Difference between revisions of "Shinonome Kizan"

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* The increased effect does not disappear over time, but disappears when changing weapons or returning to the Gateway ship.
 
* The increased effect does not disappear over time, but disappears when changing weapons or returning to the Gateway ship.
 
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{| class="wikitable mw-collapsible table-bordered table-responsive-md"
 +
| {{rarity|14}} Shinonome Series
 +
|-
 +
| {{icons|Daggers}} [[Shinonome Senga]]<br>
 +
{{icons|Double Saber}} [[Shinonome Enbu]]<br>
 +
{{icons|Katana}} [[Shinonome Kizan]]<br>
 +
{{icons|Soaring Blades}} [[Shinonome Reisen]]<br>
 +
{{icons|Rifle}} [[Shinonome Raitei]]<br>
 +
{{icons|Twin Machineguns}} [[Shinonome Ringka]]<br>
 +
{{icons|Bows}} [[Shinonome Juuki]]<br>
 +
{{icons|Rod}} [[Shinonome Enishi]]<br>
 +
{{icons|Jet Boots}}} [[Shinonome Toushuu]]
 +
|}

Revision as of 02:48, 28 April 2021


Sword Swords Wired Lance Wired Lances Partisan Partisans Daggers Twin Daggers Double Saber Double Sabers Knuckles Knuckles Katana Katanas Soaring Blades Soaring Blades Gunblade Gunblades
Rifle Assault Rifles Launcher Launchers Twin Machineguns Twin Machine Guns Bow Bows
Rod Rods Talis Talises Wand Wands Jet Boots Jet Boots Harmonizer Harmonizers
Shinonome Kizan
UIItemShinonomeKizan.png
Rarity: UIStarBlueIcon.pngUIStarBlueIcon.pngUIStarBlueIcon.pngUIStarGreenIcon.pngUIStarGreenIcon.pngUIStarGreenIcon.pngUIStarRedIcon.pngUIStarRedIcon.pngUIStarRedIcon.pngUIStarGoldIcon.pngUIStarGoldIcon.pngUIStarGoldIcon.pngUIStarRainbowIcon.pngUIStarRainbowIcon.png
Req: 470 Dex
Type: Katana
Classes: Braver Phantom
Statistics
Stats
+0
+35
Operation
Cost
MEL Pwr
1340
1809
Grind
RNG Pwr
Element
TEC Pwr
Affix
Properties
Affix Mastery III
Augment Factor
S-Grade Augment S2: Lucent Adversity
Supported S-Grade Augment Slots
S Grade Augment 2S Grade Augment 3
Potential
Exalted in Death
Lv. 1
Increase damage by 9%. Increase Natural PP Recovery by 5% in exchange for receiving 5% HP in damage every 10s. Natural PP Recovery increases to +70% if 200 HP in damage is taken via this Potential's effect.
Lv. 2
Increase damage by 12%. Increase Natural PP Recovery by 10% in exchange for receiving 5% HP in damage every 10s. Natural PP Recovery increases to +70% if 200 HP in damage is taken via this Potential's effect.
Lv. 3
Increase damage by 15%. Increase Natural PP Recovery by 15% in exchange for receiving 5% HP in damage every 10s. Natural PP Recovery increases to +70% if 200 HP in damage is taken via this Potential's effect.

Drop Info

Additional Info

This weapon's Potential has the following effects:

  • Normally increases Natural PP Recovery by 5% / 10% / 15%.
    If the condition is met, the increase in Natural PP Recovery will change to 70% regardless of the Potential Level.
  • Take 5% of Max HP as damage every 10 seconds.
  • When the damage taken by the effect of this Potential is 201 or more, the effect of Natural PP Recovery increases.
    • Takes 1 time to activate if Max HP is 4020+, 2 times if 2020+, 3 times if 1340+, and 4 times if 1020+ to reach 201 taken damage.
  • The increased effect does not disappear over time, but disappears when changing weapons or returning to the Gateway ship.


14 Shinonome Series
Daggers Shinonome Senga

Double Saber Shinonome Enbu
Katana Shinonome Kizan
Soaring Blades Shinonome Reisen
Rifle Shinonome Raitei
Twin Machineguns Shinonome Ringka
Bow Shinonome Juuki
Rod Shinonome Enishi
Jet Boots} Shinonome Toushuu