Difference between revisions of "Shinonome Kizan"

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(Created page with "{{Weapon |Rarity=14 |StatsRequirement=470 |StatsType=DEX |WeaponType=Katanas |Classes=Braver; Phantom |WeaponProperties=Mastery III |Potential=Exalted in Death |AugmentFactors...")
 
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|MEL=1340
 
|MEL=1340
 
|MEL35=1809
 
|MEL35=1809
|WeaponDropInfo=Nightfallers (Lv.91+)
+
|WeaponDropInfo=
Drago Rappy (Lv. 76+)
+
*Nightfallers (Lv.91+)
[[Disturbing Whistle of Chaos]] (XH+)
+
*Drago Rappy (Lv. 76+)
 +
*[[Disturbing Whistle of Chaos]] (XH+)
 
|WeaponAdditionalInfo=This weapon's Potential has the following effects:
 
|WeaponAdditionalInfo=This weapon's Potential has the following effects:
 
* Normally increases Natural PP Recovery by 5% / 10% / 15%.<br> If the condition is met, the increase in Natural PP Recovery will change to 70% regardless of the Potential Level.
 
* Normally increases Natural PP Recovery by 5% / 10% / 15%.<br> If the condition is met, the increase in Natural PP Recovery will change to 70% regardless of the Potential Level.

Revision as of 02:28, 28 April 2021


Sword Swords Wired Lance Wired Lances Partisan Partisans Daggers Twin Daggers Double Saber Double Sabers Knuckles Knuckles Katana Katanas Soaring Blades Soaring Blades Gunblade Gunblades
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Rod Rods Talis Talises Wand Wands Jet Boots Jet Boots Harmonizer Harmonizers
Shinonome Kizan
UIItemShinonomeKizan.png
Rarity: UIStarBlueIcon.pngUIStarBlueIcon.pngUIStarBlueIcon.pngUIStarGreenIcon.pngUIStarGreenIcon.pngUIStarGreenIcon.pngUIStarRedIcon.pngUIStarRedIcon.pngUIStarRedIcon.pngUIStarGoldIcon.pngUIStarGoldIcon.pngUIStarGoldIcon.pngUIStarRainbowIcon.pngUIStarRainbowIcon.png
Req: 470 Dex
Type: Katana
Classes: Braver Phantom
Statistics
Stats
+0
+35
Operation
Cost
MEL Pwr
1340
1809
Grind
RNG Pwr
Element
TEC Pwr
Affix
Properties
Affix Mastery III
Augment Factor
S-Grade Augment S2: Lucent Adversity
Supported S-Grade Augment Slots
S Grade Augment 2S Grade Augment 3
Potential
Exalted in Death
Lv. 1
Increase damage by 9%. Increase Natural PP Recovery by 5% in exchange for receiving 5% HP in damage every 10s. Natural PP Recovery increases to +70% if 200 HP in damage is taken via this Potential's effect.
Lv. 2
Increase damage by 12%. Increase Natural PP Recovery by 10% in exchange for receiving 5% HP in damage every 10s. Natural PP Recovery increases to +70% if 200 HP in damage is taken via this Potential's effect.
Lv. 3
Increase damage by 15%. Increase Natural PP Recovery by 15% in exchange for receiving 5% HP in damage every 10s. Natural PP Recovery increases to +70% if 200 HP in damage is taken via this Potential's effect.

Drop Info

Additional Info

This weapon's Potential has the following effects:

  • Normally increases Natural PP Recovery by 5% / 10% / 15%.
    If the condition is met, the increase in Natural PP Recovery will change to 70% regardless of the Potential Level.
  • Take 5% of Max HP as damage every 10 seconds.
  • When the damage taken by the effect of this Potential is 201 or more, the effect of Natural PP Recovery increases.
    • Takes 1 time to activate if Max HP is 4020+, 2 times if 2020+, 3 times if 1340+, and 4 times if 1020+ to reach 201 taken damage.
  • The increased effect does not disappear over time, but disappears when changing weapons or returning to the Gateway ship.