Difference between revisions of "Primm Wire"
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* Common Drop | * Common Drop | ||
|WeaponAdditionalInfo=Part of the Primm Series. | |WeaponAdditionalInfo=Part of the Primm Series. | ||
− | }} | + | }}{| class="wikitable mw-collapsible table-bordered table-responsive-md" |
− | {| class="wikitable mw-collapsible table-bordered table-responsive-md" | ||
| {{rarity|1}} Primm Series | | {{rarity|1}} Primm Series | ||
|- | |- | ||
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{{icons|NGS Knuckles}} [[Primm Knuckles]]<br> | {{icons|NGS Knuckles}} [[Primm Knuckles]]<br> | ||
{{icons|NGS Katana}} [[Primm Katana]]<br> | {{icons|NGS Katana}} [[Primm Katana]]<br> | ||
+ | {{icons|NGS Soaring Blades}} [[Primm Blades]]<br> | ||
{{icons|NGS Rifle}} [[Primm Rifle]]<br> | {{icons|NGS Rifle}} [[Primm Rifle]]<br> | ||
{{icons|NGS Launcher}} [[Primm Launcher]]<br> | {{icons|NGS Launcher}} [[Primm Launcher]]<br> | ||
Line 30: | Line 30: | ||
{{icons|NGS Talis}} [[Primm Talis]]<br> | {{icons|NGS Talis}} [[Primm Talis]]<br> | ||
{{icons|NGS Wand}} [[Primm Wand]]<br> | {{icons|NGS Wand}} [[Primm Wand]]<br> | ||
+ | {{icons|NGS Jet Boots}} [[Primm Boots]]<br> | ||
|} | |} |
Revision as of 07:51, 13 October 2021
Melee Weapons | Swords Wired Lances Partisans Twin Daggers Double Sabers Knuckles Katanas Soaring Blades |
---|---|
Ranged Weapons | Assault Rifles Launchers Twin Machine Guns Bows Gunblades |
Technique Weapons | Rods Talises Wands Jet Boots Harmonizers |
Primm Wire
| ||||||
Rarity:
| ||||||
Level Req: 1
|
Type:
| |||||
Variance: 70% - 100%
|
Classes:
| |||||
Statistics
| ||||||
Stats |
+0 |
Natural Limit |
Max
| |||
ATK |
177 |
(+) |
(+)
| |||
Lv. 1 : Potency +18%; 20% chance of Restasigne not being consumed on use. Effect starts 10 seconds after being equipped. | ||||||
Lv. 2 : Potency +20%; 20% chance of Restasigne not being consumed on use. Effect starts 10 seconds after being equipped. | ||||||
Lv. 3 : Potency +23%; 20% chance of Restasigne not being consumed on use. Effect starts 10 seconds after being equipped. | ||||||
Lv. 4 : Potency +24%; 20% chance of Restasigne not being consumed on use. Effect starts 10 seconds after being equipped. | ||||||
Lv. 5 : Potency +25%; 30% chance of Restasigne not being consumed on use. Effect starts 10 seconds after being equipped. | ||||||
Lv. 6 : Potency +42%; 30% chance of Restasigne not being consumed on use. Effect starts 10 seconds after being equipped. |
Drop Info
- Central City Item Shop
- Common Drop
Additional Info
Part of the Primm Series.