Difference between revisions of "Template:NGS PotLevel"
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(Adding Origin Unit (Exelio) to distinguish from Origin Unit on Xover weapons) |
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(12 intermediate revisions by 3 users not shown) | |||
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| Impervious Unit= | | Impervious Unit= | ||
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = Potency +19%; Prevents you from being launched or knocked back by enemy attacks and creates a barrier that provides + | + | |1 = Potency +19%; Prevents you from being launched or knocked back by enemy attacks and creates a barrier that provides +60% Damage Resistance when at Max HP. |
− | |2 = Potency +21%; Prevents you from being launched or knocked back by enemy attacks and creates a barrier that provides + | + | |2 = Potency +21%; Prevents you from being launched or knocked back by enemy attacks and creates a barrier that provides +60% Damage Resistance when at Max HP. |
− | |3 = Potency +24%; Prevents you from being launched or knocked back by enemy attacks and creates a barrier that provides + | + | |3 = Potency +24%; Prevents you from being launched or knocked back by enemy attacks and creates a barrier that provides +60% Damage Resistance when at Max HP. |
− | |4 = Potency +25%; Prevents you from being launched or knocked back by enemy attacks and creates a barrier that provides + | + | |4 = Potency +25%; Prevents you from being launched or knocked back by enemy attacks and creates a barrier that provides +60% Damage Resistance when at Max HP. |
− | |5 = Potency +26%; Prevents you from being launched or knocked back by enemy attacks and creates a barrier that provides + | + | |5 = Potency +26%; Prevents you from being launched or knocked back by enemy attacks and creates a barrier that provides +60% Damage Resistance when at 90% or higher HP. |
− | |6 = Potency +48%; Prevents you from being launched or knocked back by enemy attacks and creates a barrier that provides + | + | |6 = Potency +48%; Prevents you from being launched or knocked back by enemy attacks and creates a barrier that provides +60% Damage Resistance when at 90% or higher HP. |
}} | }} | ||
| Coruscating Unit= | | Coruscating Unit= | ||
Line 506: | Line 506: | ||
| Everbright Unit= | | Everbright Unit= | ||
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = Potency - | + | |1 = Potency -28%; Critical Hit Rate +100% |
− | |2 = Potency - | + | |2 = Potency -25%; Critical Hit Rate +100% |
− | |3 = Potency - | + | |3 = Potency -23%; Critical Hit Rate +100% |
− | |4 = Potency - | + | |4 = Potency -22%; Critical Hit Rate +100% |
− | |5 = Potency - | + | |5 = Potency -21%; Critical Hit Rate +100% |
− | |6 = Potency - | + | |6 = Potency -17%; Critical Hit Rate +100% |
}} | }} | ||
| Faithful Unit= | | Faithful Unit= | ||
Line 524: | Line 524: | ||
| Imbued Unit: Deux= | | Imbued Unit: Deux= | ||
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = | + | |1 = Potency +22%; PP Consumption -15%; PP Recovery +30% when attacking. |
− | |2 = | + | |2 = Potency +24%; PP Consumption -15%; PP Recovery +30% when attacking. |
− | |3 = | + | |3 = Potency +26%; PP Consumption -15%; PP Recovery +30% when attacking. |
− | |4 = | + | |4 = Potency +28%; PP Consumption -15%; PP Recovery +30% when attacking. |
− | |5 = | + | |5 = Potency +29%; PP Consumption -15%; PP Recovery +30% when attacking. |
− | |6 = | + | |6 = Potency +34%; PP Consumption -15%; PP Recovery +30% when attacking. |
}} | }} | ||
| Explosive Unit: Deux= | | Explosive Unit: Deux= | ||
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = | + | |1 = Potency +15%; Causes area damage when you hit an enemy. 10 sec cooldown. |
− | |2 = | + | |2 = Potency +17%; Causes area damage when you hit an enemy. 10 sec cooldown. |
− | |3 = | + | |3 = Potency +19%; Causes area damage when you hit an enemy. 10 sec cooldown. |
− | |4 = | + | |4 = Potency +21%; Causes area damage when you hit an enemy. 10 sec cooldown. |
− | |5 = | + | |5 = Potency +22%; Causes area damage when you hit an enemy. 10 sec cooldown. |
− | |6 = | + | |6 = Potency +27%; Causes area damage when you hit an enemy. 10 sec cooldown. |
}} | }} | ||
| Vigorous Unit: Deux= | | Vigorous Unit: Deux= | ||
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = | + | |1 = Potency +22%; Damage Resistance +20%; Restasigne HP Recovery +25%. 10 second delay to equipment effects. |
− | |2 = | + | |2 = Potency +24%; Damage Resistance +20%; Restasigne HP Recovery +25%. 10 second delay to equipment effects. |
− | |3 = | + | |3 = Potency +26%; Damage Resistance +20%; Restasigne HP Recovery +25%. 10 second delay to equipment effects. |
− | |4 = | + | |4 = Potency +28%; Damage Resistance +20%; Restasigne HP Recovery +25%. 10 second delay to equipment effects. |
− | |5 = | + | |5 = Potency +29%; Damage Resistance +20%; Restasigne HP Recovery +25%. 10 second delay to equipment effects. |
− | |6 = | + | |6 = Potency +34%; Damage Resistance +20%; Restasigne HP Recovery +25%. 10 second delay to equipment effects. |
}} | }} | ||
| Harmonious Unit: Deux= | | Harmonious Unit: Deux= | ||
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = Potency + | + | |1 = Potency +6%; Critical Hit Rate +15%; Critical Hit Rate +15% when HP 50% or higher. |
− | |2 = Potency + | + | |2 = Potency +8%; Critical Hit Rate +15%; Critical Hit Rate +15% when HP 50% or higher. |
− | |3 = Potency + | + | |3 = Potency +10%; Critical Hit Rate +15%; Critical Hit Rate +15% when HP 50% or higher. |
− | |4 = Potency + | + | |4 = Potency +12%; Critical Hit Rate +15%; Critical Hit Rate +15% when HP 50% or higher. |
− | |5 = Potency + | + | |5 = Potency +13%; Critical Hit Rate +15%; Critical Hit Rate +15% when HP 50% or higher. |
− | |6 = Potency + | + | |6 = Potency +16%; Critical Hit Rate +15%; Critical Hit Rate +15% when HP 50% or higher. |
+ | }} | ||
+ | | Season Change Unit= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Potency +17%; Damage Resistance +10%; PP Consumption -10%; Photon Blast Gauge Charge when attacking +10%. | ||
+ | |2 = Potency +19%; Damage Resistance +10%; PP Consumption -10%; Photon Blast Gauge Charge when attacking +10%. | ||
+ | |3 = Potency +21%; Damage Resistance +10%; PP Consumption -10%; Photon Blast Gauge Charge when attacking +10%. | ||
+ | |4 = Potency +23%; Damage Resistance +10%; PP Consumption -10%; Photon Blast Gauge Charge when attacking +10%. | ||
+ | |5 = Potency +24%; Damage Resistance +10%; PP Consumption -10%; Photon Blast Gauge Charge when attacking +10%. | ||
+ | |6 = Potency +29%; Damage Resistance +10%; PP Consumption -10%; Photon Blast Gauge Charge when attacking +10%. | ||
+ | }} | ||
+ | | Conduction Form= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Potency +21%; PA and Technique Potency +5%; PP Consumption +10% | ||
+ | |2 = Potency +24%; PA and Technique Potency +5%; PP Consumption +10% | ||
+ | |3 = Potency +27%; PA and Technique Potency +5%; PP Consumption +10% | ||
+ | |4 = Potency +30%; PA and Technique Potency +5%; PP Consumption +10% | ||
+ | |5 = Potency +31%; PA and Technique Potency +5%; PP Consumption +10% | ||
+ | |6 = Potency +36%; PA and Technique Potency +5%; PP Consumption +10% | ||
+ | }} | ||
+ | | Foundation Unit= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Potency +25%; Damage Resistance +25% when HP at 95% or greater; Up to 50% HP recovery after Photon Blast activation. Starts 10 sec after equipped | ||
+ | |2 = Potency +28%; Damage Resistance +25% when HP at 95% or greater; Up to 50% HP recovery after Photon Blast activation. Starts 10 sec after equipped | ||
+ | |3 = Potency +31%; Damage Resistance +25% when HP at 95% or greater; Up to 50% HP recovery after Photon Blast activation. Starts 10 sec after equipped | ||
+ | |4 = Potency +34%; Damage Resistance +25% when HP at 95% or greater; Up to 50% HP recovery after Photon Blast activation. Starts 10 sec after equipped | ||
+ | |5 = Potency +35%; Damage Resistance +25% when HP at 95% or greater; Up to 50% HP recovery after Photon Blast activation. Starts 10 sec after equipped | ||
+ | |6 = Potency +41%; Damage Resistance +25% when HP at 95% or greater; Up to 50% HP recovery after Photon Blast activation. Starts 10 sec after equipped | ||
+ | }} | ||
+ | | Core Unit= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Potency +25%; PP Consumption -10% when HP at 95% or greater; Up to 50% HP recovery after Photon Blast activation. Starts 10 sec after equipped | ||
+ | |2 = Potency +28%; PP Consumption -10% when HP at 95% or greater; Up to 50% HP recovery after Photon Blast activation. Starts 10 sec after equipped | ||
+ | |3 = Potency +31%; PP Consumption -10% when HP at 95% or greater; Up to 50% HP recovery after Photon Blast activation. Starts 10 sec after equipped | ||
+ | |4 = Potency +34%; PP Consumption -10% when HP at 95% or greater; Up to 50% HP recovery after Photon Blast activation. Starts 10 sec after equipped | ||
+ | |5 = Potency +35%; PP Consumption -10% when HP at 95% or greater; Up to 50% HP recovery after Photon Blast activation. Starts 10 sec after equipped | ||
+ | |6 = Potency +41%; PP Consumption -10% when HP at 95% or greater; Up to 50% HP recovery after Photon Blast activation. Starts 10 sec after equipped | ||
+ | }} | ||
+ | | Origin Unit= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Potency +25%; Natural PP Recovery Speed +15% when HP at 95% or greater; Up to 50% HP recovery after Photon Blast activation. Starts 10 sec after equipped | ||
+ | |2 = Potency +28%; Natural PP Recovery Speed +15% when HP at 95% or greater; Up to 50% HP recovery after Photon Blast activation. Starts 10 sec after equipped | ||
+ | |3 = Potency +31%; Natural PP Recovery Speed +15% when HP at 95% or greater; Up to 50% HP recovery after Photon Blast activation. Starts 10 sec after equipped | ||
+ | |4 = Potency +34%; Natural PP Recovery Speed +15% when HP at 95% or greater; Up to 50% HP recovery after Photon Blast activation. Starts 10 sec after equipped | ||
+ | |5 = Potency +35%; Natural PP Recovery Speed +15% when HP at 95% or greater; Up to 50% HP recovery after Photon Blast activation. Starts 10 sec after equipped | ||
+ | |6 = Potency +41%; Natural PP Recovery Speed +15% when HP at 95% or greater; Up to 50% HP recovery after Photon Blast activation. Starts 10 sec after equipped | ||
+ | }} | ||
+ | | Eruption Unit= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Potency +27%; +1% damage to an enemy for 90 seconds after hitting it with a Photon Blast. Up to 3% with multiple stacked effects. | ||
+ | |2 = Potency +30%; +1% damage to an enemy for 90 seconds after hitting it with a Photon Blast. Up to 3% with multiple stacked effects. | ||
+ | |3 = Potency +33%; +1% damage to an enemy for 90 seconds after hitting it with a Photon Blast. Up to 3% with multiple stacked effects. | ||
+ | |4 = Potency +36%; +1% damage to an enemy for 90 seconds after hitting it with a Photon Blast. Up to 3% with multiple stacked effects. | ||
+ | |5 = Potency +37%; +1% damage to an enemy for 90 seconds after hitting it with a Photon Blast. Up to 3% with multiple stacked effects. | ||
+ | |6 = Potency +43%; +1% damage to an enemy for 90 seconds after hitting it with a Photon Blast. Up to 3% with multiple stacked effects. | ||
+ | }} | ||
+ | | Battleflag Unit= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Potency +23%; Critical Hit Rate +5%; PP Consumption -10%; Photon Blast Gauge Charge when attacking +5% | ||
+ | |2 = Potency +26%; Critical Hit Rate +5%; PP Consumption -10%; Photon Blast Gauge Charge when attacking +5% | ||
+ | |3 = Potency +29%; Critical Hit Rate +5%; PP Consumption -10%; Photon Blast Gauge Charge when attacking +5% | ||
+ | |4 = Potency +32%; Critical Hit Rate +5%; PP Consumption -10%; Photon Blast Gauge Charge when attacking +5% | ||
+ | |5 = Potency +33%; Critical Hit Rate +5%; PP Consumption -10%; Photon Blast Gauge Charge when attacking +5% | ||
+ | |6 = Potency +38%; Critical Hit Rate +5%; PP Consumption -10%; Photon Blast Gauge Charge when attacking +5% | ||
+ | }} | ||
+ | | Season Revolution Unit= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Potency +26%; Damage Resistance +10%; PP Consumption -10%; Photon Blast Gauge Charge when attacking +10%. | ||
+ | |2 = Potency +??%; Damage Resistance +10%; PP Consumption -10%; Photon Blast Gauge Charge when attacking +10%. | ||
+ | |3 = Potency +??%; Damage Resistance +10%; PP Consumption -10%; Photon Blast Gauge Charge when attacking +10%. | ||
+ | |4 = Potency +??%; Damage Resistance +10%; PP Consumption -10%; Photon Blast Gauge Charge when attacking +10%. | ||
+ | |5 = Potency +??%; Damage Resistance +10%; PP Consumption -10%; Photon Blast Gauge Charge when attacking +10%. | ||
+ | |6 = Potency +38%; Damage Resistance +10%; PP Consumption -10%; Photon Blast Gauge Charge when attacking +10%. | ||
+ | }} | ||
+ | | Origin Unit (Exelio) = | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Potency +25%; Photon Blast Gauge Charge when attacking +10% | ||
+ | |2 = Potency +28%; Photon Blast Gauge Charge when attacking +10% | ||
+ | |3 = Potency +31%; Photon Blast Gauge Charge when attacking +10% | ||
+ | |4 = Potency +34%; Photon Blast Gauge Charge when attacking +10% | ||
+ | |5 = Potency +35%; Photon Blast Gauge Charge when attacking +10% | ||
+ | |6 = Potency +41%; Photon Blast Gauge Charge when attacking +10% | ||
}} | }} | ||
| | | |
Latest revision as of 12:36, 28 August 2024