Difference between revisions of "Ceres Fouls"

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(Created page with "{{Weapon |Rarity=13 |StatsRequirement=720 |StatsType=MEL Pwr |WeaponType=Swords |Classes=Hunter; Hero |Potential=Enduring History |AugmentFactors=Doom Break I |SGradeAugment=S...")
 
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|MEL=1289
 
|MEL=1289
 
|MEL35=1740
 
|MEL35=1740
|WeaponAdditionalInfo=This weapon's Potential has the following effects:
+
|WeaponDropInfo=* [[Risk Exploration: Forest]]
* Gain a damage bonus that increases every three hits (0% / 1.5% / 3% / 4.5% / 6% / 7.5%).
+
* [[Disturbing Whistle of Chaos]]
** When the damage bonus is maxed, a barrier forms that grants Super Armor. This barrier persists until 8 seconds pass after the last hit that connects with an enemy.
+
|WeaponAdditionalInfo=* This weapon's JP counterpart is Ceres Fouls / セレファウルス.
 +
* This weapon's Potential has the following effects:
 +
** Gain a damage bonus that increases every three hits (1% / 2% / 3% / 4% / 5%).
 +
*** The damage bonus stacks multiplicatively on top of the original damage boost.
 +
*** When the damage bonus is maxed, a barrier forms that grants Super Armor. This barrier persists until 8 seconds pass after the last hit that connects with an enemy.
 
}}
 
}}
 +
{| class="wikitable mw-collapsible table-bordered table-responsive-md"
 +
| {{rarity|13}} Ceres Series
 +
|-
 +
| {{icons|Sword}} [[Ceres Fouls]]<br>
 +
{{icons|Wired Lances}} [[Ceres Aggrator]]<br>
 +
{{icons|Partisan}} [[Ceres Kronis]]<br>
 +
{{icons|Daggers}} [[Ceres Austelph]]<br>
 +
{{icons|Double Saber}} [[Ceres Aphaceros]]<br>
 +
{{icons|Knuckles}} [[Ceres Fasonte]]<br>
 +
{{icons|Katana}} [[Ceres Dasauro]]<br>
 +
{{icons|Soaring Blades}} [[Ceres Spiradon]]<br>
 +
{{icons|Gunblade}} [[Ceres Lavere]]<br>
 +
{{icons|Rifle}} [[Ceres Ivatos]]<br>
 +
{{icons|Launcher}} [[Ceres Fadrophs]]<br>
 +
{{icons|Twin Machineguns}} [[Ceres Zeostiga]]<br>
 +
{{icons|Bow}} [[Ceres Genonix]]<br>
 +
{{icons|Rod}} [[Ceres Phonops]]<br>
 +
{{icons|Talis}} [[Ceres Dictheus]]<br>
 +
{{icons|Wand}} [[Ceres Ignatos]]<br>
 +
{{icons|Jet Boots}} [[Ceres Necrus]]<br>
 +
{{icons|Harmonizer}} [[Ceres Sycophus]]
 +
|}
 +
{| class="wikitable mw-collapsible table-bordered table-responsive-md"
 +
| Related Camos
 +
|-
 +
|{{icons|NGS Weapon Camo}}[[* Ceredino Almati]]

Latest revision as of 01:37, 28 July 2023


Sword Swords Wired Lance Wired Lances Partisan Partisans Daggers Twin Daggers Double Saber Double Sabers Knuckles Knuckles Katana Katanas Soaring Blades Soaring Blades Gunblade Gunblades
Rifle Assault Rifles Launcher Launchers Twin Machineguns Twin Machine Guns Bow Bows
Rod Rods Talis Talises Wand Wands Jet Boots Jet Boots Harmonizer Harmonizers
Ceres Fouls
UIItemCeresFouls.png
Rarity: UIStarBlueIcon.pngUIStarBlueIcon.pngUIStarBlueIcon.pngUIStarGreenIcon.pngUIStarGreenIcon.pngUIStarGreenIcon.pngUIStarRedIcon.pngUIStarRedIcon.pngUIStarRedIcon.pngUIStarGoldIcon.pngUIStarGoldIcon.pngUIStarGoldIcon.pngUIStarRainbowIcon.png
Req: 720 MEL
Type: Sword
Classes: Hunter Hero
Statistics
Stats
+0
+35
Operation
Cost
MEL Pwr
1289
1740
Grind
RNG Pwr
Element
TEC Pwr
Affix
Augment Factor
Augment Factor Doom Break I
Supported S-Grade Augment Slots
S Grade Augment 1
Potential
Enduring History
Lv. 1
Increase damage by 4%. Increase damage (5% MAX) based on the number of hits. Generate a barrier when damage bonus is maxed. Barrier disappears if no targets are attacked in a certain period of time.
Lv. 2
Increase damage by 6%. Increase damage (5% MAX) based on the number of hits. Generate a barrier when damage bonus is maxed. Barrier disappears if no targets are attacked in a certain period of time.
Lv. 3
Increase damage by 8%. Increase damage (5% MAX) based on the number of hits. Generate a barrier when damage bonus is maxed. Barrier disappears if no targets are attacked in a certain period of time.

Drop Info

Additional Info

* This weapon's JP counterpart is Ceres Fouls / セレファウルス.

  • This weapon's Potential has the following effects:
    • Gain a damage bonus that increases every three hits (1% / 2% / 3% / 4% / 5%).
      • The damage bonus stacks multiplicatively on top of the original damage boost.
      • When the damage bonus is maxed, a barrier forms that grants Super Armor. This barrier persists until 8 seconds pass after the last hit that connects with an enemy.


13 Ceres Series
Sword Ceres Fouls

Wired Lance Ceres Aggrator
Partisan Ceres Kronis
Daggers Ceres Austelph
Double Saber Ceres Aphaceros
Knuckles Ceres Fasonte
Katana Ceres Dasauro
Soaring Blades Ceres Spiradon
Gunblade Ceres Lavere
Rifle Ceres Ivatos
Launcher Ceres Fadrophs
Twin Machineguns Ceres Zeostiga
Bow Ceres Genonix
Rod Ceres Phonops
Talis Ceres Dictheus
Wand Ceres Ignatos
Jet Boots Ceres Necrus
Harmonizer Ceres Sycophus

Related Camos
NGS Weapon Camo Icon* Ceredino Almati