Difference between revisions of "Template:NGS PotLevel"
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|5 = Potency +31%; Damage Resistance +0.5% upon Critical Hit, up to +25% max. | |5 = Potency +31%; Damage Resistance +0.5% upon Critical Hit, up to +25% max. | ||
|6 = Potency +37%; Damage Resistance +0.5% upon Critical Hit, up to +25% max. | |6 = Potency +37%; Damage Resistance +0.5% upon Critical Hit, up to +25% max. | ||
+ | }} | ||
+ | | Incandescent Unit= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Potency +21%; PP +15 on Critical Hit. Cooldown 10 sec. Starts 10 sec after being equipped. | ||
+ | |2 = Potency +23%; PP +15 on Critical Hit. Cooldown 10 sec. Starts 10 sec after being equipped. | ||
+ | |3 = Potency +26%; PP +15 on Critical Hit. Cooldown 10 sec. Starts 10 sec after being equipped. | ||
+ | |4 = Potency +28%; PP +15 on Critical Hit. Cooldown 10 sec. Starts 10 sec after being equipped. | ||
+ | |5 = Potency +29%; PP +15 on Critical Hit. Cooldown 10 sec. Starts 10 sec after being equipped. | ||
+ | |6 = Potency +36%; PP +15 on Critical Hit. Cooldown 10 sec. Starts 10 sec after being equipped. | ||
+ | }} | ||
+ | | Dance Obscura Unit= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Potency +16%; +1% Potency every 5 sec to a max of +5%. -1% bonus Potency when you take damage. | ||
+ | |2 = Potency +18%; +1% Potency every 5 sec to a max of +5%. -1% bonus Potency when you take damage. | ||
+ | |3 = Potency +21%; +1% Potency every 5 sec to a max of +5%. -1% bonus Potency when you take damage. | ||
+ | |4 = Potency +23%; +1% Potency every 5 sec to a max of +5%. -1% bonus Potency when you take damage. | ||
+ | |5 = Potency +24%; +1% Potency every 5 sec to a max of +5%. -1% bonus Potency when you take damage. | ||
+ | |6 = Potency +32%; +1% Potency every 5 sec to a max of +5%. -1% bonus Potency when you take damage. | ||
+ | }} | ||
+ | | Receptive Unit= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Potency +21%; Offensive PP Recovery +15%; Natural PP Recovery Speed +20%; Damage Resistance +30%; -30 PP when you take damage. Starts 10 sec after being equipped. | ||
+ | |2 = Potency +23%; Offensive PP Recovery +15%; Natural PP Recovery Speed +20%; Damage Resistance +30%; -30 PP when you take damage. Starts 10 sec after being equipped. | ||
+ | |3 = Potency +26%; Offensive PP Recovery +15%; Natural PP Recovery Speed +20%; Damage Resistance +30%; -30 PP when you take damage. Starts 10 sec after being equipped. | ||
+ | |4 = Potency +28%; Offensive PP Recovery +15%; Natural PP Recovery Speed +20%; Damage Resistance +30%; -30 PP when you take damage. Starts 10 sec after being equipped. | ||
+ | |5 = Potency +29%; Offensive PP Recovery +15%; Natural PP Recovery Speed +20%; Damage Resistance +30%; -30 PP when you take damage. Starts 10 sec after being equipped. | ||
+ | |6 = Potency +36%; Offensive PP Recovery +15%; Natural PP Recovery Speed +20%; Damage Resistance +30%; -30 PP when you take damage. Starts 10 sec after being equipped. | ||
}} | }} | ||
| | | |
Revision as of 19:55, 14 June 2023