Difference between revisions of "Augment Factors"
(→Other: Added in Reverie Catalyst SAF from Starquake (formerly Celestial)) |
(→S-Grade Augment: Added in a bunch of S1-S3 SSAs thanks to Synth pulling the En names. Still need to work on S4s and also redo this as needed for when Ares names come out.) |
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! Effects | ! Effects | ||
! Weapon Sources | ! Weapon Sources | ||
+ | |- | ||
+ | | {{icons|S-Grade Augment}} S1: Comrade's Blessing | ||
+ | | Provides bonuses based on the number of party members.<br> | ||
+ | 2 Members: PP consumption -8%<br> | ||
+ | 3 Members: +10% Critical hit rate<br> | ||
+ | 4 Members: Attack power +3%<br> | ||
+ | Bonuses only apply to yourself. | ||
+ | | Drops from the following quest(s) as an affix item:<br>SP Breakthrough Training: Episode 5 | ||
+ | |- | ||
+ | | {{icons|S-Grade Augment}} S1: Guardian Gear | ||
+ | | Reduces damage taken by 7%. | ||
+ | | Drops from the following quest(s) attached to weapons:<br>Bewitched Woods Exploration | ||
+ | |- | ||
+ | | {{icons|S-Grade Augment}} S1: Revenant's Resolve | ||
+ | | Increase damage based on the Photon Gauge.<br> Maxes out at 3%. | ||
+ | | {{icons|Sword}} {{rarity|14}} [[Ares Sword]]<br>{{icons|Wired Lance}} {{rarity|14}} [[Ares Lance]]<br>{{icons|Partisan}} {{rarity|14}} [[Ares Partisan]]<br>{{icons|Gunblade}} {{rarity|14}} [[Ares Buster]]<br>{{icons|Jet Boots}} {{rarity|14}} [[Ares Boots]] | ||
+ | |- | ||
+ | | {{icons|S-Grade Augment}} S1: Partbreaker's Resolve | ||
+ | | Increase damage against breakable parts by 4%. | ||
+ | | Drops from the following quest(s) attached to weapons:<br>The Underground Nightmare<br>The Desert Nightmare<br> | ||
+ | Drops from the following quest(s) as an affix item:<br>SP Breakthrough Training: Episode 5 | ||
+ | |- | ||
+ | | {{icons|S-Grade Augment}} S1: Persistent Fury | ||
+ | | Increases power by 4% and critical hit rate by 5%. <br> | ||
+ | Enhances PP efficiency as follows:<br> | ||
+ | PP recovery +10%, Active PP recovery +15%, PP consumption -5%.<br> | ||
+ | Effects will be lost when damage is taken (180s cooldown). | ||
+ | | (Currently Not Available) | ||
+ | |- | ||
+ | | {{icons|S-Grade Augment}} S1: Timeflow Vitality | ||
+ | |Restores 40% of your maximum HP every 40 seconds. | ||
+ | | Drops from the following quest(s) attached to weapons:<br>Bewitched Woods Exploration<br>Perpetual Darkness | ||
+ | |- | ||
+ | | {{icons|S-Grade Augment}} S1: Lucent Grace | ||
+ | |Increases natural PP recovery by 20%. | ||
+ | | Drops from the following quest(s) attached to weapons:<br>Crimson Fellwyrm Over the Castle<br>Black Fellwyrm Rises From Ruin | ||
+ | |- | ||
+ | | {{icons|S-Grade Augment}} S1: Radiant Strike | ||
+ | |Increases active PP recovery by 20%. | ||
+ | | Drops from the following quest(s) attached to weapons:<br>Bewitched Woods Exploration<br>Perpetual Darkness | ||
+ | |- | ||
+ | | {{icons|S-Grade Augment}} S1: Melee Amp | ||
+ | | Increases power by 1% for every 60 MEL Pwr affixed to this weapon. <br> | ||
+ | Increases power by an additional 2% if at least 200 MEL Pwr is<br> | ||
+ | affixed to this weapon. | ||
+ | | {{rarity|14}} Trailblazer Melee Weapons<br>(Currently Not Available) | ||
+ | |- | ||
+ | | {{icons|S-Grade Augment}} S1: Ranged Amp | ||
+ | | Increases power by 1% for every 60 RNG Pwr affixed to this weapon. <br> | ||
+ | Increases power by an additional 2% if at least 200 RNG Pwr is<br> | ||
+ | affixed to this weapon. | ||
+ | | {{rarity|14}} Trailblazer Ranged Weapons<br>(Currently Not Available) | ||
+ | |- | ||
+ | | {{icons|S-Grade Augment}} S1: Technique Amp | ||
+ | | Increases power by 1% for every 60 TEC Pwr affixed to this weapon. <br> | ||
+ | Increases power by an additional 2% if at least 200 TEC Pwr is<br> | ||
+ | affixed to this weapon. | ||
+ | | {{rarity|14}} Trailblazer Technique Weapons<br>(Currently Not Available) | ||
|- | |- | ||
| {{icons|S-Grade Augment}} S2: Goliathslayer's Resolve | | {{icons|S-Grade Augment}} S2: Goliathslayer's Resolve | ||
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| {{rarity|13}} Mars Series | | {{rarity|13}} Mars Series | ||
|- | |- | ||
− | | {{icons|S-Grade Augment}} S2: | + | | {{icons|S-Grade Augment}} S2: Medical Grace |
− | | | + | | Restores varying amounts of PP upon consuming a -mate item.<br> |
− | | {{rarity|13}} | + | Amount restored is based on which -mate item is consumed.<br> |
+ | Works with Automate. | ||
+ | | {{rarity|13}} Sweets-Type Weapons<br>(Currently Not Available) | ||
|- | |- | ||
| {{icons|S-Grade Augment}} S2: Perfect Descent | | {{icons|S-Grade Augment}} S2: Perfect Descent | ||
| Reduces PP consumption by 12% when chaining<br> different Photon Arts or Techniques with Perfect Attacks. | | Reduces PP consumption by 12% when chaining<br> different Photon Arts or Techniques with Perfect Attacks. | ||
| {{rarity|13}} {{icons|Double Saber}} [[Ruzel Hanzi]] <br>{{rarity|13}} {{icons|Rifle}} [[Acht Jeng]] <br> {{rarity|13}} {{icons|Wand}} [[Acht Cuore]] | | {{rarity|13}} {{icons|Double Saber}} [[Ruzel Hanzi]] <br>{{rarity|13}} {{icons|Rifle}} [[Acht Jeng]] <br> {{rarity|13}} {{icons|Wand}} [[Acht Cuore]] | ||
+ | |- | ||
+ | | {{icons|S-Grade Augment}} S2: Precision Will | ||
+ | | Increases critical damage by 3%. | ||
+ | | {{rarity|13}} {{icons|Jet Boots}} Vadis Greaves | ||
|- | |- | ||
| {{icons|S-Grade Augment}} S2: Partbreaker's Resolve | | {{icons|S-Grade Augment}} S2: Partbreaker's Resolve | ||
Line 412: | Line 476: | ||
| {{rarity|13}} Jutus Series | | {{rarity|13}} Jutus Series | ||
|- | |- | ||
+ | | {{icons|S-Grade Augment}} S2: Timeflow Vitality | ||
+ | |Restores 60% of your maximum HP every 40 seconds. | ||
+ | | Drops from the following quest(s) attached to weapons:<br>Crimson Fellwyrm Over the Castle<br>Black Fellwyrm Rises From Ruin | ||
+ | |- | ||
+ | | {{icons|S-Grade Augment}} S2: Lucent Grace | ||
+ | |Increases natural PP recovery by 17%. | ||
+ | | Drops from the following quest(s) attached to weapons:<br>Bewitched Woods Exploration | ||
+ | |- | ||
+ | | {{icons|S-Grade Augment}} S2: Radiant Strike | ||
+ | |Increases active PP recovery by 20%. | ||
+ | | {{icons|Katana}} {{rarity|13}} [[Val Varua]]<br> | ||
+ | {{icons|Soaring Blades}} {{rarity|13}} [[Val Slecht]]<br> | ||
+ | {{icons|Bow}} {{rarity|13}} [[Val Agria]]<br> | ||
+ | {{icons|Jet Boots}} {{rarity|13}} [[Val Exocet]] | ||
+ | |- | ||
| {{icons|S-Grade Augment}} S3: Guardian Gear | | {{icons|S-Grade Augment}} S3: Guardian Gear | ||
| Reduces damage taken by 7%. | | Reduces damage taken by 7%. | ||
| {{rarity|13}} Calamity Series<br>{{rarity|13}} Tridia Series | | {{rarity|13}} Calamity Series<br>{{rarity|13}} Tridia Series | ||
+ | |- | ||
+ | | {{icons|S-Grade Augment}} S3: Timeflow Vitality | ||
+ | |Restores 40% of your maximum HP every 40 seconds. | ||
+ | | {{icons|Sword}} {{rarity|13}} [[Val Farder]]<br> | ||
+ | {{icons|Wired Lance}} {{rarity|13}} [[Val Weiss]]<br> | ||
+ | {{icons|Partisan}} {{rarity|13}} [[Val Vict]] | ||
+ | |- | ||
+ | | {{icons|S-Grade Augment}} S3: Lucent Grace | ||
+ | |Increases natural PP recovery by 17%. | ||
+ | | {{icons|Rod}} {{rarity|13}} [[Val Zemus]]<br> | ||
+ | {{icons|Talis}} {{rarity|13}} [[Val Retra]]<br> | ||
+ | {{icons|Wand}} {{rarity|13}} [[Val Eyth]] | ||
+ | |- | ||
+ | | {{icons|S-Grade Augment}} S3: Radiant Strike | ||
+ | |Increases active PP recovery by 20%. | ||
+ | | Drops from the following quest(s) attached to weapons:<br>Crimson Fellwyrm Over the Castle<br>Black Fellwyrm Rises From Ruin | ||
+ | |- | ||
+ | | {{icons|S-Grade Augment}} S3: Cursed Radiance | ||
+ | | Recovers 15% of your max PP when you take damage. | ||
+ | | Drops from the following quest(s) attached to weapons:<br>The Underground Nightmare<br>The Desert Nightmare<br> | ||
+ | Drops from the following quest(s) as an affix item:<br>SP Breakthrough Training: Episode 5 | ||
|- | |- | ||
|}</div> | |}</div> |
Revision as of 08:42, 22 September 2020
Reason: Moved to Template:Affixing_NavBar, no pages link here anymore
General Information
Augment Factors are a special Affixing mechanic for Weapons. By enhancing a Weapon to its maximum Overgrind Limit (+35), the weapon's Augment Factor is unlocked. By then affixing the Weapon or using the Weapon as a component in Affixing, the Augment Factor can be Affixed to itself/a target weapon with a 100% base rate, even if the Augment isn't normally transferable.
Mechanics and Behavior
- Augment Factors are unlocked by grinding a Weapon to +35; different Weapons or Weapon series have different Augment Factors.
- The Augment Factor Weapon must have the same or higher number of Augments as the base in order for it to be used as a component.
- Augment Factors are still affected by the Extra Slot penalty.
- The Augment Factor can be affixed as many times as desired as long as the Weapon is intact.
- When applying an Augment Factor, the Augment Factor's Augment does not interact with pre-existing Abilities. For example, a weapon affixed with Precision III would not be able to synthesize Precision IV with a Precision III Augment Factor unless the Augment Factor is affixed first.
- Augment Factors function as normal Augments once affixed and follow their normal rules.
- An Augment Factor can't be affixed if another Augment Factor in the process shares the same Augment slot as it.
List of Augment Factors
Stat Boost
Stat Boosts (Special)
Resists
Name | Effects | Weapon Sources |
---|---|---|
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MEL Resistance +5 | ![]() ![]() ![]() |
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RNG Resistance +5 | ![]() ![]() ![]() |
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TEC Resistance +5 | ![]() ![]() ![]() |
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All Resistance +3 | ![]() |
Status
Souls
Name | Effects | Weapon Sources |
---|---|---|
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MEL Pwr +35 PP +3 |
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RNG Pwr +35 PP +3 |
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TEC Pwr +35 PP +3 |
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All +35 HP +35 PP +5 |
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TEC Pwr +35 DEX +5 HP+20 PP +1 |
![]() ![]() ![]() ![]() |
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RNG Pwr +35 DEX +5 PP +3 |
![]() ![]() |
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MEL Pwr +35 DEX +5 HP +20 |
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S-Grade Augment
Name | Effects | Weapon Sources |
---|---|---|
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Provides bonuses based on the number of party members. 2 Members: PP consumption -8% |
Drops from the following quest(s) as an affix item: SP Breakthrough Training: Episode 5 |
![]() |
Reduces damage taken by 7%. | Drops from the following quest(s) attached to weapons: Bewitched Woods Exploration |
![]() |
Increase damage based on the Photon Gauge. Maxes out at 3%. |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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Increase damage against breakable parts by 4%. | Drops from the following quest(s) attached to weapons: The Underground Nightmare The Desert Nightmare Drops from the following quest(s) as an affix item: |
![]() |
Increases power by 4% and critical hit rate by 5%. Enhances PP efficiency as follows: |
(Currently Not Available) |
![]() |
Restores 40% of your maximum HP every 40 seconds. | Drops from the following quest(s) attached to weapons: Bewitched Woods Exploration Perpetual Darkness |
![]() |
Increases natural PP recovery by 20%. | Drops from the following quest(s) attached to weapons: Crimson Fellwyrm Over the Castle Black Fellwyrm Rises From Ruin |
![]() |
Increases active PP recovery by 20%. | Drops from the following quest(s) attached to weapons: Bewitched Woods Exploration Perpetual Darkness |
![]() |
Increases power by 1% for every 60 MEL Pwr affixed to this weapon. Increases power by an additional 2% if at least 200 MEL Pwr is |
![]() (Currently Not Available) |
![]() |
Increases power by 1% for every 60 RNG Pwr affixed to this weapon. Increases power by an additional 2% if at least 200 RNG Pwr is |
![]() (Currently Not Available) |
![]() |
Increases power by 1% for every 60 TEC Pwr affixed to this weapon. Increases power by an additional 2% if at least 200 TEC Pwr is |
![]() (Currently Not Available) |
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Increase damage dealt to bosses by 3%. | ![]() |
![]() |
Restores varying amounts of PP upon consuming a -mate item. Amount restored is based on which -mate item is consumed. |
![]() (Currently Not Available) |
![]() |
Reduces PP consumption by 12% when chaining different Photon Arts or Techniques with Perfect Attacks. |
![]() ![]() ![]() ![]() ![]() ![]() |
![]() |
Increases critical damage by 3%. | ![]() ![]() |
![]() |
Increase damage against breakable parts by 3%. | ![]() |
![]() |
Restores 60% of your maximum HP every 40 seconds. | Drops from the following quest(s) attached to weapons: Crimson Fellwyrm Over the Castle Black Fellwyrm Rises From Ruin |
![]() |
Increases natural PP recovery by 17%. | Drops from the following quest(s) attached to weapons: Bewitched Woods Exploration |
![]() |
Increases active PP recovery by 20%. | ![]() ![]() |
![]() |
Reduces damage taken by 7%. | ![]() ![]() |
![]() |
Restores 40% of your maximum HP every 40 seconds. | ![]() ![]() |
![]() |
Increases natural PP recovery by 17%. | ![]() ![]() |
![]() |
Increases active PP recovery by 20%. | Drops from the following quest(s) attached to weapons: Crimson Fellwyrm Over the Castle Black Fellwyrm Rises From Ruin |
![]() |
Recovers 15% of your max PP when you take damage. | Drops from the following quest(s) attached to weapons: The Underground Nightmare The Desert Nightmare Drops from the following quest(s) as an affix item: |
Other
Name | Effects | Weapon Sources |
---|---|---|
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Significantly increases Soul success rate during affixing. All +10 |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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Experience Gained +10% | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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HP +10 PP +1 |
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Increase damage by 2% when hitting enemy Elemental Weakness. |
![]() ![]() |
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Increases damage by 5% against enemies with Status Effects. |
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Increases normal attack PP recovery by 5% |
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Reason: Moved to Template:Affixing_NavBar, no pages link here anymore