Difference between revisions of "Template:NGS PotLevel"

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Line 7: Line 7:
 
   |4 = [redacted]
 
   |4 = [redacted]
 
   |5 = [redacted]
 
   |5 = [redacted]
 +
  |6 = [redacted]
 
  }}
 
  }}
 
|  Basic Attack Unit III=
 
|  Basic Attack Unit III=
Line 15: Line 16:
 
   |4 = N/A
 
   |4 = N/A
 
   |5 = N/A
 
   |5 = N/A
 +
  |6 = N/A
 
  }}
 
  }}
 
|  Inversion Unit=
 
|  Inversion Unit=
Line 23: Line 25:
 
   |4 = N/A
 
   |4 = N/A
 
   |5 = N/A
 
   |5 = N/A
 +
  |6 = N/A
 
  }}
 
  }}
 
|  Wellspring Unit=
 
|  Wellspring Unit=
Line 31: Line 34:
 
   |4 = N/A
 
   |4 = N/A
 
   |5 = N/A
 
   |5 = N/A
 +
  |6 = N/A
 
  }}
 
  }}
 
|  Endurance Unit=
 
|  Endurance Unit=
Line 39: Line 43:
 
   |4 = N/A
 
   |4 = N/A
 
   |5 = N/A
 
   |5 = N/A
 +
  |6 = N/A
 
  }}
 
  }}
 
|  Spirit Surge Unit=
 
|  Spirit Surge Unit=
Line 47: Line 52:
 
   |4 = N/A
 
   |4 = N/A
 
   |5 = N/A
 
   |5 = N/A
 +
  |6 = N/A
 
  }}
 
  }}
 
|  Sturdy Unit=
 
|  Sturdy Unit=
Line 55: Line 61:
 
   |4 = N/A
 
   |4 = N/A
 
   |5 = N/A
 
   |5 = N/A
 +
  |6 = N/A
 
  }}
 
  }}
 
|  Lucky Unit=
 
|  Lucky Unit=
Line 63: Line 70:
 
   |4 = N/A
 
   |4 = N/A
 
   |5 = N/A
 
   |5 = N/A
 +
  |6 = N/A
 
  }}
 
  }}
 
|  Infalliable Unit=
 
|  Infalliable Unit=
Line 71: Line 79:
 
   |4 = N/A
 
   |4 = N/A
 
   |5 = N/A
 
   |5 = N/A
 +
  |6 = N/A
 
  }}
 
  }}
 
|  Assault Unit=
 
|  Assault Unit=
Line 79: Line 88:
 
   |4 = N/A
 
   |4 = N/A
 
   |5 = N/A
 
   |5 = N/A
 +
  |6 = N/A
 
  }}
 
  }}
 
|  Bastion Unit=
 
|  Bastion Unit=
Line 87: Line 97:
 
   |4 = Potency +24%; Creates a barrier that grants Damage Resistance +50% when at Max HP.
 
   |4 = Potency +24%; Creates a barrier that grants Damage Resistance +50% when at Max HP.
 
   |5 = Potency +25%; Creates a barrier that grants Damage Resistance +50% when at 80% or higher HP.
 
   |5 = Potency +25%; Creates a barrier that grants Damage Resistance +50% when at 80% or higher HP.
 +
  |6 = Currently unobtainable.
 
  }}
 
  }}
 
|  Defensive Formation=
 
|  Defensive Formation=
Line 95: Line 106:
 
   |4 = Potency +22%; Critical Hit Rate increases based on Defense, up to a maximum of +18% at 1,000 Defense.
 
   |4 = Potency +22%; Critical Hit Rate increases based on Defense, up to a maximum of +18% at 1,000 Defense.
 
   |5 = Potency +23%; Critical Hit Rate increases based on Defense, up to a maximum of +27% at 1,200 Defense.
 
   |5 = Potency +23%; Critical Hit Rate increases based on Defense, up to a maximum of +27% at 1,200 Defense.
 +
  |6 = Currently unobtainable.
 
  }}
 
  }}
 
|  Dynamo Unit=
 
|  Dynamo Unit=
Line 103: Line 115:
 
   |4 = Potency +21%; Critical Hit Rate +18% for 30 seconds after a successful Sidestep.
 
   |4 = Potency +21%; Critical Hit Rate +18% for 30 seconds after a successful Sidestep.
 
   |5 = Potency +22%; Critical Hit Rate +25% for 60 seconds after a successful Sidestep.
 
   |5 = Potency +22%; Critical Hit Rate +25% for 60 seconds after a successful Sidestep.
 +
  |6 = Currently unobtainable.
 
  }}
 
  }}
 
|  Indomitable Unit=
 
|  Indomitable Unit=
Line 111: Line 124:
 
   |4 = Potency +24%; All Debuff Resistances +20%
 
   |4 = Potency +24%; All Debuff Resistances +20%
 
   |5 = Potency +25%; All Debuff Resistances +40%
 
   |5 = Potency +25%; All Debuff Resistances +40%
 +
  |6 = Currently unobtainable.
 
  }}
 
  }}
 
|  Meditation Unit=
 
|  Meditation Unit=
Line 119: Line 133:
 
   |4 = Potency +24%; Offensive PP Recovery +15%; Natural PP Recovery Speed +15%
 
   |4 = Potency +24%; Offensive PP Recovery +15%; Natural PP Recovery Speed +15%
 
   |5 = Potency +25%; Offensive PP Recovery +20%; Natural PP Recovery Speed +20%
 
   |5 = Potency +25%; Offensive PP Recovery +20%; Natural PP Recovery Speed +20%
 +
  |6 = Currently unobtainable.
 
  }}
 
  }}
 
|  Mustered Might Unit=
 
|  Mustered Might Unit=
Line 127: Line 142:
 
   |4 = Potency +21%; Increases Potency at high HP, up to a maximum of +5%.
 
   |4 = Potency +21%; Increases Potency at high HP, up to a maximum of +5%.
 
   |5 = Potency +22%; Increases Potency at high HP, up to a maximum of +8%.
 
   |5 = Potency +22%; Increases Potency at high HP, up to a maximum of +8%.
 +
  |6 = Currently unobtainable.
 
  }}
 
  }}
 
|  Offensive Formation=
 
|  Offensive Formation=
Line 135: Line 151:
 
   |4 = Potency +22%; Critical Hit Rate increases based on Attack, up to a maximum of +18% at 2,000 Attack.
 
   |4 = Potency +22%; Critical Hit Rate increases based on Attack, up to a maximum of +18% at 2,000 Attack.
 
   |5 = Potency +23%; Critical Hit Rate increases based on Attack, up to a maximum of +27% at 2,400 Attack.
 
   |5 = Potency +23%; Critical Hit Rate increases based on Attack, up to a maximum of +27% at 2,400 Attack.
 +
  |6 = Currently unobtainable.
 
  }}
 
  }}
 
|  Recycler Unit=
 
|  Recycler Unit=
Line 143: Line 160:
 
   |4 = Potency +24%; 20% chance of Restasigne not being consumed on use. Effect starts 10 seconds after being equipped.
 
   |4 = Potency +24%; 20% chance of Restasigne not being consumed on use. Effect starts 10 seconds after being equipped.
 
   |5 = Potency +25%; 30% chance of Restasigne not being consumed on use. Effect starts 10 seconds after being equipped.
 
   |5 = Potency +25%; 30% chance of Restasigne not being consumed on use. Effect starts 10 seconds after being equipped.
 +
  |6 = Currently unobtainable.
 
  }}
 
  }}
 
|  Berserk Unit=
 
|  Berserk Unit=
Line 151: Line 169:
 
   |4 = Potency +27%; Damage Resistance -8%
 
   |4 = Potency +27%; Damage Resistance -8%
 
   |5 = Potency +31%; Damage Resistance -5%
 
   |5 = Potency +31%; Damage Resistance -5%
 +
  |6 = Currently unobtainable.
 
  }}
 
  }}
 
|  Valorous Unit=
 
|  Valorous Unit=
Line 159: Line 178:
 
   |4 = Potency +14%; Unleashes an extra attack inflicting an Elemental Down, by re-attacking the enemy 10 seconds after an attack. (20 second cooldown)
 
   |4 = Potency +14%; Unleashes an extra attack inflicting an Elemental Down, by re-attacking the enemy 10 seconds after an attack. (20 second cooldown)
 
   |5 = Potency +15%; Unleashes an extra attack inflicting an Elemental Down, by re-attacking the enemy 10 seconds after an attack. (15 second cooldown)
 
   |5 = Potency +15%; Unleashes an extra attack inflicting an Elemental Down, by re-attacking the enemy 10 seconds after an attack. (15 second cooldown)
 +
  |6 = Currently unobtainable.
 
  }}
 
  }}
 
|  Soulspring Unit=
 
|  Soulspring Unit=
Line 167: Line 187:
 
   |4 = Potency +26%; Photon Blast Gauge Charge when attacking +20%
 
   |4 = Potency +26%; Photon Blast Gauge Charge when attacking +20%
 
   |5 = Potency +27%; Photon Blast Gauge Charge when attacking +40%
 
   |5 = Potency +27%; Photon Blast Gauge Charge when attacking +40%
 +
  |6 = Currently unobtainable.
 
  }}
 
  }}
 
|  Fighting Spirit Unit=
 
|  Fighting Spirit Unit=
Line 175: Line 196:
 
   |4 = Potency +20%; Potency against Boss Enemies +4%.
 
   |4 = Potency +20%; Potency against Boss Enemies +4%.
 
   |5 = Potency +21%; Potency against Boss enemies +10%.
 
   |5 = Potency +21%; Potency against Boss enemies +10%.
 +
  |6 = Currently unobtainable.
 
  }}
 
  }}
 
|  Fortress Unit=
 
|  Fortress Unit=
Line 183: Line 205:
 
   |4 = Potency +23%; Creates a barrier that provides Damage Resistance +50% and disappears upon taking damage. 30 sec cooldown.
 
   |4 = Potency +23%; Creates a barrier that provides Damage Resistance +50% and disappears upon taking damage. 30 sec cooldown.
 
   |5 = Potency +24%; Creates a barrier that provides Damage Resistance +50% and disappears upon taking damage. 15 sec cooldown.
 
   |5 = Potency +24%; Creates a barrier that provides Damage Resistance +50% and disappears upon taking damage. 15 sec cooldown.
 +
  |6 = Currently unobtainable.
 
  }}
 
  }}
 
|  Reinvigorating Unit=
 
|  Reinvigorating Unit=
Line 191: Line 214:
 
   |4 = Potency +23%; PP +10 when you hit an enemy while under 50% PP. 15 sec cooldown.
 
   |4 = Potency +23%; PP +10 when you hit an enemy while under 50% PP. 15 sec cooldown.
 
   |5 = Potency +24%; PP +15 when you hit an enemy while under 50% PP. 10 sec cooldown.
 
   |5 = Potency +24%; PP +15 when you hit an enemy while under 50% PP. 10 sec cooldown.
 +
  |6 = Currently unobtainable.
 
  }}
 
  }}
 
|  Focused Unit=
 
|  Focused Unit=
Line 199: Line 223:
 
   |4 = Potency +21%; Non-critical hits increase Critical Hit Rate up to +22%. Bonus resets upon critical hit.
 
   |4 = Potency +21%; Non-critical hits increase Critical Hit Rate up to +22%. Bonus resets upon critical hit.
 
   |5 = Potency +22%; Non-critical hits increase Critical Hit Rate up to +30%. Bonus resets upon critical hit.
 
   |5 = Potency +22%; Non-critical hits increase Critical Hit Rate up to +30%. Bonus resets upon critical hit.
 +
  |6 = Currently unobtainable.
 
  }}
 
  }}
 
|  Imbued Unit=
 
|  Imbued Unit=
Line 207: Line 232:
 
   |4 = Potency +27%; PP Consumption -10%. PP Recovery +20% when attacking.
 
   |4 = Potency +27%; PP Consumption -10%. PP Recovery +20% when attacking.
 
   |5 = Potency +28%; PP Consumption -15%. PP Recovery +30% when attacking.
 
   |5 = Potency +28%; PP Consumption -15%. PP Recovery +30% when attacking.
 +
  |6 = Currently unobtainable.
 
  }}
 
  }}
 
|  Explosive Unit=
 
|  Explosive Unit=
Line 215: Line 241:
 
   |4 = Potency +21%; Causes area damage when you hit an enemy. 10 sec cooldown.
 
   |4 = Potency +21%; Causes area damage when you hit an enemy. 10 sec cooldown.
 
   |5 = Potency +22%; Causes area damage when you hit an enemy. 10 sec cooldown.
 
   |5 = Potency +22%; Causes area damage when you hit an enemy. 10 sec cooldown.
 +
  |6 = Currently unobtainable.
 
  }}
 
  }}
 
|  Vigorous Unit=
 
|  Vigorous Unit=
Line 223: Line 250:
 
   |4 = Potency +27%; Damage Resistance +10%. Restasigne HP Recovery +20%. 10 second delay to equipment effects.
 
   |4 = Potency +27%; Damage Resistance +10%. Restasigne HP Recovery +20%. 10 second delay to equipment effects.
 
   |5 = Potency +28%; Damage Resistance +20%. Restasigne HP Recovery +25%. 10 second delay to equipment effects.
 
   |5 = Potency +28%; Damage Resistance +20%. Restasigne HP Recovery +25%. 10 second delay to equipment effects.
 +
  |6 = Currently unobtainable.
 
  }}
 
  }}
 
|  Harmonious Unit=
 
|  Harmonious Unit=
Line 231: Line 259:
 
   |4 = Potency +18%; Critical Hit Rate +15%. Critical Hit Rate +10% when HP 80% or higher.
 
   |4 = Potency +18%; Critical Hit Rate +15%. Critical Hit Rate +10% when HP 80% or higher.
 
   |5 = Potency +19%; Critical Hit Rate +15%. Critical Hit Rate +15% when HP 50% or higher.
 
   |5 = Potency +19%; Critical Hit Rate +15%. Critical Hit Rate +15% when HP 50% or higher.
 +
  |6 = Currently unobtainable.
 
  }}
 
  }}
 
|  Virtuoso Unit=
 
|  Virtuoso Unit=
Line 239: Line 268:
 
   |4 = Potency +26%; Increases Restasigne HP recovery and reduce PP consumption by 1% of the number of different weapon and unit Augments (up to +20%).
 
   |4 = Potency +26%; Increases Restasigne HP recovery and reduce PP consumption by 1% of the number of different weapon and unit Augments (up to +20%).
 
   |5 = Potency +27%; Increases Restasigne HP recovery and reduce PP Consumption by 2% of the number of different weapon and armor Augments (up to +20%).
 
   |5 = Potency +27%; Increases Restasigne HP recovery and reduce PP Consumption by 2% of the number of different weapon and armor Augments (up to +20%).
 +
  |6 = Currently unobtainable.
 
  }}
 
  }}
 
|  Unassailable Unit=
 
|  Unassailable Unit=
Line 247: Line 277:
 
   |4 = Potency +22%; Damage Resistance +5%; Additional Potency +5% and Damage Resistance +50% during a Geometric Labyrinth quest.
 
   |4 = Potency +22%; Damage Resistance +5%; Additional Potency +5% and Damage Resistance +50% during a Geometric Labyrinth quest.
 
   |5 = Potency +23%; Damage Resistance +10%; Additional Potency +10% and Damage Resistance +50% during a Geometric Labyrinth quest.
 
   |5 = Potency +23%; Damage Resistance +10%; Additional Potency +10% and Damage Resistance +50% during a Geometric Labyrinth quest.
 +
  |6 = Currently unobtainable.
 
  }}
 
  }}
 
|  Elusive Unit=
 
|  Elusive Unit=
Line 255: Line 286:
 
   |4 = Potency +22%; Natural PP Recovery Speed +100% for 20 sec on successful Sidestep. 10 sec cooldown.
 
   |4 = Potency +22%; Natural PP Recovery Speed +100% for 20 sec on successful Sidestep. 10 sec cooldown.
 
   |5 = Potency +23%; Natural PP Recovery Speed +150% for 40 sec on successful Sidestep. 10 sec cooldown.
 
   |5 = Potency +23%; Natural PP Recovery Speed +150% for 40 sec on successful Sidestep. 10 sec cooldown.
 +
  |6 = Currently unobtainable.
 
  }}
 
  }}
 
|  Staccato Unit=
 
|  Staccato Unit=
Line 263: Line 295:
 
   |4 = Potency +23%; Offensive PP Recovery +20% for 5 seconds when landing an attack. Landing an attack again will extend the duration. 10 sec cooldown.
 
   |4 = Potency +23%; Offensive PP Recovery +20% for 5 seconds when landing an attack. Landing an attack again will extend the duration. 10 sec cooldown.
 
   |5 = Potency +24%; Offensive PP Recovery +30% for 10 seconds when landing an attack. Landing an attack again will extend the duration. 10 sec cooldown.
 
   |5 = Potency +24%; Offensive PP Recovery +30% for 10 seconds when landing an attack. Landing an attack again will extend the duration. 10 sec cooldown.
 +
  |6 = Currently unobtainable.
 
  }}
 
  }}
 
|  Desperation Unit=
 
|  Desperation Unit=
Line 271: Line 304:
 
   |4 = Potency +18%; Critical Hit Rate +30% when PP is below 50%.
 
   |4 = Potency +18%; Critical Hit Rate +30% when PP is below 50%.
 
   |5 = Potency +19%; Critical Hit Rate +30% when PP is below 70%.
 
   |5 = Potency +19%; Critical Hit Rate +30% when PP is below 70%.
 +
  |6 = Currently unobtainable.
 
  }}
 
  }}
 
|  Revolutionary Unit=
 
|  Revolutionary Unit=
Line 279: Line 313:
 
   |4 = Potency +24%; 20% PP Recovery when you take damage. 10 sec cooldown.
 
   |4 = Potency +24%; 20% PP Recovery when you take damage. 10 sec cooldown.
 
   |5 = Potency +25%; 30% PP Recovery when you take damage. 10 sec cooldown.
 
   |5 = Potency +25%; 30% PP Recovery when you take damage. 10 sec cooldown.
 +
  |6 = Currently unobtainable.
 
  }}
 
  }}
 
|  Trample Unit=
 
|  Trample Unit=
Line 287: Line 322:
 
   |4 = Potency +22%; Potency +6% against enemies other than bosses.
 
   |4 = Potency +22%; Potency +6% against enemies other than bosses.
 
   |5 = Potency +23%; Potency +8% against enemies other than bosses.
 
   |5 = Potency +23%; Potency +8% against enemies other than bosses.
 +
  |6 = Currently unobtainable.
 
  }}
 
  }}
 
|  Pursuit Unit=
 
|  Pursuit Unit=
Line 294: Line 330:
 
   |3 = Potency +17%; Follow-up attack will occur up to 3 times when you hit an enemy. 5 sec cooldown.
 
   |3 = Potency +17%; Follow-up attack will occur up to 3 times when you hit an enemy. 5 sec cooldown.
 
   |4 = Potency +19%; Follow-up attack will occur up to 3 times when you hit an enemy. 5 sec cooldown.
 
   |4 = Potency +19%; Follow-up attack will occur up to 3 times when you hit an enemy. 5 sec cooldown.
   |5 = Currently unobtainable.
+
   |5 = Potency +20%; Follow-up attack will occur up to 3 times when you hit an enemy. 5 sec cooldown.
 +
  |6 = Currently unobtainable.
 
  }}
 
  }}
 
|  Citadel Unit=
 
|  Citadel Unit=
Line 302: Line 339:
 
   |3 = Potency +23%; Generates up to 3 Damage Resistance +40% barriers. 30 sec per barrier cooldown. Cooldown reduced by 2 seconds per enemy destroyed.
 
   |3 = Potency +23%; Generates up to 3 Damage Resistance +40% barriers. 30 sec per barrier cooldown. Cooldown reduced by 2 seconds per enemy destroyed.
 
   |4 = Potency +25%; Generates up to 3 Damage Resistance +40% barriers. 30 sec per barrier cooldown. Cooldown reduced by 2 seconds per enemy destroyed.
 
   |4 = Potency +25%; Generates up to 3 Damage Resistance +40% barriers. 30 sec per barrier cooldown. Cooldown reduced by 2 seconds per enemy destroyed.
   |5 = Currently unobtainable.
+
   |5 = Potency +27%; Generates up to 3 Damage Resistance +40% barriers. 30 sec per barrier cooldown. Cooldown reduced by 2 seconds per enemy destroyed.
 +
  |6 = Currently unobtainable.
 
  }}
 
  }}
 
|  Gyrating Unit=
 
|  Gyrating Unit=
Line 310: Line 348:
 
   |3 = Potency +23%; PP Consumption -30% for 20 seconds when you consume 300 PP. 10 sec cooldown.
 
   |3 = Potency +23%; PP Consumption -30% for 20 seconds when you consume 300 PP. 10 sec cooldown.
 
   |4 = Potency +25%; PP Consumption -30% for 20 seconds when you consume 300 PP. 10 sec cooldown.
 
   |4 = Potency +25%; PP Consumption -30% for 20 seconds when you consume 300 PP. 10 sec cooldown.
   |5 = Currently unobtainable.
+
   |5 = Potency +27%; PP Consumption -30% for 20 seconds when you consume 300 PP. 10 sec cooldown.
 +
  |6 = Currently unobtainable.
 
  }}
 
  }}
 
|  Tempered Form=
 
|  Tempered Form=
Line 318: Line 357:
 
   |3 = Potency +16%; Critical Hit Rate +10%. PP Consumption -10%. Photon Blast Gauge Charge when attacking +20%.
 
   |3 = Potency +16%; Critical Hit Rate +10%. PP Consumption -10%. Photon Blast Gauge Charge when attacking +20%.
 
   |4 = Potency +17%; Critical Hit Rate +10%. PP Consumption -10%. Photon Blast Gauge Charge when attacking +20%.
 
   |4 = Potency +17%; Critical Hit Rate +10%. PP Consumption -10%. Photon Blast Gauge Charge when attacking +20%.
   |5 = Currently unobtainable.
+
   |5 = Potency +19%; Critical Hit Rate +10%. PP Consumption -10%. Photon Blast Gauge Charge when attacking +20%.
 +
  |6 = Currently unobtainable.
 
  }}
 
  }}
 
|  Illusory Unit=
 
|  Illusory Unit=
Line 327: Line 367:
 
   |4 = Potency +24%; Natural PP Recovery Speed +100% for 20 sec on successful Sidestep. 10 sec cooldown.
 
   |4 = Potency +24%; Natural PP Recovery Speed +100% for 20 sec on successful Sidestep. 10 sec cooldown.
 
   |5 = Potency +25%; Natural PP Recovery Speed +150% for 40 sec on successful Sidestep. 10 sec cooldown.
 
   |5 = Potency +25%; Natural PP Recovery Speed +150% for 40 sec on successful Sidestep. 10 sec cooldown.
 +
  |6 = Currently unobtainable.
 
  }}
 
  }}
 
|  Impervious Unit=
 
|  Impervious Unit=
Line 335: Line 376:
 
   |4 = Potency +25%; Prevents you from being launched or knocked back by enemy attacks and creates a barrier that provides +40% Damage Resistance when at Max HP.
 
   |4 = Potency +25%; Prevents you from being launched or knocked back by enemy attacks and creates a barrier that provides +40% Damage Resistance when at Max HP.
 
   |5 = Potency +26%; Prevents you from being launched or knocked back by enemy attacks and creates a barrier that provides +40% Damage Resistance when at 90% or higher HP.
 
   |5 = Potency +26%; Prevents you from being launched or knocked back by enemy attacks and creates a barrier that provides +40% Damage Resistance when at 90% or higher HP.
 +
  |6 = Currently unobtainable.
 
  }}
 
  }}
 
|  Coruscating Unit=
 
|  Coruscating Unit=
Line 342: Line 384:
 
   |3 = Potency +17%; Critical Rate +10%; Damage Resistance +20% and Natural PP Recovery Speed +30% for 20 sec after critical hit. 10 sec cooldown.
 
   |3 = Potency +17%; Critical Rate +10%; Damage Resistance +20% and Natural PP Recovery Speed +30% for 20 sec after critical hit. 10 sec cooldown.
 
   |4 = Potency +18%; Critical Rate +10%; Damage Resistance +20% and Natural PP Recovery Speed +30% for 20 sec after critical hit. 10 sec cooldown.
 
   |4 = Potency +18%; Critical Rate +10%; Damage Resistance +20% and Natural PP Recovery Speed +30% for 20 sec after critical hit. 10 sec cooldown.
   |5 = Currently unobtainable.
+
   |5 = Potency +20%; Critical Rate +10%; Damage Resistance +20% and Natural PP Recovery Speed +30% for 20 sec after critical hit. 10 sec cooldown.
 +
  |6 = Currently unobtainable.
 
  }}
 
  }}
 
|  Absorption Unit=
 
|  Absorption Unit=
Line 350: Line 393:
 
   |3 = Potency +24%; PP +6 when you defeat nearby enemies.
 
   |3 = Potency +24%; PP +6 when you defeat nearby enemies.
 
   |4 = Potency +25%; PP +6 when you defeat nearby enemies.
 
   |4 = Potency +25%; PP +6 when you defeat nearby enemies.
   |5 = Currently unobtainable.
+
   |5 = Potency +27%; PP +6 when you defeat nearby enemies.
 +
  |6 = Currently unobtainable.
 
  }}
 
  }}
 
|  Blitz Unit=
 
|  Blitz Unit=
Line 358: Line 402:
 
   |3 = Potency +14%; Critical Hit Rate +15% for 30 sec when you successfully dodge or negate an attack with a Weapon Action or Sidestep.
 
   |3 = Potency +14%; Critical Hit Rate +15% for 30 sec when you successfully dodge or negate an attack with a Weapon Action or Sidestep.
 
   |4 = Potency +15%; Critical Hit Rate +15% for 30 sec when you successfully dodge or negate an attack with a Weapon Action or Sidestep.
 
   |4 = Potency +15%; Critical Hit Rate +15% for 30 sec when you successfully dodge or negate an attack with a Weapon Action or Sidestep.
   |5 = Currently unobtainable.
+
   |5 = Potency +16%; Critical Hit Rate +15% for 30 sec when you successfully dodge or negate an attack with a Weapon Action or Sidestep.
 +
  |6 = Currently unobtainable.
 
  }}
 
  }}
 
|  Flawless Unit=
 
|  Flawless Unit=
Line 366: Line 411:
 
   |3 =  Potency +22%; PP Consumption -20%, Critical Hit Rate +10%. Effect lost when damage is taken. Cooldown 15 seconds. Starts 15 seconds after being equipped.
 
   |3 =  Potency +22%; PP Consumption -20%, Critical Hit Rate +10%. Effect lost when damage is taken. Cooldown 15 seconds. Starts 15 seconds after being equipped.
 
   |4 =  Potency +23%; PP Consumption -20%, Critical Hit Rate +10%. Effect lost when damage is taken. Cooldown 15 seconds. Starts 15 seconds after being equipped.
 
   |4 =  Potency +23%; PP Consumption -20%, Critical Hit Rate +10%. Effect lost when damage is taken. Cooldown 15 seconds. Starts 15 seconds after being equipped.
   |5 = Currently unobtainable.
+
   |5 = Potency +25%; PP Consumption -20%, Critical Hit Rate +10%. Effect lost when damage is taken. Cooldown 15 seconds. Starts 15 seconds after being equipped.
 +
  |6 = Currently unobtainable.
 
  }}
 
  }}
 
|  Soothing Unit=
 
|  Soothing Unit=
Line 374: Line 420:
 
   |3 = Potency +23%; Recovers 4% HP every 10 seconds. Starts 10 seconds after being equipped.
 
   |3 = Potency +23%; Recovers 4% HP every 10 seconds. Starts 10 seconds after being equipped.
 
   |4 = Potency +24%; Recovers 4% HP every 10 seconds. Starts 10 seconds after being equipped.
 
   |4 = Potency +24%; Recovers 4% HP every 10 seconds. Starts 10 seconds after being equipped.
   |5 = Currently unobtainable.
+
   |5 = Potency +25%; Recovers 4% HP every 10 seconds. Starts 10 seconds after being equipped.
 +
  |6 = Currently unobtainable.
 
  }}
 
  }}
 
|  Instant Death Unit=
 
|  Instant Death Unit=
Line 382: Line 429:
 
   |3 = Potency +18%; Damage Resistance +5%; Damage Resistance +5% and Potency +6% towards DOLLS.
 
   |3 = Potency +18%; Damage Resistance +5%; Damage Resistance +5% and Potency +6% towards DOLLS.
 
   |4 = Potency +19%; Damage Resistance +5%; Damage Resistance +5% and Potency +6% towards DOLLS.
 
   |4 = Potency +19%; Damage Resistance +5%; Damage Resistance +5% and Potency +6% towards DOLLS.
   |5 = Currently unobtainable.
+
   |5 = Potency +21%; Damage Resistance +5%; Damage Resistance +5% and Potency +6% towards DOLLS.
 +
  |6 = Currently unobtainable.
 
  }}
 
  }}
 
|  Flowing Spring Unit=
 
|  Flowing Spring Unit=
Line 390: Line 438:
 
   |3 = Potency +31%; Photon Blast Gauge Charge when attacking +25%; PP Consumption Reduced 15% for 90 seconds after using Photon Blast.
 
   |3 = Potency +31%; Photon Blast Gauge Charge when attacking +25%; PP Consumption Reduced 15% for 90 seconds after using Photon Blast.
 
   |4 = Potency +32%; Photon Blast Gauge Charge when attacking +25%; PP Consumption Reduced 15% for 90 seconds after using Photon Blast.
 
   |4 = Potency +32%; Photon Blast Gauge Charge when attacking +25%; PP Consumption Reduced 15% for 90 seconds after using Photon Blast.
   |5 = Currently unobtainable.
+
   |5 = Potency +34%; Photon Blast Gauge Charge when attacking +25%; PP Consumption Reduced 15% for 90 seconds after using Photon Blast.
 +
  |6 = Currently unobtainable.
 
  }}
 
  }}
 
|  Circulating Spring Unit=
 
|  Circulating Spring Unit=
Line 398: Line 447:
 
   |3 = Potency +31%; Photon Blast Gauge Charge when attacking +25%; PP Consumption Reduced 15% for 90 seconds after using Photon Blast.
 
   |3 = Potency +31%; Photon Blast Gauge Charge when attacking +25%; PP Consumption Reduced 15% for 90 seconds after using Photon Blast.
 
   |4 = Potency +32%; Photon Blast Gauge Charge when attacking +25%; PP Consumption Reduced 15% for 90 seconds after using Photon Blast.
 
   |4 = Potency +32%; Photon Blast Gauge Charge when attacking +25%; PP Consumption Reduced 15% for 90 seconds after using Photon Blast.
   |5 = Currently unobtainable.
+
   |5 = Potency +33%; Photon Blast Gauge Charge when attacking +25%; PP Consumption Reduced 15% for 90 seconds after using Photon Blast.
 +
  |6 = Currently unobtainable.
 
  }}
 
  }}
 
|  Solidified Unit=
 
|  Solidified Unit=
Line 406: Line 456:
 
   |3 = Potency +28%; Damage Resistance +0.5% upon Critical Hit, up to +25% max.
 
   |3 = Potency +28%; Damage Resistance +0.5% upon Critical Hit, up to +25% max.
 
   |4 = Potency +29%; Damage Resistance +0.5% upon Critical Hit, up to +25% max.
 
   |4 = Potency +29%; Damage Resistance +0.5% upon Critical Hit, up to +25% max.
   |5 = Currently unobtainable.
+
   |5 = Potency +31%; Damage Resistance +0.5% upon Critical Hit, up to +25% max.
 +
  |6 = Currently unobtainable.
 
  }}
 
  }}
 
|
 
|

Revision as of 02:07, 5 April 2023