Difference between revisions of "Millioraj Orb"
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m (Sega never announced 15*s could be sold, so please do research before adding info like this.) |
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(One intermediate revision by one other user not shown) | |||
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|Classes=Summoner | |Classes=Summoner | ||
|Potential=Blood Red Sunset | |Potential=Blood Red Sunset | ||
− | |||
|MEL=189 | |MEL=189 | ||
|MEL35=255 | |MEL35=255 | ||
Line 13: | Line 12: | ||
|TEC=189 | |TEC=189 | ||
|TEC35=255 | |TEC35=255 | ||
− | |WeaponDropInfo=* [[Disturbing Whistle of Chaos]] (XH+) | + | |WeaponDropInfo=*[[Disturbing Whistle of Chaos]] (XH+) |
− | * [[ | + | *[[Armada Training: Final Lament]] |
− | |WeaponAdditionalInfo= | + | *Prin (Legendary 15★ Collection 2) |
+ | |WeaponAdditionalInfo=This weapon's Potential has the following effects: | ||
+ | * Unlike the other weapons, this Potential does not have the drawback of halting Natural PP Recovery. | ||
+ | * The PP recovered from this Potential is effective even in situations where Natural PP Recovery is normally halted such as during PAs/Techniques and charging states. | ||
}} | }} | ||
+ | {| class="wikitable mw-collapsible table-bordered table-responsive-md" | ||
+ | | {{rarity|15}} Orb Series | ||
+ | |- | ||
+ | | {{icons|Partisan}} [[Randedor Orb]]<br> | ||
+ | {{icons|Double Saber}} [[Tollbion Orb]]<br> | ||
+ | {{icons|Katana}} [[Lepshtain Orb]]<br> | ||
+ | {{icons|Gunblade}} [[Bayonect Orb]]<br> | ||
+ | {{icons|Rifle}} [[Aproth Orb]]<br> | ||
+ | {{icons|Twin Machineguns}} [[Geamorta Orb]]<br> | ||
+ | {{icons|Rod}} [[Talishanthe Orb]]<br> | ||
+ | {{icons|Wand}} [[Kwadarca Orb]]<br> | ||
+ | {{icons|Jet Boots}} [[Teapatera Orb]]<br> | ||
+ | {{icons|Harmonizer}} [[Millioraj Orb]] | ||
+ | |} | ||
+ | {| class="wikitable mw-collapsible table-bordered table-responsive-md" | ||
+ | | Related Camos | ||
+ | |- | ||
+ | |{{icons|Weapon Camo}}[[* Caliente Orb Megith]] |
Latest revision as of 21:32, 21 August 2023
Swords | Wired Lances | Partisans | Twin Daggers | Double Sabers | Knuckles | Katanas | Soaring Blades | Gunblades |
Assault Rifles | Launchers | Twin Machine Guns | Bows |
Rods | Talises | Wands | Jet Boots | Harmonizers |
Millioraj Orb
| |||||
Rarity:
| |||||
Req: 560
|
Type:
| ||||
Classes:
| |||||
Statistics
| |||||
Stats |
+0 |
+35 |
Operation |
Cost
| |
MEL Pwr |
189 |
255 |
Grind |
||
RNG Pwr |
189 |
255 |
Element |
||
TEC Pwr |
189 |
255 |
Affix |
||
Boosts damage by 4%. Restores 2 PP every second. | |||||
Boosts damage by 5%. Restores 2 PP every second. | |||||
Boosts damage by 6%. Restores 2 PP every second. |
Drop Info
- Disturbing Whistle of Chaos (XH+)
- Armada Training: Final Lament
- Prin (Legendary 15★ Collection 2)
Additional Info
This weapon's Potential has the following effects:
- Unlike the other weapons, this Potential does not have the drawback of halting Natural PP Recovery.
- The PP recovered from this Potential is effective even in situations where Natural PP Recovery is normally halted such as during PAs/Techniques and charging states.
Orb Series |
Randedor Orb Tollbion Orb |
Related Camos |
* Caliente Orb Megith |