Difference between revisions of "Resurgir Wand"
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{{icons|NGS Twin Machineguns}} [[Resurgir Machine Guns]]<br> | {{icons|NGS Twin Machineguns}} [[Resurgir Machine Guns]]<br> | ||
{{icons|NGS Bow}} [[Resurgir Bow]]<br> | {{icons|NGS Bow}} [[Resurgir Bow]]<br> | ||
+ | {{icons|NGS Gunblade}} [[Resurgir Gunblade]]<br> | ||
{{icons|NGS Rod}} [[Resurgir Rod]]<br> | {{icons|NGS Rod}} [[Resurgir Rod]]<br> | ||
{{icons|NGS Talis}} [[Resurgir Talis]]<br> | {{icons|NGS Talis}} [[Resurgir Talis]]<br> |
Revision as of 09:05, 5 April 2023
Melee Weapons | Swords Wired Lances Partisans Twin Daggers Double Sabers Knuckles Katanas Soaring Blades |
---|---|
Ranged Weapons | Assault Rifles Launchers Twin Machine Guns Bows Gunblades |
Technique Weapons | Rods Talises Wands Jet Boots Harmonizers |
Resurgir Wand
| ||||||
Rarity:
| ||||||
Level Req: 11
|
Type:
| |||||
Variance: 75% - 100%
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Classes:
| |||||
Statistics
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Stats |
+0 |
Natural Limit |
Max
| |||
ATK |
240 |
280 (+40) |
507 (+60)
| |||
Lv. 1 : Potency +16%; Critical Hit Rate +15% for 30 seconds after a successful Sidestep. | ||||||
Lv. 2 : Potency +18%; Critical Hit Rate +15% for 30 seconds after a successful Sidestep. | ||||||
Lv. 3 : Potency +21%; Critical Hit Rate +15% for 30 seconds after a successful Sidestep. | ||||||
Lv. 4 : Potency +21%; Critical Hit Rate +18% for 30 seconds after a successful Sidestep. | ||||||
Lv. 5 : Potency +22%; Critical Hit Rate +25% for 60 seconds after a successful Sidestep. | ||||||
Lv. 6 : Potency +26%; Critical Hit Rate +25% for 60 seconds after a successful Sidestep. |
Drop Info
- Rare Drop
Additional Info
Part of the Resurgir Series.