Difference between revisions of "Portal:New Genesis/Item Lab"
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=Unit Enhancing= | =Unit Enhancing= | ||
[[File:ShopLogoLab.png|128px|link=|right]] | [[File:ShopLogoLab.png|128px|link=|right]] | ||
− | Enhancing units can be done through the Item Lab in the Shopping plaza. Every unit you use to enhance another unit will cost you one grinder.<br> | + | Enhancing NGS weapons and armor units can be done through the Item Lab in the Shopping plaza. Every unit you use to enhance another unit will cost you one grinder and an amount of {{icons|NMeseta}} based on the rarity of the item being enhanced.<br> |
− | Enhancement | + | Enhancement can not go beyond certain points for units without Limit Breaking based on the unit's rarity. The starting limit is at +10 for {{rarity|1}}, +20 for {{rarity|2}}, +30 for {{rarity|3}} and +40 for {{rarity|4}}.<br> |
'''Enhancing units will not risk any failure.'''<br> | '''Enhancing units will not risk any failure.'''<br> | ||
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For all weapons and units the maximum Enhancement Limit is currently 40. | For all weapons and units the maximum Enhancement Limit is currently 40. | ||
− | The Enhancement Limit of a weapon or unit can be raised by limit breaking it in the Item Lab at the cost of materials and {{icons|NMeseta}}. | + | The Enhancement Limit of a weapon or unit can be raised by limit breaking it in the Item Lab at the cost of materials and {{icons|NMeseta}}. Each Limit break increases the Enhancement Limit by 10. |
<div class="table-responsive"> | <div class="table-responsive"> |
Revision as of 23:09, 16 June 2021
Unit Enhancing
Enhancing NGS weapons and armor units can be done through the Item Lab in the Shopping plaza. Every unit you use to enhance another unit will cost you one grinder and an amount of based on the rarity of the item being enhanced.
Enhancement can not go beyond certain points for units without Limit Breaking based on the unit's rarity. The starting limit is at +10 for , +20 for , +30 for and +40 for .
Enhancing units will not risk any failure.
Enhance Value | EXP Required | ||||||||
---|---|---|---|---|---|---|---|---|---|
Total (0 → +10) | 1000 | 1500 | 2500 | 3500 | |||||
Total (+10 → +20) | 2000 | 3000 | 5000 | 7000 | |||||
Total (+20 → +30) | 3000 | 4500 | 7500 | 10500 | |||||
Total (+30 → +40) | ? | ? | ? | ? | |||||
Grand Total | ? | ? | ? | ? |
Enhancement Limit
Enhancement Limit is the maximum level that a weapon or armor can be enhanced to. It is displayed on tab 2 of a unit's Item Details window, e.g. "Enh Lv. /0 (30 Maximum)", with 30 being the Enhancement Limit.
For all weapons and units the maximum Enhancement Limit is currently 40.
The Enhancement Limit of a weapon or unit can be raised by limit breaking it in the Item Lab at the cost of materials and . Each Limit break increases the Enhancement Limit by 10.
Rarity | ||||
---|---|---|---|---|
Base Limit | 10 | 20 | 30 | 40 |
Limit Break Cost for 20 | 10k 10 Mononite |
- | - | - |
Limit Break Cost for 30 | 20K 10 Dualomite |
30k 20 Dualomite |
- | - |
Limit Break Cost for 40 | 30k 10 Trinite |
45k 20 Trinite |
120k 30 Trinite |
- |
EXP Value Overview of Fodders
Rarity | Base EXP | Same Unit EXP | Base Cost* |
---|---|---|---|
100 | 50 | 1000 | |
200 | 100 | 2000 | |
350 | 175 | 3000 | |
600 | 300 | 4000 |
- Base Cost is the the cost associated with the base unit. If you are enhancing a unit, you will pay 2000 N-Meseta regardless of the fodders rarity.
- The Same Unit bonus is applied when enhancing a unit with the same name.
- The EXP given by material items is the total EXP that it took to Enhance it to that level. Say we have a weapon at +10, the EXP that it would give as a fodder would be the EXP it took to Enhance it to 10, which is 1000, divided by 2; along with the base EXP value, the fodder would give a total of 600 EXP.
- Silver Primm Sword and Gold Primm Sword have build in Esperio augment that provides extra EXP when used as fodder, give 600/800 EXP in total.
- There is a chance to receive a Great Success while enhancing, granting 2x more EXP.
- Note: Template copied from https://pso2na.arks-visiphone.com/wiki/Enhancement