Difference between revisions of "Template:NGS PotLevel"
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Line 6: | Line 6: | ||
|3 = Potency +23%; PP Consumption -10% | |3 = Potency +23%; PP Consumption -10% | ||
|4 = N/A | |4 = N/A | ||
+ | |5 = N/A | ||
}} | }} | ||
| Inversion Unit= | | Inversion Unit= | ||
Line 13: | Line 14: | ||
|3 = Potency +23%; All Down Efficacies +20% | |3 = Potency +23%; All Down Efficacies +20% | ||
|4 = N/A | |4 = N/A | ||
+ | |5 = N/A | ||
}} | }} | ||
| Wellspring Unit= | | Wellspring Unit= | ||
Line 20: | Line 22: | ||
|3 = Potency +23%; Photon Blast Gauge Charge when attacking +15% | |3 = Potency +23%; Photon Blast Gauge Charge when attacking +15% | ||
|4 = N/A | |4 = N/A | ||
+ | |5 = N/A | ||
}} | }} | ||
| Endurance Unit= | | Endurance Unit= | ||
Line 27: | Line 30: | ||
|3 = Potency +23%; An incapacitating attack will leave you with 1 HP, and a moment of invulnerability (600 second cooldown). Effect starts 10 sec. after equipping. | |3 = Potency +23%; An incapacitating attack will leave you with 1 HP, and a moment of invulnerability (600 second cooldown). Effect starts 10 sec. after equipping. | ||
|4 = N/A | |4 = N/A | ||
+ | |5 = N/A | ||
}} | }} | ||
| Spirit Surge Unit= | | Spirit Surge Unit= | ||
Line 34: | Line 38: | ||
|3 = Potency +22%; When PP falls below 30%, Natural PP Recovery increases by 30% for 60 seconds (30 second cooldown). | |3 = Potency +22%; When PP falls below 30%, Natural PP Recovery increases by 30% for 60 seconds (30 second cooldown). | ||
|4 = N/A | |4 = N/A | ||
+ | |5 = N/A | ||
}} | }} | ||
| Sturdy Unit= | | Sturdy Unit= | ||
Line 41: | Line 46: | ||
|3 = Potency +24%; Gain immunity to knockback while HP is full. | |3 = Potency +24%; Gain immunity to knockback while HP is full. | ||
|4 = N/A | |4 = N/A | ||
+ | |5 = N/A | ||
}} | }} | ||
| Lucky Unit= | | Lucky Unit= | ||
Line 48: | Line 54: | ||
|3 = Potency +22%; Accumulate up to 3 charges from successful Sidesteps that restores HP when you take damage (up to a maximum of 300 HP) | |3 = Potency +22%; Accumulate up to 3 charges from successful Sidesteps that restores HP when you take damage (up to a maximum of 300 HP) | ||
|4 = N/A | |4 = N/A | ||
+ | |5 = N/A | ||
}} | }} | ||
| Infalliable Unit= | | Infalliable Unit= | ||
Line 55: | Line 62: | ||
|3 = Potency +23%; All Down Resistances +20% | |3 = Potency +23%; All Down Resistances +20% | ||
|4 = N/A | |4 = N/A | ||
+ | |5 = N/A | ||
}} | }} | ||
| Assault Unit= | | Assault Unit= | ||
Line 62: | Line 70: | ||
|3 = Potency +20%; After 3 Normal Attacks: Potency +3% and Critical Hit Rate +15% for 60 seconds (30 second cooldown) | |3 = Potency +20%; After 3 Normal Attacks: Potency +3% and Critical Hit Rate +15% for 60 seconds (30 second cooldown) | ||
|4 = N/A | |4 = N/A | ||
+ | |5 = N/A | ||
}} | }} | ||
| Bastion Unit= | | Bastion Unit= | ||
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = Potency +18%; Creates a barrier that | + | |1 = Potency +18%; Creates a barrier that grants Damage Resistance +40% when at Max HP. |
− | |2 = Potency +20%; Creates a barrier that | + | |2 = Potency +20%; Creates a barrier that grants Damage Resistance +40% when at Max HP. |
− | |3 = Potency +23%; Creates a barrier that | + | |3 = Potency +23%; Creates a barrier that grants Damage Resistance +40% when at Max HP. |
− | |4 = Potency +24%; Creates a barrier that | + | |4 = Potency +24%; Creates a barrier that grants Damage Resistance +50% when at Max HP. |
+ | |5 = Potency +25%; Creates a barrier that grants Damage Resistance +50% when at max HP. | ||
}} | }} | ||
| Defensive Formation= | | Defensive Formation= | ||
Line 76: | Line 86: | ||
|3 = Potency +22%; Critical Hit Rate increases based on Defense, up to a maximum of +15% at 1,000 Defense. | |3 = Potency +22%; Critical Hit Rate increases based on Defense, up to a maximum of +15% at 1,000 Defense. | ||
|4 = Potency +22%; Critical Hit Rate increases based on Defense, up to a maximum of +18% at 1,000 Defense. | |4 = Potency +22%; Critical Hit Rate increases based on Defense, up to a maximum of +18% at 1,000 Defense. | ||
+ | |5 = Potency +22%; Critical Hit Rate increases based on Defense, up to a maximum of +20% at 1,000 Defense. | ||
}} | }} | ||
| Dynamo Unit= | | Dynamo Unit= | ||
Line 83: | Line 94: | ||
|3 = Potency +21%; Critical Hit Rate +15% for 30 seconds after a successful Sidestep. | |3 = Potency +21%; Critical Hit Rate +15% for 30 seconds after a successful Sidestep. | ||
|4 = Potency +21%; Critical Hit Rate +18% for 30 seconds after a successful Sidestep. | |4 = Potency +21%; Critical Hit Rate +18% for 30 seconds after a successful Sidestep. | ||
+ | |5 = Potency +21%; Critical Hit Rate +20% for 30 seconds after a successful Sidestep. | ||
}} | }} | ||
| Indomitable Unit= | | Indomitable Unit= | ||
Line 90: | Line 102: | ||
|3 = Potency +23%; All Down Resistances +10% | |3 = Potency +23%; All Down Resistances +10% | ||
|4 = Potency +24%; All Down Resistances +20% | |4 = Potency +24%; All Down Resistances +20% | ||
+ | |5 = Potency +25%; All Down Resistances +20% | ||
}} | }} | ||
| Meditation Unit= | | Meditation Unit= | ||
Line 97: | Line 110: | ||
|3 = Potency +23%; Offensive PP Recovery +10%; Natural PP Recovery Speed +10% | |3 = Potency +23%; Offensive PP Recovery +10%; Natural PP Recovery Speed +10% | ||
|4 = Potency +24%; Offensive PP Recovery +15%; Natural PP Recovery Speed +15% | |4 = Potency +24%; Offensive PP Recovery +15%; Natural PP Recovery Speed +15% | ||
+ | |5 = Potency +25%; Offensive PP Recovery +15%; Natural PP Recovery Speed +15% | ||
}} | }} | ||
| Mustered Might Unit= | | Mustered Might Unit= | ||
Line 104: | Line 118: | ||
|3 = Potency +20%; Increases Potency at high HP, up to a maximum of +5%. | |3 = Potency +20%; Increases Potency at high HP, up to a maximum of +5%. | ||
|4 = Potency +21%; Increases Potency at high HP, up to a maximum of +5%. | |4 = Potency +21%; Increases Potency at high HP, up to a maximum of +5%. | ||
+ | |5 = Potency +22%; Increases Potency at high HP, up to a maximum of +5%. | ||
}} | }} | ||
| Offensive Formation= | | Offensive Formation= | ||
Line 111: | Line 126: | ||
|3 = Potency +22%; Critical Hit Rate increases based on Attack, up to a maximum of +15% at 2,000 Attack. | |3 = Potency +22%; Critical Hit Rate increases based on Attack, up to a maximum of +15% at 2,000 Attack. | ||
|4 = Potency +22%; Critical Hit Rate increases based on Attack, up to a maximum of +18% at 2,000 Attack. | |4 = Potency +22%; Critical Hit Rate increases based on Attack, up to a maximum of +18% at 2,000 Attack. | ||
+ | |5 = Potency +22%; Critical Hit Rate increases based on Attack, up to a maximum of +20% at 2,000 Attack. | ||
}} | }} | ||
| Recycler Unit= | | Recycler Unit= | ||
Line 118: | Line 134: | ||
|3 = Potency +23%; 20% chance of Restasigne not being consumed on use. Effect starts 10 seconds after being equipped. | |3 = Potency +23%; 20% chance of Restasigne not being consumed on use. Effect starts 10 seconds after being equipped. | ||
|4 = Potency +24%; 20% chance of Restasigne not being consumed on use. Effect starts 10 seconds after being equipped. | |4 = Potency +24%; 20% chance of Restasigne not being consumed on use. Effect starts 10 seconds after being equipped. | ||
+ | |5 = Potency +25%; 20% chance of Restasigne not being consumed on use. Effect starts 10 seconds after being equipped. | ||
}} | }} | ||
| Berserk Unit= | | Berserk Unit= | ||
Line 125: | Line 142: | ||
|3 = Potency +26%; Damage Resistance -10% | |3 = Potency +26%; Damage Resistance -10% | ||
|4 = Potency +27%; Damage Resistance -8% | |4 = Potency +27%; Damage Resistance -8% | ||
+ | |5 = Potency +28%; Damage Resistance -8% | ||
}} | }} | ||
| Valorous Unit= | | Valorous Unit= | ||
Line 132: | Line 150: | ||
|3 = Potency +13%; Unleashes an extra attack that inflicts an Elemental Down, by re-attacking the enemy 10 seconds after an attack. (20 second cooldown) | |3 = Potency +13%; Unleashes an extra attack that inflicts an Elemental Down, by re-attacking the enemy 10 seconds after an attack. (20 second cooldown) | ||
|4 = Potency +14%; Unleashes an extra attack that inflicts an Elemental Down, by re-attacking the enemy 10 seconds after an attack. (20 second cooldown) | |4 = Potency +14%; Unleashes an extra attack that inflicts an Elemental Down, by re-attacking the enemy 10 seconds after an attack. (20 second cooldown) | ||
+ | |5 = Potency +15%; Unleashes an extra attack that inflicts an Elemental Down, by re-attacking the enemy 10 seconds after an attack. (20 second cooldown) | ||
}} | }} | ||
| Soulspring Unit= | | Soulspring Unit= | ||
Line 139: | Line 158: | ||
|3 = Potency +25%; Photon Blast Gauge Charge when attacking +20% | |3 = Potency +25%; Photon Blast Gauge Charge when attacking +20% | ||
|4 = Potency +26%; Photon Blast Gauge Charge when attacking +20% | |4 = Potency +26%; Photon Blast Gauge Charge when attacking +20% | ||
+ | |5 = Potency +27%; Photon Blast Gauge Charge when attacking +20% | ||
}} | }} | ||
| Fighting Spirit Unit= | | Fighting Spirit Unit= | ||
Line 146: | Line 166: | ||
|3 = Potency +19%; Potency against Boss Enemies +4%. | |3 = Potency +19%; Potency against Boss Enemies +4%. | ||
|4 = Potency +20%; Potency against Boss Enemies +4%. | |4 = Potency +20%; Potency against Boss Enemies +4%. | ||
+ | |5 = Potency +21%; Potency against Boss enemies +4%. | ||
}} | }} | ||
| Fortress Unit= | | Fortress Unit= | ||
Line 153: | Line 174: | ||
|3 = Potency +22%; Creates a barrier that provides Damage Resistance +50% and disappears upon taking damage. 30 sec cooldown. | |3 = Potency +22%; Creates a barrier that provides Damage Resistance +50% and disappears upon taking damage. 30 sec cooldown. | ||
|4 = Potency +23%; Creates a barrier that provides Damage Resistance +50% and disappears upon taking damage. 30 sec cooldown. | |4 = Potency +23%; Creates a barrier that provides Damage Resistance +50% and disappears upon taking damage. 30 sec cooldown. | ||
+ | |5 = Potency +24%; Creates a barrier that provides Damage Resistance +50% and disappears upon taking damage. 30 sec cooldown. | ||
}} | }} | ||
| Reinvigorating Unit= | | Reinvigorating Unit= | ||
Line 160: | Line 182: | ||
|3 = Potency +22%; PP +10 when you hit an enemy while under 50% PP. 15 sec cooldown. | |3 = Potency +22%; PP +10 when you hit an enemy while under 50% PP. 15 sec cooldown. | ||
|4 = Potency +23%; PP +10 when you hit an enemy while under 50% PP. 15 sec cooldown. | |4 = Potency +23%; PP +10 when you hit an enemy while under 50% PP. 15 sec cooldown. | ||
+ | |5 = Potency +24%; PP +10 when you hit an enemy while under 50% PP. 15 sec cooldown. | ||
}} | }} | ||
| Focused Unit= | | Focused Unit= | ||
Line 167: | Line 190: | ||
|3 = Potency +20%; Non-critical hits increase Critical Hit Rate up to +22%. Bonus resets upon critical hit. | |3 = Potency +20%; Non-critical hits increase Critical Hit Rate up to +22%. Bonus resets upon critical hit. | ||
|4 = Potency +21%; Non-critical hits increase Critical Hit Rate up to +22%. Bonus resets upon critical hit. | |4 = Potency +21%; Non-critical hits increase Critical Hit Rate up to +22%. Bonus resets upon critical hit. | ||
+ | |5 = Potency +22%; Non-critical hits increase Critical Hit Rate up to +22%. Bonus resets upon critical hit. | ||
}} | }} | ||
| Imbued Unit= | | Imbued Unit= | ||
Line 174: | Line 198: | ||
|3 = Potency +26%; PP Consumption -10%. PP Recovery +20% when attacking. | |3 = Potency +26%; PP Consumption -10%. PP Recovery +20% when attacking. | ||
|4 = Potency +27%; PP Consumption -10%. PP Recovery +20% when attacking. | |4 = Potency +27%; PP Consumption -10%. PP Recovery +20% when attacking. | ||
+ | |5 = Potency +28%; PP Consumption -10%. PP Recovery +20% when attacking. | ||
}} | }} | ||
| Explosive Unit= | | Explosive Unit= | ||
Line 181: | Line 206: | ||
|3 = Potency +20%; Causes area damage when you hit an enemy. 10 sec cooldown. | |3 = Potency +20%; Causes area damage when you hit an enemy. 10 sec cooldown. | ||
|4 = Potency +21%; Causes area damage when you hit an enemy. 10 sec cooldown. | |4 = Potency +21%; Causes area damage when you hit an enemy. 10 sec cooldown. | ||
+ | |5 = Potency +22%; Causes area damage when you hit an enemy. 10 sec cooldown. | ||
}} | }} | ||
| Vigorous Unit= | | Vigorous Unit= | ||
Line 188: | Line 214: | ||
|3 = Potency +26%; Damage Resistance +10%. Restasigne HP Recovery +20%. 10 second delay to equipment effects. | |3 = Potency +26%; Damage Resistance +10%. Restasigne HP Recovery +20%. 10 second delay to equipment effects. | ||
|4 = Potency +27%; Damage Resistance +10%. Restasigne HP Recovery +20%. 10 second delay to equipment effects. | |4 = Potency +27%; Damage Resistance +10%. Restasigne HP Recovery +20%. 10 second delay to equipment effects. | ||
+ | |5 = Potency +28%; Damage Resistance +10%. Restasigne HP Recovery +20%. 10 second delay to equipment effects. | ||
}} | }} | ||
| Harmonious Unit= | | Harmonious Unit= | ||
Line 195: | Line 222: | ||
|3 = Potency +17%; Critical Hit Rate +15%. Critical Hit Rate +10% when HP 80% or higher. | |3 = Potency +17%; Critical Hit Rate +15%. Critical Hit Rate +10% when HP 80% or higher. | ||
|4 = Potency +18%; Critical Hit Rate +15%. Critical Hit Rate +10% when HP 80% or higher. | |4 = Potency +18%; Critical Hit Rate +15%. Critical Hit Rate +10% when HP 80% or higher. | ||
+ | |5 = Potency +19%; Critical Hit Rate +15%. Critical Hit Rate +10% when HP 80% or higher. | ||
}} | }} | ||
| Virtuoso Unit= | | Virtuoso Unit= | ||
Line 202: | Line 230: | ||
|3 = Potency +22%; Increases Restasigne HP recovery and reduce PP consumption by 1% of the number of different weapon and unit Augments (up to +15%). | |3 = Potency +22%; Increases Restasigne HP recovery and reduce PP consumption by 1% of the number of different weapon and unit Augments (up to +15%). | ||
|4 = Potency +26%; Increases Restasigne HP recovery and reduce PP consumption by 1% of the number of different weapon and unit Augments (up to +20%). | |4 = Potency +26%; Increases Restasigne HP recovery and reduce PP consumption by 1% of the number of different weapon and unit Augments (up to +20%). | ||
+ | |5 = Potency +27%; Increases Restasigne HP recovery and reduce PP consumption by 1% of the number of different weapon and unit Augments (up to +20%). | ||
}} | }} | ||
| Unassailable Unit= | | Unassailable Unit= | ||
Line 208: | Line 237: | ||
|2 = Potency +18%; Damage Resistance +5%; Additional Potency +5% and Damage Resistance +50% when on Geometric Labyrinth quest. | |2 = Potency +18%; Damage Resistance +5%; Additional Potency +5% and Damage Resistance +50% when on Geometric Labyrinth quest. | ||
|3 = Potency +21%; Damage Resistance +5%; Additional Potency +5% and Damage Resistance +50% when on Geometric Labyrinth quest. | |3 = Potency +21%; Damage Resistance +5%; Additional Potency +5% and Damage Resistance +50% when on Geometric Labyrinth quest. | ||
− | |4 = Potency +22% Damage Resistance +5%; Additional Potency +5% and Damage Resistance +50% when on Geometric Labyrinth quest. | + | |4 = Potency +22%; Damage Resistance +5%; Additional Potency +5% and Damage Resistance +50% when on Geometric Labyrinth quest. |
+ | |5 = Potency +23%; Damage Resistance +5%; Additional Potency +5% and Damage Resistance +50% when on Geometric Labyrinth quest. | ||
}} | }} | ||
| Elusive Unit= | | Elusive Unit= | ||
Line 216: | Line 246: | ||
|3 = Potency +21%; Natural PP Recovery Speed +100% for 20 sec on successful Sidestep. 10 sec cooldown. | |3 = Potency +21%; Natural PP Recovery Speed +100% for 20 sec on successful Sidestep. 10 sec cooldown. | ||
|4 = Potency +22%; Natural PP Recovery Speed +100% for 20 sec on successful Sidestep. 10 sec cooldown. | |4 = Potency +22%; Natural PP Recovery Speed +100% for 20 sec on successful Sidestep. 10 sec cooldown. | ||
+ | |5 = Potency +23%; Natural PP Recovery Speed +100% for 20 sec on successful Sidestep. 10 sec cooldown. | ||
}} | }} | ||
| Staccato Unit= | | Staccato Unit= | ||
Line 223: | Line 254: | ||
|3 = Potency +22%; Offensive PP Recovery +20% for 5 seconds when landing an attack. Landing an attack again will extend the duration. 10 sec cooldown. | |3 = Potency +22%; Offensive PP Recovery +20% for 5 seconds when landing an attack. Landing an attack again will extend the duration. 10 sec cooldown. | ||
|4 = Potency +23%; Offensive PP Recovery +20% for 5 seconds when landing an attack. Landing an attack again will extend the duration. 10 sec cooldown. | |4 = Potency +23%; Offensive PP Recovery +20% for 5 seconds when landing an attack. Landing an attack again will extend the duration. 10 sec cooldown. | ||
+ | |5 = Potency +24%; Offensive PP Recovery +20% for 5 seconds when landing an attack. Landing an attack again will extend the duration. 10 sec cooldown. | ||
}} | }} | ||
| Desperation Unit= | | Desperation Unit= | ||
Line 230: | Line 262: | ||
|3 = Potency +17%; Critical Hit Rate +30% when PP is below 50%. | |3 = Potency +17%; Critical Hit Rate +30% when PP is below 50%. | ||
|4 = Potency +18%; Critical Hit Rate +30% when PP is below 50%. | |4 = Potency +18%; Critical Hit Rate +30% when PP is below 50%. | ||
+ | |5 = Potency +19%; Critical Hit Rate +30% when PP is below 50%. | ||
}} | }} | ||
| Revolutionary Unit= | | Revolutionary Unit= | ||
Line 237: | Line 270: | ||
|3 = Potency +23%; 20% PP Recovery when you take damage. 10 sec cooldown. | |3 = Potency +23%; 20% PP Recovery when you take damage. 10 sec cooldown. | ||
|4 = Potency +24%; 20% PP Recovery when you take damage. 10 sec cooldown. | |4 = Potency +24%; 20% PP Recovery when you take damage. 10 sec cooldown. | ||
+ | |5 = Potency +25%; 20% PP Recovery when you take damage. 10 sec cooldown. | ||
}} | }} | ||
| Trample Unit= | | Trample Unit= | ||
Line 244: | Line 278: | ||
|3 = Potency +20%; Potency +6% against enemies other than bosses. | |3 = Potency +20%; Potency +6% against enemies other than bosses. | ||
|4 = Potency +22%; Potency +6% against enemies other than bosses. | |4 = Potency +22%; Potency +6% against enemies other than bosses. | ||
+ | |5 = Potency +23%; Potency +6% against enemies other than bosses. | ||
}} | }} | ||
| Pursuit Unit= | | Pursuit Unit= | ||
Line 251: | Line 286: | ||
|3 = Potency +17%; Follow-up attack will occur up to 3 times when you hit an enemy. 5 sec cooldown. | |3 = Potency +17%; Follow-up attack will occur up to 3 times when you hit an enemy. 5 sec cooldown. | ||
|4 = Potency +19%; Follow-up attack will occur up to 3 times when you hit an enemy. 5 sec cooldown. | |4 = Potency +19%; Follow-up attack will occur up to 3 times when you hit an enemy. 5 sec cooldown. | ||
+ | |5 = Currently unobtainable. | ||
}} | }} | ||
| Citadel Unit= | | Citadel Unit= | ||
Line 258: | Line 294: | ||
|3 = Potency +23%; Generates up to 3 Damage Resistance +40% barriers. 30 sec per barrier cooldown. Cooldown reduced by 2 seconds per enemy destroyed. | |3 = Potency +23%; Generates up to 3 Damage Resistance +40% barriers. 30 sec per barrier cooldown. Cooldown reduced by 2 seconds per enemy destroyed. | ||
|4 = Potency +25%; Generates up to 3 Damage Resistance +40% barriers. 30 sec per barrier cooldown. Cooldown reduced by 2 seconds per enemy destroyed. | |4 = Potency +25%; Generates up to 3 Damage Resistance +40% barriers. 30 sec per barrier cooldown. Cooldown reduced by 2 seconds per enemy destroyed. | ||
+ | |5 = Currently unobtainable. | ||
}} | }} | ||
| Gyrating Unit= | | Gyrating Unit= | ||
Line 265: | Line 302: | ||
|3 = Potency +23%; PP Consumption -30% for 20 seconds when you consume 300 PP. 10 sec cooldown. | |3 = Potency +23%; PP Consumption -30% for 20 seconds when you consume 300 PP. 10 sec cooldown. | ||
|4 = Potency +25%; PP Consumption -30% for 20 seconds when you consume 300 PP. 10 sec cooldown. | |4 = Potency +25%; PP Consumption -30% for 20 seconds when you consume 300 PP. 10 sec cooldown. | ||
+ | |5 = Currently unobtainable. | ||
}} | }} | ||
| Tempered Form= | | Tempered Form= | ||
Line 272: | Line 310: | ||
|3 = Potency +16%; Critical Hit Rate +10%. PP Consumption -10%. Photon Blast Gauge Charge when attacking +20%. | |3 = Potency +16%; Critical Hit Rate +10%. PP Consumption -10%. Photon Blast Gauge Charge when attacking +20%. | ||
|4 = Potency +17%; Critical Hit Rate +10%. PP Consumption -10%. Photon Blast Gauge Charge when attacking +20%. | |4 = Potency +17%; Critical Hit Rate +10%. PP Consumption -10%. Photon Blast Gauge Charge when attacking +20%. | ||
+ | |5 = Currently unobtainable. | ||
}} | }} | ||
| Illusory Unit= | | Illusory Unit= | ||
Line 279: | Line 318: | ||
|3 = Potency +23%; Natural PP Recovery Speed +100% for 20 sec on successful Sidestep. 10 sec cooldown. | |3 = Potency +23%; Natural PP Recovery Speed +100% for 20 sec on successful Sidestep. 10 sec cooldown. | ||
|4 = Potency +24%; Natural PP Recovery Speed +100% for 20 sec on successful Sidestep. 10 sec cooldown. | |4 = Potency +24%; Natural PP Recovery Speed +100% for 20 sec on successful Sidestep. 10 sec cooldown. | ||
+ | |5 = Potency +25%; Natural PP Recovery Speed +100% for 20 sec on successful Sidestep. 10 sec cooldown. | ||
}} | }} | ||
| Impervious Unit= | | Impervious Unit= | ||
Line 286: | Line 326: | ||
|3 = Potency +24%; Prevents you from being launched or knocked back by enemy attacks and creates a barrier that provides +40% Damage Resistance when at Max HP. | |3 = Potency +24%; Prevents you from being launched or knocked back by enemy attacks and creates a barrier that provides +40% Damage Resistance when at Max HP. | ||
|4 = Potency +25%; Prevents you from being launched or knocked back by enemy attacks and creates a barrier that provides +40% Damage Resistance when at Max HP. | |4 = Potency +25%; Prevents you from being launched or knocked back by enemy attacks and creates a barrier that provides +40% Damage Resistance when at Max HP. | ||
+ | |5 = Potency +26%; Prevents you from being launched or knocked back by enemy attacks and creates a barrier that provides +40% Damage Resistance when at Max HP. | ||
}} | }} | ||
| | | |
Revision as of 22:49, 4 October 2022