Difference between revisions of "Template:NGS PotLevel"
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|4 = Potency +26%; Increases Restasigne HP recovery and reduce PP consumption by 1% of the number of different weapon and unit Augments (up to +20%). | |4 = Potency +26%; Increases Restasigne HP recovery and reduce PP consumption by 1% of the number of different weapon and unit Augments (up to +20%). | ||
|5 = Potency +27%; Increases Restasigne HP recovery and reduce PP Consumption by 2% of the number of different weapon and armor Augments (up to +20%). | |5 = Potency +27%; Increases Restasigne HP recovery and reduce PP Consumption by 2% of the number of different weapon and armor Augments (up to +20%). | ||
− | |6 = | + | |6 = Potency +44%; Increases Restasigne HP recovery and reduce PP Consumption by 2% of the number of different weapon and armor Augments (up to +20%). |
}} | }} | ||
| Unassailable Unit= | | Unassailable Unit= | ||
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|4 = Potency +22%; Damage Resistance +5%; Additional Potency +5% and Damage Resistance +50% during a Geometric Labyrinth quest. | |4 = Potency +22%; Damage Resistance +5%; Additional Potency +5% and Damage Resistance +50% during a Geometric Labyrinth quest. | ||
|5 = Potency +23%; Damage Resistance +10%; Additional Potency +10% and Damage Resistance +50% during a Geometric Labyrinth quest. | |5 = Potency +23%; Damage Resistance +10%; Additional Potency +10% and Damage Resistance +50% during a Geometric Labyrinth quest. | ||
− | |6 = | + | |6 = Potency +40%; Damage Resistance +10%; Additional Potency +10% and Damage Resistance +50% during a Geometric Labyrinth quest. |
}} | }} | ||
| Elusive Unit= | | Elusive Unit= | ||
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|4 = Potency +22%; Natural PP Recovery Speed +100% for 20 sec on successful Sidestep. 10 sec cooldown. | |4 = Potency +22%; Natural PP Recovery Speed +100% for 20 sec on successful Sidestep. 10 sec cooldown. | ||
|5 = Potency +23%; Natural PP Recovery Speed +150% for 40 sec on successful Sidestep. 10 sec cooldown. | |5 = Potency +23%; Natural PP Recovery Speed +150% for 40 sec on successful Sidestep. 10 sec cooldown. | ||
− | |6 = | + | |6 = Potency +48%; Natural PP Recovery Speed +150% for 40 sec on successful Sidestep. 10 sec cooldown. |
}} | }} | ||
| Staccato Unit= | | Staccato Unit= | ||
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|4 = Potency +23%; Offensive PP Recovery +20% for 5 seconds when landing an attack. Landing an attack again will extend the duration. 10 sec cooldown. | |4 = Potency +23%; Offensive PP Recovery +20% for 5 seconds when landing an attack. Landing an attack again will extend the duration. 10 sec cooldown. | ||
|5 = Potency +24%; Offensive PP Recovery +30% for 10 seconds when landing an attack. Landing an attack again will extend the duration. 10 sec cooldown. | |5 = Potency +24%; Offensive PP Recovery +30% for 10 seconds when landing an attack. Landing an attack again will extend the duration. 10 sec cooldown. | ||
− | |6 = | + | |6 = Potency +48%; Offensive PP Recovery +30% for 10 seconds when landing an attack. Landing an attack again will extend the duration. 10 sec cooldown. |
}} | }} | ||
| Desperation Unit= | | Desperation Unit= | ||
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|4 = Potency +18%; Critical Hit Rate +30% when PP is below 50%. | |4 = Potency +18%; Critical Hit Rate +30% when PP is below 50%. | ||
|5 = Potency +19%; Critical Hit Rate +30% when PP is below 70%. | |5 = Potency +19%; Critical Hit Rate +30% when PP is below 70%. | ||
− | |6 = | + | |6 = Potency +29%; Critical Hit Rate +30% when PP is below 70%. |
}} | }} | ||
| Revolutionary Unit= | | Revolutionary Unit= | ||
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|4 = Potency +24%; 20% PP Recovery when you take damage. 10 sec cooldown. | |4 = Potency +24%; 20% PP Recovery when you take damage. 10 sec cooldown. | ||
|5 = Potency +25%; 30% PP Recovery when you take damage. 10 sec cooldown. | |5 = Potency +25%; 30% PP Recovery when you take damage. 10 sec cooldown. | ||
− | |6 = | + | |6 = Potency +48%; 30% PP Recovery when you take damage. 10 sec cooldown. |
}} | }} | ||
| Trample Unit= | | Trample Unit= | ||
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|4 = Potency +22%; Potency +6% against enemies other than bosses. | |4 = Potency +22%; Potency +6% against enemies other than bosses. | ||
|5 = Potency +23%; Potency +8% against enemies other than bosses. | |5 = Potency +23%; Potency +8% against enemies other than bosses. | ||
− | |6 = | + | |6 = Potency +42%; Potency +8% against enemies other than bosses. |
}} | }} | ||
| Pursuit Unit= | | Pursuit Unit= | ||
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|4 = Potency +19%; Follow-up attack will occur up to 3 times when you hit an enemy. 5 sec cooldown. | |4 = Potency +19%; Follow-up attack will occur up to 3 times when you hit an enemy. 5 sec cooldown. | ||
|5 = Potency +20%; Follow-up attack will occur up to 3 times when you hit an enemy. 5 sec cooldown. | |5 = Potency +20%; Follow-up attack will occur up to 3 times when you hit an enemy. 5 sec cooldown. | ||
− | |6 = | + | |6 = Potency +27%; Follow-up attack will occur up to 3 times when you hit an enemy. 5 sec cooldown. |
}} | }} | ||
| Citadel Unit= | | Citadel Unit= | ||
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|4 = Potency +25%; Generates up to 3 Damage Resistance +40% barriers. 30 sec per barrier cooldown. Cooldown reduced by 2 seconds per enemy destroyed. | |4 = Potency +25%; Generates up to 3 Damage Resistance +40% barriers. 30 sec per barrier cooldown. Cooldown reduced by 2 seconds per enemy destroyed. | ||
|5 = Potency +27%; Generates up to 3 Damage Resistance +40% barriers. 30 sec per barrier cooldown. Cooldown reduced by 2 seconds per enemy destroyed. | |5 = Potency +27%; Generates up to 3 Damage Resistance +40% barriers. 30 sec per barrier cooldown. Cooldown reduced by 2 seconds per enemy destroyed. | ||
− | |6 = | + | |6 = Potency +39%; Generates up to 3 Damage Resistance +40% barriers. 30 sec per barrier cooldown. Cooldown reduced by 2 seconds per enemy destroyed. |
}} | }} | ||
| Gyrating Unit= | | Gyrating Unit= | ||
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|4 = Potency +25%; PP Consumption -30% for 20 seconds when you consume 300 PP. 10 sec cooldown. | |4 = Potency +25%; PP Consumption -30% for 20 seconds when you consume 300 PP. 10 sec cooldown. | ||
|5 = Potency +27%; PP Consumption -30% for 20 seconds when you consume 300 PP. 10 sec cooldown. | |5 = Potency +27%; PP Consumption -30% for 20 seconds when you consume 300 PP. 10 sec cooldown. | ||
− | |6 = | + | |6 = Potency +39%; PP Consumption -30% for 20 seconds when you consume 300 PP. 10 sec cooldown. |
}} | }} | ||
| Tempered Form= | | Tempered Form= | ||
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|4 = Potency +17%; Critical Hit Rate +10%. PP Consumption -10%. Photon Blast Gauge Charge when attacking +20%. | |4 = Potency +17%; Critical Hit Rate +10%. PP Consumption -10%. Photon Blast Gauge Charge when attacking +20%. | ||
|5 = Potency +19%; Critical Hit Rate +10%. PP Consumption -10%. Photon Blast Gauge Charge when attacking +20%. | |5 = Potency +19%; Critical Hit Rate +10%. PP Consumption -10%. Photon Blast Gauge Charge when attacking +20%. | ||
− | |6 = | + | |6 = Potency +32%; Critical Hit Rate +10%. PP Consumption -10%. Photon Blast Gauge Charge when attacking +20%. |
}} | }} | ||
| Illusory Unit= | | Illusory Unit= |
Revision as of 06:35, 19 April 2023