soaring Blades}} [[Nike Reaper]]<br> | {{icons|Soaring Blades}} [[Nike Reaper]]<br> | ||
{{icons|Gunblade}} [[Nike Gunsickle]]<br> | {{icons|Gunblade}} [[Nike Gunsickle]]<br> | ||
− | {{icons|Rifle}} [[Nike | + | {{icons|Rifle}} [[Nike Laqueus]]<br> |
{{icons|Launcher}} [[Nike Launcher]]<br> | {{icons|Launcher}} [[Nike Launcher]]<br> | ||
{{icons|Twin Machineguns}} [[Nike Grauzam]]<br> | {{icons|Twin Machineguns}} [[Nike Grauzam]]<br> |
Revision as of 03:40, 8 May 2021
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Nike Jinran
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Rarity:
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Req: 510
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Type:
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Classes:
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Statistics
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Stats |
+0 |
+35 |
Operation |
Cost
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MEL Pwr |
1420 |
1917 |
Grind |
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RNG Pwr |
Element |
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TEC Pwr |
Affix |
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Augment Factor |
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Supported S-Grade Augment Slots |
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Increase damage by 6%. Increase damage (10%) when the weapon is sheathed for ~2 seconds. Bonus disappears ~14 seconds after dealing damage with an attack. | |||||||
Increase damage by 6%. Increase damage (12%) when the weapon is sheathed for ~2 seconds. Bonus disappears ~14 seconds after dealing damage with an attack. | |||||||
Increase damage by 6%. Increase damage (14%) when the weapon is sheathed for ~2 seconds. Bonus disappears ~14 seconds after dealing damage with attack. |
Drop Info
- The Face of The Abyss (XH+)
Additional Info
This weapon's Potential has the following effect:
- If 2 seconds elapse when the weapon is sheathed and no ring surrounds the character, a blue ring appears.
- When attacking, the blue ring changes to a red ring. The red ring lasts for about ~14 seconds until it vanishes
- Ring does not change unless you inflict damage with your attack.
- Power is still boosted while the red ring surrounds the player.
- You cannot regenerate a blue ring while a red ring surrounds the player, even if the weapon is sheathed. You must wait for the red ring to disperse before the weapon can generate a new blue ring.
- When attacking, the blue ring changes to a red ring. The red ring lasts for about ~14 seconds until it vanishes
- Switching weapons will cancel this weapon's effect (unless switching to a weapon with the same potential).