Difference between revisions of "User:Kemonoko/SGAs (Units)"
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| {{icons|SGA 6}} S6: Dodging Whistle | | {{icons|SGA 6}} S6: Dodging Whistle | ||
| Evading will cause your pet to return back to you. | | Evading will cause your pet to return back to you. | ||
− | | | + | | Disturbing Whistle of Chaos |
− | | | + | | Prize Medal Exchange Shop |
| Add S6: Dodging Whistle | | Add S6: Dodging Whistle | ||
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| {{icons|SGA 6}} S6: Guardian Shield | | {{icons|SGA 6}} S6: Guardian Shield | ||
| Reduces damage taken by 7%. | | Reduces damage taken by 7%. | ||
− | |||
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+ | | Prize Medal Exchange Shop | ||
| Add S6: Guardian Shield | | Add S6: Guardian Shield | ||
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| {{icons|SGA 6}} S6: Shield of Carnage | | {{icons|SGA 6}} S6: Shield of Carnage | ||
| {{#simple-tooltip: Reduces damage taken by 40% for 3 seconds when your HP is 50% or lower.|This can be used with Phantom's damage reduction class skill.<br> If both are activated at the same time, damage taken is reduced by 88%.<br>No effect on pets.}} <br>30 second cooldown. | | {{#simple-tooltip: Reduces damage taken by 40% for 3 seconds when your HP is 50% or lower.|This can be used with Phantom's damage reduction class skill.<br> If both are activated at the same time, damage taken is reduced by 88%.<br>No effect on pets.}} <br>30 second cooldown. | ||
− | | | + | | Disturbing Whistle of Chaos |
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| {{icons|SGA 6}} S6: Shield of the Sentinel | | {{icons|SGA 6}} S6: Shield of the Sentinel | ||
| Gain a 10% chance to reduce damage taken by 70%. | | Gain a 10% chance to reduce damage taken by 70%. | ||
+ | | Disturbing Whistle of Chaos | ||
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| {{icons|SGA 6}} S6: Skillful Adept | | {{icons|SGA 6}} S6: Skillful Adept | ||
| Increases critical hit rate by 15%. | | Increases critical hit rate by 15%. | ||
+ | | Disturbing Whistle of Chaos | ||
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# Normal Jump | # Normal Jump | ||
}} | }} | ||
− | | | + | | Disturbing Whistle of Chaos |
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| {{icons|SGA 6}} S6: Soul Protection | | {{icons|SGA 6}} S6: Soul Protection | ||
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Since you only have super armor and no knockback immunity, it is important to remove the shock status effect ASAP in order to avoid being interrupted. | Since you only have super armor and no knockback immunity, it is important to remove the shock status effect ASAP in order to avoid being interrupted. | ||
}} | }} | ||
+ | | | ||
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− | | | + | | Limited AC Recycle |
|}</div> | |}</div> | ||
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| {{icons|SGA 7}} S7: Empathic Communion | | {{icons|SGA 7}} S7: Empathic Communion | ||
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| {{icons|SGA 7}} S7: Fortified Attack | | {{icons|SGA 7}} S7: Fortified Attack | ||
| MEL Pwr +25, RNG Pwr +25, TEC Pwr +25 | | MEL Pwr +25, RNG Pwr +25, TEC Pwr +25 | ||
+ | | Disturbing Whistle of Chaos | ||
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| {{icons|SGA 7}} S7: Fortified Attack 2 | | {{icons|SGA 7}} S7: Fortified Attack 2 | ||
| MEL Pwr +45, RNG Pwr +45, TEC Pwr +45 | | MEL Pwr +45, RNG Pwr +45, TEC Pwr +45 | ||
+ | | Disturbing Whistle of Chaos | ||
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| {{icons|SGA 7}} S7: Fortified Life Vessel | | {{icons|SGA 7}} S7: Fortified Life Vessel | ||
| HP +40 | | HP +40 | ||
+ | | | ||
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| {{icons|SGA 7}} S7: Fortified Melee | | {{icons|SGA 7}} S7: Fortified Melee | ||
| MEL Pwr +30 | | MEL Pwr +30 | ||
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| {{icons|SGA 7}} S7: Fortified Melee 2 | | {{icons|SGA 7}} S7: Fortified Melee 2 | ||
| MEL Pwr +50 | | MEL Pwr +50 | ||
+ | | Disturbing Whistle of Chaos | ||
+ | | | ||
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− | |||
|- | |- | ||
| {{icons|SGA 7}} S7: Fortified Photon Vessel | | {{icons|SGA 7}} S7: Fortified Photon Vessel | ||
| PP +4 | | PP +4 | ||
+ | | | ||
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| {{icons|SGA 7}} S7: Fortified Ranged | | {{icons|SGA 7}} S7: Fortified Ranged | ||
| RNG Pwr +30 | | RNG Pwr +30 | ||
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| {{icons|SGA 7}} S7: Fortified Ranged 2 | | {{icons|SGA 7}} S7: Fortified Ranged 2 | ||
| RNG Pwr +50 | | RNG Pwr +50 | ||
+ | | Disturbing Whistle of Chaos | ||
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| {{icons|SGA 7}} S7: Fortified Technique | | {{icons|SGA 7}} S7: Fortified Technique | ||
| TEC Pwr +30 | | TEC Pwr +30 | ||
+ | | | ||
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| {{icons|SGA 7}} S7: Fortified Technique 2 | | {{icons|SGA 7}} S7: Fortified Technique 2 | ||
| TEC Pwr +50 | | TEC Pwr +50 | ||
− | | | + | | Disturbing Whistle of Chaos |
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| {{icons|SGA 7}} S7: Medicinal Potentiation | | {{icons|SGA 7}} S7: Medicinal Potentiation | ||
| Boosts the effect of recovery items by 30%. | | Boosts the effect of recovery items by 30%. | ||
+ | | | ||
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| {{icons|SGA 7}} S7: Still Grace | | {{icons|SGA 7}} S7: Still Grace | ||
| Recover 4 PP per second after standing still for longer than 1 second. | | Recover 4 PP per second after standing still for longer than 1 second. | ||
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| Christmas on Ice 2020 (UH) | | Christmas on Ice 2020 (UH) | ||
+ | | Add S7: Supreme Perfection | ||
|}</div> | |}</div> | ||
Latest revision as of 20:30, 14 December 2020
Affix Augments | List of Augments | Augment Factors | Augment Factors (Units) | S-Grade Augments | S-Grade Augments (Units) |
S-Grade Augments (Also known as Super Special Ability (SSA) in EN-JP fan translations or Special Option (SOP) in JP) are a type of Augment that can be affixed to certain equipment provided that it supports the feature. By affixing S-Grade Augments, one can customize their equipment with powerful Potential-like attributes and bonuses.
Only or higher Units can hold SGAs, and each unit type can only hold 1 SGA relevant to their slot:
- S6 for Back
- S7 for Arms
- S8 for Legs
List of S-Grade Augments for Units
S6
S-Grade Augment | Effects | Unit Drops | Capsule Drop Location | Capsule Name |
---|---|---|---|---|
S6: Dodging Whistle | Evading will cause your pet to return back to you. | Disturbing Whistle of Chaos | Prize Medal Exchange Shop | Add S6: Dodging Whistle |
S6: Evernight Star | Reduce Etoile Boost's decay per second by 50%. | Elder of the U. Abyss (UH) Prize Medal Exchange Shop |
Add S6: Evernight Star | |
S6: Fortified Life Vessel | HP +40 | Disturbing Whistle of Chaos | ||
S6: Fortified Melee | MEL Pwr +30 | Disturbing Whistle of Chaos | ||
S6: Fortified Photon V | PP +4 | Disturbing Whistle of Chaos | ||
S6: Fortified Ranged | RNG Pwr +30 | Disturbing Whistle of Chaos | ||
S6: Fortified Technique | TEC Pwr +30 | Disturbing Whistle of Chaos | ||
S6: Guardian Shield | Reduces damage taken by 7%. | Prize Medal Exchange Shop | Add S6: Guardian Shield | |
S6: Heroic Howl | Increases the bonus damage accumulation rate of Hero's "Heroic Boost" by roughly 40%. Does not work if using a weapon with the "Heroic Anthem" potential. |
Prize Medal Exchange Shop | Add S6: Heroic Howl | |
S6: Miraculous Encore | Reduces aggro generation while Showtime is active. If the user is attacked while Showtime is active, reduce the damage taken and retain One More Time once per Showtime. | Prize Medal Exchange Shop | Add S6: Miraculous Encore | |
S6: Overflowing Life V | Increases maximum HP by 50% while Overload is active. | Prize Medal Exchange Shop | Add S6: Overflowing Life V | |
S6: Shield of Carnage | Reduces damage taken by 40% for 3 seconds when your HP is 50% or lower. 30 second cooldown. |
Disturbing Whistle of Chaos | ||
S6: Shield of the Sentinel | Gain a 10% chance to reduce damage taken by 70%. | Disturbing Whistle of Chaos | ||
S6: Skillful Adept | Increases critical hit rate by 15%. | Disturbing Whistle of Chaos | ||
S6: Soaring Heavendance | Bouncer Weapon Gear fills while airborne. Does not work if using a weapon with the "Sacred Bird Guidance" potential. |
Prize Medal Exchange Shop | Add S6: Soaring Heavendance | |
S6: Soaring Wings | Increases jump height. | Disturbing Whistle of Chaos | ||
S6: Soul Protection | Hunter Weapon Gear and Katana Gear fills while Guarding. Does not work if using a weapon with the "Galeblade" potential. |
Prize Medal Exchange Shop | Add S6: Soul Protection | |
S6: Tenacious Healscourge | Gain super armor for 60 seconds after becoming afflicted with a status effect. | Limited AC Recycle |
S7
S-Grade Augment | Effects | Unit Drops | Capsule Drop Location | Capsule Name |
---|---|---|---|---|
S7: Dharma Boon | Recover 5% max HP and 10 PP when you successfully parry an attack with Tech Charge Parry. | |||
S7: Empathic Communion | Automatically answers any pet sympathy requests while Alter Ego is active. Does not work if using a weapon with the "Sinister Stare" potential. |
Prize Medal Exchange Shop | Add S7: Empathic Comumnion | |
S7: Fortified Attack | MEL Pwr +25, RNG Pwr +25, TEC Pwr +25 | Disturbing Whistle of Chaos | ||
S7: Fortified Attack 2 | MEL Pwr +45, RNG Pwr +45, TEC Pwr +45 | Disturbing Whistle of Chaos | ||
S7: Fortified Life Vessel | HP +40 | |||
S7: Fortified Melee | MEL Pwr +30 | |||
S7: Fortified Melee 2 | MEL Pwr +50 | Disturbing Whistle of Chaos | ||
S7: Fortified Photon Vessel | PP +4 | |||
S7: Fortified Ranged | RNG Pwr +30 | |||
S7: Fortified Ranged 2 | RNG Pwr +50 | Disturbing Whistle of Chaos | ||
S7: Fortified Technique | TEC Pwr +30 | |||
S7: Fortified Technique 2 | TEC Pwr +50 | Disturbing Whistle of Chaos | ||
S7: God of War | Increases damage against enemies who are targeting you by 1% and also reduces damage taken from them by 15%. | |||
S7: Medicinal Potentiation | Boosts the effect of recovery items by 30%. | |||
S7: Still Grace | Recover 4 PP per second after standing still for longer than 1 second. | |||
S7: Supreme Perfection | Gain a 10% chance to stun enemies with Perfect Attacks. | Christmas on Ice 2020 (UH) | Add S7: Supreme Perfection |
S8
S-Grade Augment | Effects | Unit Drops | Capsule Drop Location | Capsule Name |
---|---|---|---|---|
S8: Fortified Life Vessel | HP +40 | Disturbing Whistle of Chaos | ||
S8: Fortified Life Vessel 2 | HP +60 | Disturbing Whistle of Chaos | ||
S8: Fortified Melee | MEL Pwr +30 | Disturbing Whistle of Chaos | ||
S8: Fortified Photon Vessel | PP +4 | Disturbing Whistle of Chaos | ||
S8: Fortified Photon V 2 | PP +6 | Disturbing Whistle of Chaos | ||
S8: Fortified Ranged | RNG Pwr +30 | Disturbing Whistle of Chaos | ||
S8: Fortified Technique | TEC Pwr +30 | Disturbing Whistle of Chaos | ||
S8: Mighty Medication | Makes you temporarily invincible while drinking a -mate item. | Christmas on Ice 2020 (UH) | ||
S8: Resolute Flight | Reduces fall speed while charging a Technique in mid-air. | |||
S8: Skydance Support | Activates Shifta and Deband after staying in the air for 2 seconds, and then every 10 seconds afterwards. |