Fraulein Rose

From Arks-Visiphone
Jump to navigation Jump to search


Sword Swords Wired Lance Wired Lances Partisan Partisans Daggers Twin Daggers Double Saber Double Sabers Knuckles Knuckles Katana Katanas Soaring Blades Soaring Blades Gunblade Gunblades
Rifle Assault Rifles Launcher Launchers Twin Machineguns Twin Machine Guns Bow Bows
Rod Rods Talis Talises Wand Wands Jet Boots Jet Boots Harmonizer Harmonizers
Fraulein Rose
UIItemFrauleinRose.png
Rarity: UIStarBlueIcon.pngUIStarBlueIcon.pngUIStarBlueIcon.pngUIStarGreenIcon.pngUIStarGreenIcon.pngUIStarGreenIcon.pngUIStarRedIcon.pngUIStarRedIcon.pngUIStarRedIcon.pngUIStarGoldIcon.pngUIStarGoldIcon.pngUIStarGoldIcon.pngUIStarRainbowIcon.pngUIStarRainbowIcon.pngUIStarRainbowIcon.png
Req: 880 MEL
Type: Double Saber
Classes: Fighter Etoile
Statistics
Stats
+0
+35
Operation
Cost
MEL Pwr
1452
1960
Grind
RNG Pwr
Element
TEC Pwr
Affix
Augment Factor
S-Grade Augment S2: Medical Grace
Supported S-Grade Augment Slots
S Grade Augment 1S Grade Augment 2
Potential
Dew-kissed Rose
Lv. 1
Increase damage by 9%. Instantly use Mates without drinking. Cooldown occurs after use or when swapping weapons.
Lv. 2
Increase damage by 11%. Instantly use Mates without drinking. Cooldown occurs after use or when swapping weapons.
Lv. 3
Increase damage by 13%. Instantly use Mates without drinking. Cooldown occurs after use or when swapping weapons.

Drop Info

Additional Info

This weapon's Potential has the following effects:

  • Allows the instant use of Mate items without any animation, and will not force the player to land while in the air.
    • Can also be used even during attacks.
  • The Potential effect will make Mate items unusable during cooldown.
    • Has a cooldown of 10 seconds when switching weapons, 1 second for Monomate, 2 seconds for Dimate, and 3 seconds for Trimate after using a Mate item.
    • There is a separate cooldown for each Mate item type, allowing for multiple instant Mate uses.
    • Cooldown will not occur when a Mate item is used during Automate.
    • Cooldown will not occur when switching between weapons of the same Potential Level.