Difference between revisions of "Theseus Machine Guns"
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(Created page with "{{NGS Weapon |NGSRarity=3 |NGSLevelRequirement=8 |NGSVariance=70% - 100% |NGSWeaponType=NGS Twin Machineguns |NGSClasses=NGS NGS Gunner |NGSPotential=Defensive Formation |NGSM...") |
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|NGSVariance=70% - 100% | |NGSVariance=70% - 100% | ||
|NGSWeaponType=NGS Twin Machineguns | |NGSWeaponType=NGS Twin Machineguns | ||
− | |NGSClasses= | + | |NGSClasses=NGS Gunner |
|NGSPotential=Defensive Formation | |NGSPotential=Defensive Formation | ||
|NGSMEL= | |NGSMEL= |
Revision as of 01:26, 25 June 2021
Melee Weapons | Swords Wired Lances Partisans Twin Daggers Double Sabers Knuckles Katanas Soaring Blades |
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Ranged Weapons | Assault Rifles Launchers Twin Machine Guns Bows Gunblades |
Technique Weapons | Rods Talises Wands Jet Boots Harmonizers |
Theseus Machine Guns
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Rarity:
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Level Req: 8
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Type:
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Variance: 70% - 100%
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Classes:
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Statistics
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Stats |
+0 |
Natural Limit |
Max
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ATK |
(+) |
(+)
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Lv. 1 : Potency +17%; Critical Hit Rate increases based on Defense, up to a maximum of +15% at 1,000 Defense. | ||||||
Lv. 2 : Potency +19%; Critical Hit Rate increases based on Defense, up to a maximum of +15% at 1,000 Defense. | ||||||
Lv. 3 : Potency +22%; Critical Hit Rate increases based on Defense, up to a maximum of +15% at 1,000 Defense. | ||||||
Lv. 4 : Potency +22%; Critical Hit Rate increases based on Defense, up to a maximum of +18% at 1,000 Defense. | ||||||
Lv. 5 : Potency +23%; Critical Hit Rate increases based on Defense, up to a maximum of +27% at 1,200 Defense. | ||||||
Lv. 6 : Potency +25%; Critical Hit Rate increases based on Defense, up to a maximum of +27% at 1,200 Defense. |
Drop Info
- Uncommon Drop
Additional Info
Part of the Theseus Series.
Theseus Series |
Theseus Sword Theseus Spear |