Difference between revisions of "Equipment Extension"
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! {{icons|Rod}}{{icons|Talis}}{{icons|Wand}}{{icons|Jet Boots}} | ! {{icons|Rod}}{{icons|Talis}}{{icons|Wand}}{{icons|Jet Boots}} | ||
|-style="text-align: center;" | |-style="text-align: center;" | ||
− | | rowspan="13" | {{rarity|1}} - {{rarity|12 | + | | rowspan="13" | {{rarity|1}} - {{rarity|12}} |
| style="text-align: right;" | 1 | | style="text-align: right;" | 1 | ||
| Goldnia x10 || Goldest x10 || Goldgrimo x10 || --- || 16 || 680 | | Goldnia x10 || Goldest x10 || Goldgrimo x10 || --- || 16 || 680 | ||
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| style="text-align: right;" | 1 | | style="text-align: right;" | 1 | ||
| Goldnia x20 || Goldest x20 || Goldgrimo x20 || --- || 16 || 690 | | Goldnia x20 || Goldest x20 || Goldgrimo x20 || --- || 16 || 690 |
Revision as of 22:08, 4 December 2020
Extension | Photon Art Crafts | Technique Crafts | Timed Abilities | Desynthesis/Support Items | Daily Crafting |
Overview
Arms Extension allows you to craft weapons and armor to rewrite their performance labeled in their corresponding craft recipes. This in turn allows you to craft your favorite weapons and armor and raise them above their normal values.
Arms Extension also makes it possible to craft weapons with additional class equippability to them.
Arms Extension can be done in your Personal Quarters on your Personal Terminal.
Before Crafting
Equipment That Can be Crafted
to Weapons and to units can be used for Arms Extension.
Harmonizers and Subunits cannot be crafted.
Properties That are Rewritten From Extension
Doesn't Change From Extension | Name | No Change |
---|---|---|
Appearance | ||
Rarity | ||
Enhancement Value | ||
Element | ||
Element Value | ||
Augments | ||
Potential | ||
Innate PA/Technique | ||
Set Effect | No Change | |
Changes From Extension | ||
Attack Power (Weapon) |
Has fixed attack power regardless of the original weapon. The limits of performance that can be extended have been updated several times, making it somewhat inferior to top-class weapons, but in line enough to be practical. | |
Special Attack Power (Weapon) |
Special attack powers such as TEC Pwr on Melee and Ranged weapons will disappear. | |
Equipable Classes (Weapon) |
Only classes that can be equipped by default will be available, and weapons that can be equipped by other classes will be lost on the weapon. Since Gunblades are originally compatible with all classes, there is no change. The number of classes that can be equipped may increase from Great Success. There are support items that will guarantee the effect of Great Success. | |
Equipment Requirements (Common) |
There will be a fixed requirement regardless of the original item. Those with special stat requirements are integrated into the equipment requirements determined by category. The requirement may be lower than the specified value from Great Success There are support items that will guarantee the effect of Great Success and support items that can change the stat requirement. | |
Owner Registration (Common) |
Since owner registration is made regardless of rarity, you cannot trade nor put it on your Personal Shop etc. Using a Cancel Owner Registration Pass will allow the item to be traded, but will reset any crafted properties on it. | |
Defense Power (Unit) |
Has fixed defense power regardless of the original unit.The limits of performance that can be extended have been updated several times, making it somewhat inferior to top-class units, but in line enough to be practical. | |
Resistance (Unit) |
All resistances of the original unit disappears. Only specialized extension recipes can increase resistance or element resistance. | |
HP/PP Increase (Unit) |
Regardless of the original unit, the HP/PP increase effect will be fixed depending on the recipe. |
- Additional Notes
- Equipment Requirements: For Gunblade, Katana, and Bow, their requirements are changed to DEX.
Performance After Extension
Crafting will overwrite the stats of the equipment as detailed in the crafting recipe. Note that extending equipment that originally has high stats may result in a loss of stats.
The stats after crafting will be better for higher extension level recipes.
Crafting weapons to their limit will result in baseline power similar to and weapons.
Relationship with Skills
For Techter's Wand Reactor skill, since the Melee Power of the weapon itself increases, a very high DEX is required to sufficiently reduce the damage variance.
For Bouncer's Crafting Mastery skill, since the bonus is not added to the attack power of the weapon but treated the same as an Augment, it does not affect the damage variance.
Relationship with Enhancement Value
Crafted weapons have almost the same attack power at maximum enhancement value regardless of rarity.
Owner Registration
Crafting equipment will cause the item to be registered to you, making it impossible to trade it or be put up on your Personal Shop.
Weapon Extension
Stats List of Each Recipe
Melee Weapons to | ||||||||||
ExLv. | Stat Req. |
Pwr (+35) |
Pwr (+35) |
Pwr (+35) |
Pwr (+35) |
Pwr (+35) |
Pwr (+35) |
/ Pwr (+35) |
Pwr (+35) |
Pwr (+35) |
---|---|---|---|---|---|---|---|---|---|---|
1 | 680 | 1187 (1602) | 1013 (1367) | 954 (1287) | 750 (1012) | 809 (1092) | 1129 (1524) | 896/850 (1209/1147) | 996 (1344) | 1139 (1537) |
2 | 700 | 1228 (1657) | 1050 (1417) | 990 (1336) | 782 (1055) | 842 (1136) | 1169 (1578) | 931/884 (1256/1193) | 1032 (1393) | 1178 (1590) |
3 | 720 | 1269 (1713) | 1088 (1468) | 1027 (1386) | 815 (1100) | 876 (1182) | 1209 (1632) | 967/918 (1305/1239) | 1069 (1443) | 1218 (1644) |
4 | 740 | 1310 (1768) | 1126 (1520) | 1064 (1436) | 847 (1143) | 910 (1228) | 1249 (1686) | 1002/952 (1352/1285) | 1106 (1493) | 1258 (1698) |
5 | 760 | 1352 (1825) | 1164 (1571) | 1100 (1485) | 880 (1188) | 943 (1273) | 1289 (1740) | 1038/986 (1401/1331) | 1143 (1543) | 1297 (1750) |
6 | 780 | 1393 (1880) | 1202 (1622) | 1137 (1534) | 913 (1232) | 977 (1318) | 1329 (1794) | 1073/1020 (1448/1377) | 1180 (1593) | 1337 (1805) |
7 | 800 | 1434 (1935) | 1239 (1672) | 1174 (1584) | 945 (1275) | 1011 (1364) | 1369 (1848) | 1109/1055 (1497/1424) | 1216 (1641) | 1377 (1859) |
8 | 820 | 1475 (1991) | 1277 (1723) | 1211 (1634) | 978 (1320) | 1045 (1410) | 1409 (1902) | 1144/1089 (1544/1470) | 1253 (1691) | 1417 (1912) |
9 | 840 | 1517 (2047) | 1315 (1775) | 1247 (1683) | 1011 (1364) | 1078 (1455) | 1449 (1956) | 1180/1123 (1593/1516) | 1290 (1741) | 1456 (1965) |
10 | 860 | 1558 (2103) | 1353 (1826) | 1284 (1733) | 1043 (1408) | 1112 (1501) | 1489 (2010) | 1215/1157 (1640/1562) | 1327 (1791) | 1496 (2019) |
11 | 880 | 1599 (2158) | 1391 (1877) | 1321 (1783) | 1076 (1452) | 1146 (1547) | 1529 (2064) | 1251/1191 (1688/1607) | 1364 (1841) | 1536 (2073) |
12 | 900 | 1641 (2215) | 1429 (1929) | 1358 (1833) | 1109 (1497) | 1180 (1593) | 1570 (2119) | 1287/1226 (1737/1655) | 1401 (1891) | 1576 (2127) |
Melee Weapons | ||||||||||
ExLv. | Stat Req. |
Pwr (+35) |
Pwr (+35) |
Pwr (+35) |
Pwr (+35) |
Pwr (+35) |
Pwr (+35) |
/ Pwr (+35) |
Pwr (+35) |
Pwr (+35) |
---|---|---|---|---|---|---|---|---|---|---|
1 | 690 | 1208 (1630) | 1032 (1393) | 972 (1312) | 766 (1034) | 826 (1115) | 1149 (1551) | 914/867 (1234/1170) | 1014 (1369) | 1159 (1564) |
2 | 720 | 1270 (1714) | 1089 (1470) | 1027 (1386) | 815 (1100) | 876 (1182) | 1209 (1632) | 967/918 (1305/1239) | 1070 (1444) | 1218 (1644) |
3 | 750 | 1331 (1796) | 1145 (1545) | 1083 (1462) | 864 (1166) | 927 (1251) | 1269 (1713) | 1020/970 (1377/1309) | 1125 (1518) | 1278 (1725) |
4 | 780 | 1393 (1880) | 1202 (1622) | 1138 (1536) | 913 (1232) | 978 (1320) | 1329 (1794) | 1074/1021 (1450/1378) | 1180 (1593) | 1338 (1806) |
5 | 810 | 1455 (1964) | 1259 (1699) | 1193 (1610) | 962 (1298) | 1028 (1387) | 1390 (1876) | 1127/1072 (1521/1447) | 1235 (1667) | 1397 (1886) |
6 | 840 | 1517 (2047) | 1316 (1776) | 1248 (1684) | 1011 (1364) | 1079 (1456) | 1450 (1957) | 1180/1123 (1593/1516) | 1291 (1742) | 1457 (1967) |
7 | 870 | 1579 (2131) | 1372 (1852) | 1303 (1759) | 1060 (1431) | 1129 (1524) | 1510 (2038) | 1234/1175 (1666/1586) | 1346 (1817) | 1516 (2046) |
8 | 900 | 1641 (2215) | 1429 (1929) | 1358 (1833) | 1109 (1497) | 1180 (1593) | 1570 (2119) | 1287/1226 (1737/1655) | 1401 (1891) | 1576 (2127) |
Ranged Weapons to | |||||
ExLv. | Stat Req. | Pwr (+35) |
Pwr (+35) |
Pwr (+35) |
Pwr (+35) |
---|---|---|---|---|---|
1 | 680 | 1044 (1409) | 1151 (1553) | 1093 (1475) | 1273 (1718) |
2 | 700 | 1082 (1460) | 1191 (1607) | 1132 (1528) | 1315 (1775) |
3 | 720 | 1120 (1512) | 1231 (1661) | 1171 (1580) | 1357 (1892) |
4 | 740 | 1158 (1563) | 1271 (1715) | 1210 (1633) | 1399 (1888) |
5 | 760 | 1196 (1614) | 1311 (1769) | 1249 (1686) | 1441 (1945) |
6 | 780 | 1234 (1666) | 1351 (1823) | 1288 (1738) | 1483 (2002) |
7 | 800 | 1272 (1717) | 1392 (1879) | 1327 (1791) | 1526 (2060) |
8 | 820 | 1310 (1768) | 1432 (1933) | 1366 (1844) | 1568 (2116) |
9 | 840 | 1348 (1819) | 1472 (1987) | 1405 (1896) | 1610 (2173) |
10 | 860 | 1386 (1871) | 1512 (2041) | 1444 (1949) | 1652 (2230) |
11 | 880 | 1424 (1922) | 1552 (2095) | 1483 (2002) | 1694 (2287) |
12 | 900 | 1462 (1973) | 1593 (2150) | 1523 (2056) | 1737 (2345) |
Ranged Weapons | |||||
ExLv. | Stat Req. | Pwr (+35) |
Pwr (+35) |
Pwr (+35) |
Pwr (+35) |
---|---|---|---|---|---|
1 | 690 | 1063 (1435) | 1171 (1580) | 1113 (1502) | 1294 (1747) |
2 | 720 | 1120 (1512) | 1231 (1661) | 1171 (1580) | 1357 (1892) |
3 | 750 | 1177 (1589) | 1292 (1744) | 1230 (1660) | 1421 (1918) |
4 | 780 | 1234 (1666) | 1352 (1825) | 1288 (1738) | 1484 (2003) |
5 | 810 | 1291 (1742) | 1412 (1906) | 1347 (1818) | 1547 (2088) |
6 | 840 | 1348 (1819) | 1472 (1987) | 1406 (1898) | 1610 (2173) |
7 | 870 | 1405 (1896) | 1533 (2069) | 1464 (1976) | 1674 (2260) |
8 | 900 | 1462 (1973) | 1593 (2150) | 1523 (2056) | 1737 (2345) |
Technique Weapons to | |||||
Ex. | Stat Req. | / Pwr (+35) |
Pwr (+35) |
/ Pwr (+35) |
/ Pwr (+35) |
---|---|---|---|---|---|
1 | 680 | 852/1067 (1150/1440) | 879 (1186) | 1149/1126 (1551/1520) | 1013/1043 (1367/1408) |
2 | 700 | 882/1119 (1190/1510) | 927 (1251) | 1183/1159 (1597/1564) | 1054/1085 (1422/1464) |
3 | 720 | 912/1171 (1231/1580) | 975 (1316) | 1217/1193 (1643/1610) | 1095/1128 (1478/1522) |
4 | 740 | 942/1223 (1271/1651) | 1023 (1381) | 1252/1226 (1690/1655) | 1136/1170 (1533/1579) |
5 | 760 | 972/1275 (1312/1721) | 1072 (1447) | 1286/1260 (1736/1701) | 1178/1213 (1590/1637) |
6 | 780 | 1002/1327 (1352/1791) | 1120 (1512) | 1320/1294 (1782/1747) | 1219/1255 (1645/1694) |
7 | 800 | 1033/1379 (1394/1861) | 1168 (1576) | 1355/1327 (1829/1791) | 1260/1298 (1701/1752) |
8 | 820 | 1063/1431 (1435/1931) | 1216 (1641) | 1389/1361 (1875/1837) | 1301/1340 (1756/1809) |
9 | 840 | 1093/1483 (1475/2002) | 1265 (1707) | 1423/1395 (1921/1883) | 1343/1383 (1813/1867) |
10 | 860 | 1123/1535 (1516/2072) | 1313 (1772) | 1458/1428 (1968/1927) | 1384/1425 (1868/1923) |
11 | 880 | 1153/1587 (1556/2142) | 1361 (1837) | 1492/1462 (2014/1973) | 1425/1468 (1923/1981) |
12 | 900 | 1184/1640 (1598/2214) | 1410 (1903) | 1527/1496 (2061/2019) | 1467/1511 (1980/2039) |
Technique Weapons | |||||
Ex. | Stat Req. | / Pwr (+35) |
Pwr (+35) |
/ Pwr (+35) |
/ Pwr (+35) |
---|---|---|---|---|---|
1 | 690 | 867/1093 (1170/1475) | 903 (1219) | 1166/1143 (1574/1543) | 1034/1064 (1396/1436) |
2 | 720 | 912/1171 (1231/1580) | 976 (1317) | 1218/1193 (1644/1610) | 1095/1128 (1478/1522) |
3 | 750 | 958/1249 (1293/1686) | 1048 (1414) | 1269/1244 (1713/1679) | 1157/1192 (1562/1609) |
4 | 780 | 1003/1327 (1354/1791) | 1120 (1512) | 1321/1294 (1783/1747) | 1219/1256 (1645/1695) |
5 | 810 | 1048/1406 (1414/1898) | 1193 (1610) | 1372/1345 (1852/1815) | 1281/1320 (1729/1782) |
6 | 840 | 1093/1484 (1475/2003) | 1265 (1707) | 1424/1395 (1922/1883) | 1343/1383 (1813/1867) |
7 | 870 | 1139/1562 (1537/2108) | 1338 (1806) | 1475/1446 (1991/1952) | 1405/1447 (1896/1953) |
8 | 900 | 1184/1640 (1598/2214) | 1410 (1903) | 1527/1496 (2061/2019) | 1467/1511 (1980/2039) |
Costs List of Each Recipe
All extension recipes for weapons are initially unlocked.
Recipe Costs | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Rarity | ExLv. | Material 1 | Material 2 | PA Fragment | Stat Req. | Meseta Cost | Cumulative Cost | Cooldown (Hours:Minutes) | ||
|
||||||||||
- | 1 | Goldnia x10 | Goldest x10 | Goldgrimo x10 | --- | 16 | 680 | 520,000 | 520,000 | 3:30 |
2 | Goldnia x30 | Goldest x30 | Goldgrimo x30 | --- | 16 | 700 | 560,000 | 1,080,000 | 3:30 | |
3 | Goldnia x50 | Goldest x50 | Goldgrimo x50 | Emerard x2 | 16 | 720 | 600,000 | 1,680,000 | 3:30 | |
4 | Goldnia x70 | Goldest x70 | Goldgrimo x70 | Emerard x4 | 20 | 740 | 640,000 | 2,320,000 | 4:00 | |
5 | Goldnia x90 | Goldest x90 | Goldgrimo x90 | Emerard x6 | 20 | 760 | 680,000 | 3,000,000 | 4:00 | |
6 | Plamnia x30 | Plamdest x30 | Plamgrimo x30 | Emerard x8 | 20 | 780 | 720,000 | 3,720,000 | 4:00 | |
7 | Plamnia x36 | Plamdest x36 | Plamgrimo x36 | Emerard x10 | 24 | 800 | 760,000 | 4,480,000 | 4:30 | |
8 | Plamnia x42 | Plamdest x42 | Plamgrimo x42 | Diard x2 | 24 | 820 | 800,000 | 5,280,000 | 4:30 | |
9 | Plamnia x50 | Plamdest x50 | Plamgrimo x50 | Diard x4 | 24 | 840 | 840,000 | 6,120,000 | 4:30 | |
10 | Plamnia x60 | Plamdest x60 | Plamgrimo x60 | Diard x6 | 28 | 860 | 880,000 | 7,000,000 | 5:00 | |
11 | Plamnia x70 | Plamdest x70 | Plamgrimo x70 | Diard x8 | 28 | 880 | 920,000 | 7,920,000 | 5:00 | |
12 | Plamnia x80 | Plamdest x80 | Plamgrimo x80 | Diard x10 | 28 | 900 | 960,000 | 8,880,000 | 5:00 | |
Total | Gold- x250 Plam- x368 |
Emerard x30 Diard x30 |
PA Fragment x264 | --- | 8,880,000 | --- | ||||
1 | Goldnia x20 | Goldest x20 | Goldgrimo x20 | --- | 16 | 690 | 540,000 | 540,000 | 3:30 | |
2 | Goldnia x50 | Goldest x50 | Goldgrimo x50 | Emerard x2 | 16 | 720 | 600,000 | 1,140,000 | 3:30 | |
3 | Goldnia x80 | Goldest x80 | Goldgrimo x80 | Emerard x5 | 20 | 750 | 660,000 | 1,800,000 | 4:00 | |
4 | Plamnia x30 | Plamdest x30 | Plamgrimo x30 | Emerard x8 | 20 | 780 | 720,000 | 2,520,000 | 4:00 | |
5 | Plamnia x39 | Plamdest x39 | Plamgrimo x39 | Diard x1 | 24 | 810 | 780,000 | 3,300,000 | 4:30 | |
6 | Plamnia x50 | Plamdest x50 | Plamgrimo x50 | Diard x4 | 24 | 840 | 840,000 | 4,140,000 | 4:30 | |
7 | Plamnia x65 | Plamdest x65 | Plamgrimo x65 | Diard x7 | 28 | 870 | 900,000 | 5,040,000 | 5:00 | |
8 | Plamnia x80 | Plamdest x80 | Plamgrimo x80 | Diard x10 | 28 | 900 | 960,000 | 6,000,000 | 5:00 | |
Total | Gold- x150 Plam- x264 |
Emerard x15 Diard x22 |
PA Fragment x176 | --- | 6,000,000 | --- |
- Each category of recipes require PA Fragment (Melee), PA Fragment (Ranged), or PA Fragment (Technique) respectively.
Armor Extension
- Overview
- When extending armor, all stats except for the appearance, set effect, and Augments will be rewritten to the stats according to the recipe.
- Specifically, the original stat requirements, defense power, HP / PP Increase values, MEL/RNG/TEC Resistances, and Element Resistances are all rewritten.
- Has the same stats regardless of rarity.
- Subunits cannot be crafted.
- When extending armor, all stats except for the appearance, set effect, and Augments will be rewritten to the stats according to the recipe.
- Stat Requirements
- Using Gear Requirement Assist items will greatly reduce the stat requirement.
- Defense Power
- When crafted to the max extension level, the defense power will be almost the same as armor from bosses.
- Changes to resistances and HP / PP increase values.
The largest drawback when extending armor.- All units have individual MEL/RNG/TEC Resistances and HP / PP increases as hidden stats, but when crafting, these stats are also rewritten.
- Oridinary armor extension recipes except for the three specialized craft recipes noted below have low HP / PP increase values, and 0% MEL/RNG/TEC resistances.
- Classification of craft recipes
- A separate recipe is used for each part (Back, Arms, Legs).
In addition, ther are three types of recipes for each extension level (ExLv.): MEL Def / RNG Def / TEC Def.- At ExLv 3, 8, and 10, there are three types of specialized recipes for each of those: MEL Def (HP) / RNG Def (PP) / TEC DEF (Element).
- A separate recipe is used for each part (Back, Arms, Legs).
Specialized Craft Recipes
- Overview
- Refers to the three types of recipes: MEL Def (HP) / RNG Def (PP) / TEC DEF (Element). Known as "Specialized Craft".
- In addition to the same defense power as the normal recipe, they have higher HP / PP increases and resistances (hidden stats).
- Only exists for ExLv 3, 8, and 10.
Stats List of Each Recipe
ExLv. | Stat Req. | Def (+10) | Def (+10) | Def (+10) |
---|---|---|---|---|
1 | 368 | 174 (243) | 154 (215) | 154 (215) |
2 | 392 | 186 (260) | 166 (232) | 166 (232) |
3 | 416 | 198 (277) | 178 (249) | 178 (249) |
4 | 440 | 210 (294) | 190 (266) | 190 (266) |
5 | 452 | 216 (302) | 196 (274) | 196 (274) |
6 | 464 | 222 (310) | 202 (282) | 202 (282) |
7 | 470 | 225 (315) | 205 (287) | 205 (287) |
8 | 482 | 231 (323) | 211 (295) | 211 (295) |
9 | 488 | 234 (327) | 214 (299) | 214 (299) |
10 | 500 | 240 (336) | 220 (308) | 220 (308) |
Recipe Type | HP | PP | Resistance | Ex. Levels |
---|---|---|---|---|
Melee Defense | 30 | 1 | All Resistance 0% All Element Resistance 0% |
All |
Ranged Defense | 20 | 2 | All | |
Technique Defense | 10 | 3 | All | |
Melee DEF [HP] | 100 | 0 | Melee Resistance +4% | 3, 8, 10 |
Ranged DEF [PP] | 0 | 10 | Ranged Resistance +4% | 3, 8, 10 |
Tech DEF [Element] | 30 | 3 | Technique Resistance +4% Element Resistance +4% (All 6 Elements) |
3, 8, 10 |
Costs List of Each Recipe
Recipe Costs | |||||||||
---|---|---|---|---|---|---|---|---|---|
ExLv. | Material 1 | Material 2 | PA Fragment | Stat Req. | Meseta Cost | Cumulative Cost | Cooldown (Hours:Minutes) | ||
Back | Arms | Legs | |||||||
1 | Iroback x8 | Iroarms x8 | Irolegs x8 | --- | 1 | 368 | 12,000 | 12,000 | 0:25 |
2 | Iroback x12 | Iroarms x12 | Irolegs x12 | Neodit x1 | 2 | 392 | 24,000 | 36,000 | 0:35 |
3 | Steeback x4 | Steearms x4 | Steelegs x4 | Neodit x1 | 2 | 416 | 48,000 | 84,000 | 0:45 |
4 | Steeback x8 | Steearms x8 | Steelegs x8 | Promethit x1 | 2 | 440 | 96,000 | 180,000 | 1:00 |
5 | Steeback x12 | Steearms x12 | Steelegs x12 | Neodit x1 | 4 | 452 | 110,000 | 290,000 | 1:20 |
6 | Steeback x20 | Steearms x20 | Steelegs x20 | Neodit x1 | 4 | 464 | 140,000 | 430,000 | 1:40 |
7 | Steeback x24 | Steearms x24 | Steelegs x24 | Promethit x1 | 4 | 470 | 160,000 | 590,000 | 2:00 |
8 | Silveback x8 | Silvearms x8 | Silvelegs x8 | Neodit x1 | 8 | 482 | 240,000 | 830,000 | 3:00 |
9 | Silveback x12 | Silvearms x12 | Silvelegs x12 | --- | 8 | 488 | 280,000 | 1,110,000 | 3:30 |
10 | Silveback x16 | Silvearms x16 | Silvelegs x16 | Promethit x1 | 8 | 500 | 320,000 | 1,430,000 | 4:00 |
Specialized 3 | Goldback x4 | Goldarms x4 | Goldlegs x4 | Promethit x1 EX-Cube x1 |
8 | 416 | 120,000 | 156,000 | 4:30 |
Specialized 8 | Goldback x8 | Goldarms x8 | Goldlegs x8 | Promethit x2 EX-Cube x2 |
12 | 482 | 360,000 | 950,000 | 6:30 |
Specialized 10 | Goldback x12 | Goldarms x12 | Goldlegs x12 | Promethit x3 EX-Cube x3 |
16 | 500 | 420,000 | 1,530,000 | 7:00 |
- Melee Defense, Ranged Defense, and Technique Defense recipes require PA Fragment (Melee), PA Fragment (Ranged), and PA Fragment (Technique) respectively.
- The following recipes have certain conditions to unlock them.
- ExLv 3/4 - Unlocked by acquiring the Achievement "Back/Arms/Legs x Defense Extension 1".
- ExLv 6/7 - Unlocked by acquiring the Achievement "Back/Arms/Legs x Defense Extension 3".
- ExLv 9 - Unlocked by acquiring the Achievement "Back/Arms/Legs x Defense Extension 5".
- ExLv 10 - Unlocked by acquiring the Achievement "Back/Arms/Legs x Defense Extension 6".
- Specialized 3 - Unlocked by achieving Level 20 in Equipment Extension
- Specialized 8 - Unlocked by acquiring the Achievement "Back/Arms/Legs HP/PP/Element Extension 1".
- Specialized 10 - Unlocked by acquiring the Achievement "Back/Arms/Legs HP/PP/Element Extension 2".
Extension | Photon Art Crafts | Technique Crafts | Timed Abilities | Desynthesis/Support Items | Daily Crafting |