Expeditions
Expeditions are the standard, free roaming type of quest of PSO2.
Overview
Expeditions are Multi-Party Quests with a randomly generated map layout, often with the goal to defeat the boss (Suppression Target) at the end of the area. On certain Expeditions, the quest can be completed by collecting Quest Points which are awarded by enemy eliminations.
Gathering Points only spawn within Expeditions. Mining and fishing points are indicated by green and blue icons on the minimap, revealed as the party makes progress on the map.
Enemy Triggers can be used within these quests, spawning an Emergency Code: Variant. Using a trigger will force the host to create a new Expedition lobby within their current block. The location of the trigger is indicated on the minimap by a red enemy symbol, even if the area it is in has not been explored by the party yet. The emergency quest activates when one of the party's players enters the area of the trigger.
Upon player entry within a new area of the map, either a group of enemies will spawn, or an emergency trial will begin. If an area of the map has had no event for a while, re-entry of a player into the unoccupied area will trigger another event to occur.
Nightfall Province
Nightfall Province Exploration functions as a standard expedition without a direct path to the boss. Instead, players obtain Quest Points by eliminating foes. After reaching 500 points, a quest Telepipe appears for the party, giving them the option to enter the second area with the boss or to return to the Gateway Ship. Eliminating the boss will complete the quest. Alternatively, if the party collects 1000 points, then the quest will be completed: in this case, the boss will not appear if the party enters the second area.
Earth
On Tokyo Exploration and Las Vegas Exploration, groups of enemies and emergency quests are only activated near a beacon of light when at least one player gets close to it, although certain emergency quests can be activated immediately after suppressing all foes near the beacon of light regardless of player positioning (Unidentified Creatures in Las Vegas, Tokyo Joyriders).
If all parties currently in the field have obtained their required Quest Points, then no further beacons of light will spawn until a new party (which has not obtained the required amount of points) enters the same instance.