Difference between revisions of "Template:NGS PotLevel"
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(legacy potentials; using official en translations / mixed in with Portal:New_Genesis/Potentials; missing some potential values? (inversion unit has differing % per pot level)) |
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<includeonly>{{#switch: {{{1}}} | <includeonly>{{#switch: {{{1}}} | ||
+ | | Basic Attack Unit III= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Potency +18%; PP Consumption -10% | ||
+ | |2 = Potency +20%; PP Consumption -10% | ||
+ | |3 = Potency +23%; PP Consumption -10% | ||
+ | |4 = N/A | ||
+ | }} | ||
+ | | Inversion Unit= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Potency +18%; All Down Efficacies +15% | ||
+ | |2 = Potency +20%; All Down Efficacies +?% | ||
+ | |3 = Potency +23%; All Down Efficacies +20% | ||
+ | |4 = N/A | ||
+ | }} | ||
+ | | Wellspring Unit= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Potency +18%; Photon Blast Gauge Charge when attacking +15% | ||
+ | |2 = Potency +20%; Photon Blast Gauge Charge when attacking +15% | ||
+ | |3 = Potency +23%; Photon Blast Gauge Charge when attacking +15% | ||
+ | |4 = N/A | ||
+ | }} | ||
+ | | Endurance Unit= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Potency +18%; An incapacitating attack will leave you with 1 HP, and a moment of invulnerability (600 second cooldown). Effect starts 10 sec. after equipping. | ||
+ | |2 = Potency +20%; An incapacitating attack will leave you with 1 HP, and a moment of invulnerability (600 second cooldown). Effect starts 10 sec. after equipping. | ||
+ | |3 = Potency +23%; An incapacitating attack will leave you with 1 HP, and a moment of invulnerability (600 second cooldown). Effect starts 10 sec. after equipping. | ||
+ | |4 = N/A | ||
+ | }} | ||
+ | | Spirit Surge Unit= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Potency +17%; When PP falls below 30%, Natural PP Recovery increases by 30% for 60 seconds (30 second cooldown). | ||
+ | |2 = Potency +19%; When PP falls below 30%, Natural PP Recovery increases by 30% for 60 seconds (30 second cooldown). | ||
+ | |3 = Potency +22%; When PP falls below 30%, Natural PP Recovery increases by 30% for 60 seconds (30 second cooldown). | ||
+ | |4 = N/A | ||
+ | }} | ||
+ | | Sturdy Unit= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Potency +19%; Gain immunity to knockback while HP is full. | ||
+ | |2 = Potency +21%; Gain immunity to knockback while HP is full. | ||
+ | |3 = Potency +24%; Gain immunity to knockback while HP is full. | ||
+ | |4 = N/A | ||
+ | }} | ||
+ | | Lucky Unit= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Potency +17%; Generates a stock when successfully evading an attack with Sidestep (3 MAX). Upon taking damage, consumes all stocks and recovers up to 300 HP based on the number of stocks consumed. | ||
+ | |2 = Potency +19%; Generates a stock when successfully evading an attack with Sidestep (3 MAX). Upon taking damage, consumes all stocks and recovers up to 300 HP based on the number of stocks consumed. | ||
+ | |3 = Potency +22%; Generates a stock when successfully evading an attack with Sidestep (3 MAX). Upon taking damage, consumes all stocks and recovers up to 300 HP based on the number of stocks consumed. | ||
+ | |4 = N/A | ||
+ | }} | ||
+ | | Infalliable Unit= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Potency +18%; All Down Resistances +20% | ||
+ | |2 = Potency +20%; All Down Resistances +20% | ||
+ | |3 = Potency +23%; All Down Resistances +20% | ||
+ | |4 = N/A | ||
+ | }} | ||
+ | | Assault Unit= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Potency +15%; After 3 Normal Attacks: Potency +3% and Critical Hit Rate +15% for 60 seconds (30 second cooldown). | ||
+ | |2 = Potency +17%; After 3 Normal Attacks: Potency +3% and Critical Hit Rate +15% for 60 seconds (30 second cooldown). | ||
+ | |3 = Potency +20%; After 3 Normal Attacks: Potency +3% and Critical Hit Rate +15% for 60 seconds (30 second cooldown). | ||
+ | |4 = N/A | ||
+ | }} | ||
| Bastion Unit= | | Bastion Unit= | ||
{{#switch: {{{2}}} | {{#switch: {{{2}}} |
Revision as of 00:01, 17 June 2021