Difference between revisions of "S-Grade Augments (Units)"

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(Update page with all Prize Medal Exchange SGAs)
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| {{icons|SGA 6}} S6: Fortified Melee
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| {{icons|SGA 6}} S6: Fortified Photon V
| MEL Pwr +30
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| PP +4
 
| Disturbing Whistle of Chaos
 
| Disturbing Whistle of Chaos
 
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| {{icons|SGA 6}} S6: Fortified Photon V
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| {{icons|SGA 6}} S6: Miraculous Encore
 
| {{icons|SGA 6}} S6: Miraculous Encore
| Reduces aggro generation while Showtime is active. If the user is attacked while Showtime is active, reduce the damage taken and retain One More Time once per Showtime.
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| Reduces Threat Level generation while Showtime is active. If the user is attacked while Showtime is active, reduce the damage taken and retain One More Time once per Showtime.
 
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| Prize Medal Exchange Shop
 
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| {{icons|SGA 6}} S6: Soaring Heavendance
 
| {{icons|SGA 6}} S6: Soaring Heavendance
| Bouncer Weapon Gear fills while airborne.<br>{{#simple-tooltip:Does not work if using a weapon with the "Sacred Bird Guidance" potential.|This potential comes from the weapon Rivaga Lola, which has a stronger version of this effect.}}
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| Bouncer Weapon Focus fills while airborne.<br>{{#simple-tooltip:Does not work if using a weapon with the "Sacred Bird Guidance" potential.|This potential comes from the weapon Rivaga Lola, which has a stronger version of this effect.}}
 
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| {{icons|SGA 6}} S6: Soul Protection
 
| {{icons|SGA 6}} S6: Soul Protection
| Hunter Weapon Gear and Katana Gear fills while Guarding. <br>{{#simple-tooltip:Does not work if using a weapon with the "Galeblade" potential.|This potential comes from the weapon Kazami no Tachi, which has a stronger version of this effect.}}
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| Hunter Weapon Focus and Katana Focus fills while Guarding. <br>{{#simple-tooltip:Does not work if using a weapon with the "Galeblade" potential.|This potential comes from the weapon Kazami no Tachi, which has a stronger version of this effect.}}
 
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| Prize Medal Exchange Shop
 
| Prize Medal Exchange Shop
 
| Add S6: Soul Protection
 
| Add S6: Soul Protection
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| {{icons|SGA 6}} S6: Tenacious Healscourge
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| Grants Super Armor for 60 seconds after being inflicted with a status ailment.
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| Elder of the U. Abyss (UH)
 
| Elder of the U. Abyss (UH)
 
| Add S7: Medicinal Potentiation
 
| Add S7: Medicinal Potentiation
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| {{icons|SGA 7}} S7: Still Grace
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| Recover 4 PP per second while standing still for more than 1 second.
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| Add S8: Fortified Life Vessel 2
 
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| {{icons|SGA 8}} S8: Fortified Melee
 
| MEL Pwr +30
 
| Disturbing Whistle of Chaos
 
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| {{icons|SGA 8}} S8: Fortified Photon V
 
| {{icons|SGA 8}} S8: Fortified Photon V
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| {{icons|SGA 8}} S8: Fortified Melee
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| MEL Pwr +30
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| {{icons|SGA 8}} S8: Fortified Ranged
 
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| {{icons|SGA 8}} S8: Skydance Support
 
| {{icons|SGA 8}} S8: Skydance Support
 
| {{#simple-tooltip:Activates Shifta and Deband after staying in the air for 2 seconds, and then every 10 seconds afterwards.|The effect of this augment resets upon landing, so it is possible to jump, stay in the air for 2 seconds, gain Shifta and Deband, then land and repeat as needed for a quick way to keep Shifta and Deband active at all times rather than trying to stay in the air for longer than 10 seconds.}}
 
| {{#simple-tooltip:Activates Shifta and Deband after staying in the air for 2 seconds, and then every 10 seconds afterwards.|The effect of this augment resets upon landing, so it is possible to jump, stay in the air for 2 seconds, gain Shifta and Deband, then land and repeat as needed for a quick way to keep Shifta and Deband active at all times rather than trying to stay in the air for longer than 10 seconds.}}
| Dio Hyunal (91+) (Ofzereevle Legs)
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| Dio Hyunal (91+)
 
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Revision as of 18:23, 27 December 2020

Affix Affix Augments Affix List of Augments Augment Factor Augment Factors Augment Factor Augment Factors (Units) S-Grade Augment S-Grade Augments S-Grade Augment S-Grade Augments (Units)

S-Grade Augments (Also known as Super Special Ability (SSA) in EN-JP fan translations or Special Option (SOP) in JP) are a type of Augment that can be affixed to certain equipment provided that it supports the feature. By affixing S-Grade Augments, one can customize their equipment with powerful Potential-like attributes and bonuses.

Only 13 or higher Units can hold SGAs, and as such are the only way to get unit based SGA drops. Each unit type can only hold 1 SGA relevant to their slot:

  • S Grade Augment 6 S6 for Back
  • S Grade Augment 7 S7 for Arms
  • S Grade Augment 8 S8 for Legs


List of S-Grade Augments for Units

S6

S-Grade Augment Effects Unit Drops Capsule Drop Location Capsule Name
S Grade Augment 6 S6: Dodging Whistle Evading will cause your pet to return back to you. Disturbing Whistle of Chaos Prize Medal Exchange Shop Add S6: Dodging Whistle
S Grade Augment 6 S6: Evernight Star Reduce Etoile Boost's decay per second by 50%. Elder of the U. Abyss (UH)
Prize Medal Exchange Shop
Add S6: Evernight Star
S Grade Augment 6 S6: Fortified Life Vessel HP +40 Disturbing Whistle of Chaos
S Grade Augment 6 S6: Fortified Photon V PP +4 Disturbing Whistle of Chaos
S Grade Augment 6 S6: Fortified Melee MEL Pwr +30 Disturbing Whistle of Chaos
S Grade Augment 6 S6: Fortified Ranged RNG Pwr +30 Disturbing Whistle of Chaos
S Grade Augment 6 S6: Fortified Technique TEC Pwr +30 Disturbing Whistle of Chaos
S Grade Augment 6 S6: Guardian Shield Reduces damage taken by 7%. Prize Medal Exchange Shop Add S6: Guardian Shield
S Grade Augment 6 S6: Heroic Howl Increases the bonus damage accumulation rate of Hero's "Heroic Boost" by roughly 40%.
Does not work if using a weapon with the "Heroic Anthem" potential.
Prize Medal Exchange Shop Add S6: Heroic Howl
S Grade Augment 6 S6: Miraculous Encore Reduces Threat Level generation while Showtime is active. If the user is attacked while Showtime is active, reduce the damage taken and retain One More Time once per Showtime. Prize Medal Exchange Shop Add S6: Miraculous Encore
S Grade Augment 6 S6: Overflowing Life V Increases maximum HP by 50% while Overload is active.

Prize Medal Exchange Shop Add S6: Overflowing Life V
S Grade Augment 6 S6: Shield of Carnage Reduces damage taken by 40% for 3 seconds when your HP is 50% or lower.
30 second cooldown.
Disturbing Whistle of Chaos
S Grade Augment 6 S6: Shield of the Sentinel Gain a 10% chance to reduce damage taken by 70%. Disturbing Whistle of Chaos
S Grade Augment 6 S6: Skillful Adept Increases critical hit rate by 15%. Disturbing Whistle of Chaos
S Grade Augment 6 S6: Soaring Heavendance Bouncer Weapon Focus fills while airborne.
Does not work if using a weapon with the "Sacred Bird Guidance" potential.
Prize Medal Exchange Shop Add S6: Soaring Heavendance
S Grade Augment 6 S6: Soaring Wings Increases jump height. Disturbing Whistle of Chaos
S Grade Augment 6 S6: Soul Protection Hunter Weapon Focus and Katana Focus fills while Guarding.
Does not work if using a weapon with the "Galeblade" potential.
Prize Medal Exchange Shop Add S6: Soul Protection
S Grade Augment 6 S6: Tenacious Healscourge Grants Super Armor for 60 seconds after being inflicted with a status ailment.

S7

S-Grade Augment Effects Unit Drops Capsule Drop Location Capsule Name
S Grade Augment 7 S7: Empathic Communion Automatically answers any pet sympathy requests while Alter Ego is active.
Does not work if using a weapon with the "Sinister Stare" potential.
Prize Medal Exchange Shop Add S7: Empathic Communion
S Grade Augment 7 S7: Fortified Attack MEL Pwr +25, RNG Pwr +25, TEC Pwr +25 Disturbing Whistle of Chaos
S Grade Augment 7 S7: Fortified Attack 2 MEL Pwr +45, RNG Pwr +45, TEC Pwr +45 Disturbing Whistle of Chaos
S Grade Augment 7 S7: Fortified Melee MEL Pwr +30 Prize Medal Exchange Shop Add S7: Fortified Melee
S Grade Augment 7 S7: Fortified Melee 2 MEL Pwr +50 Disturbing Whistle of Chaos
S Grade Augment 7 S7: Fortified Ranged RNG Pwr +30 Prize Medal Exchange Shop Add S7: Fortified Ranged
S Grade Augment 7 S7: Fortified Ranged 2 RNG Pwr +50 Disturbing Whistle of Chaos
S Grade Augment 7 S7: Fortified Technique TEC Pwr +30 Prize Medal Exchange Shop Add S7: Fortified Technq
S Grade Augment 7 S7: Fortified Technique 2 TEC Pwr +50 Disturbing Whistle of Chaos
S Grade Augment 7 S7: Supreme Perfection Gain a 10% chance to stun enemies with Perfect Attacks. Christmas on Ice 2020 (UH) Add S7: Supreme Perfection
S Grade Augment 7 S7: Medicinal Potentiation Boosts the effect of recovery items by 30%. Elder of the U. Abyss (UH) Add S7: Medicinal Potentiation
S Grade Augment 7 S7: Still Grace Recover 4 PP per second while standing still for more than 1 second. Wisdom Incarnate (UH)

S8

S-Grade Augment Effects Unit Drops Capsule Drop Location Capsule Name
S Grade Augment 8 S8: Fortified Life Vessel HP +40 Disturbing Whistle of Chaos Prize Medal Exchange Shop Add S8: Fortified Life Vessel
S Grade Augment 8 S8: Fortified Life Vessel 2 HP +60 Disturbing Whistle of Chaos Add S8: Fortified Life Vessel 2
S Grade Augment 8 S8: Fortified Photon V PP +4 Disturbing Whistle of Chaos Prize Medal Exchange Shop Add S8: Fortified Lucnt Vssl
S Grade Augment 8 S8: Fortified Photon V 2 PP +6 Disturbing Whistle of Chaos Add S8: Fortified Lucnt Vssl 2
S Grade Augment 8 S8: Fortified Melee MEL Pwr +30 Disturbing Whistle of Chaos Add S8: Fortified Melee
S Grade Augment 8 S8: Fortified Ranged RNG Pwr +30 Disturbing Whistle of Chaos Add S8: Fortified Ranged
S Grade Augment 8 S8: Fortified Technique TEC Pwr +30 Disturbing Whistle of Chaos Add S8: Fortified Technq
S Grade Augment 8 S8: Mighty Medication Makes you temporarily invincible while drinking a -mate item. Christmas on Ice 2020 (UH) Add S8: Mighty Medication
S Grade Augment 8 S8: Skydance Support Activates Shifta and Deband after staying in the air for 2 seconds, and then every 10 seconds afterwards. Dio Hyunal (91+)