Ceres Ignatos
Revision as of 13:00, 19 March 2023 by Valkparkiet (talk | contribs) (Created page with "{{Weapon |Rarity=13 |StatsRequirement=410 |StatsType=DEX |WeaponType=Wands |Classes=Techter; Etoile |Potential=Enduring History |AugmentFactors=Doom Break I |SGradeAugment=SGA...")
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Ceres Ignatos
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Rarity:
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Req: 410
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Type:
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Classes:
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Statistics
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Stats |
+0 |
+35 |
Operation |
Cost
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MEL Pwr |
1170 |
1579 |
Grind |
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RNG Pwr |
Element |
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TEC Pwr |
1141 |
1540 |
Affix |
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Augment Factor |
Doom Break I | ||||||
Supported S-Grade Augment Slots |
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Increase damage by 4%. Increase damage (5% MAX) based on the number of hits. Generate a barrier when damage bonus is maxed. Barrier disappears if no targets are attacked in a certain period of time. | |||||||
Increase damage by 6%. Increase damage (5% MAX) based on the number of hits. Generate a barrier when damage bonus is maxed. Barrier disappears if no targets are attacked in a certain period of time. | |||||||
Increase damage by 8%. Increase damage (5% MAX) based on the number of hits. Generate a barrier when damage bonus is maxed. Barrier disappears if no targets are attacked in a certain period of time. |
Drop Info
Additional Info
* This weapon's JP counterpart is Ceres Ignatos / セレイグナトス.
- This weapon's Potential has the following effects:
- Gain a damage bonus that increases every three hits (1% / 2% / 3% / 4% / 5%).
- The damage bonus stacks multiplicatively on top of the original damage boost.
- When the damage bonus is maxed, a barrier forms that grants Super Armor. This barrier persists until 8 seconds pass after the last hit that connects with an enemy.
- Gain a damage bonus that increases every three hits (1% / 2% / 3% / 4% / 5%).