Difference between revisions of "Template:Personality level"

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(Created page with "<includeonly>{{#switch: {{{1}}} | Enjoys the Sun= {{#switch: {{{2}}} | 1 = Increase Power by 4% when the Weather is Clear. Does not take effect on maps with no weathe...")
 
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<includeonly>{{#switch: {{{1}}}
 
<includeonly>{{#switch: {{{1}}}
  | Enjoys the Sun=
+
  | Sunny=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
 
     | 1 = Increase Power by 4% when the Weather is Clear. Does not take effect on maps with no weather.
 
     | 1 = Increase Power by 4% when the Weather is Clear. Does not take effect on maps with no weather.
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     | 5 = Increase Power by 12% when the Weather is Clear. Does not take effect on maps with no weather.
 
     | 5 = Increase Power by 12% when the Weather is Clear. Does not take effect on maps with no weather.
 
     }}
 
     }}
  | Super Enjoys Sun=
+
  | Very Enjoys Sun=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
 
     | 1 = Increase Item Drop Rate by 5%. Increase Power by 4% when the Weather is Clear. Does not take effect on maps with no weather.
 
     | 1 = Increase Item Drop Rate by 5%. Increase Power by 4% when the Weather is Clear. Does not take effect on maps with no weather.
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     | 5 = Increase Item Drop Rate by 5%. Increase Power by 12% when the Weather is Clear. Does not take effect on maps with no weather.
 
     | 5 = Increase Item Drop Rate by 5%. Increase Power by 12% when the Weather is Clear. Does not take effect on maps with no weather.
 
     }}
 
     }}
  | Fervent=
+
  | Resolved=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
 
     | 1 = ?% chance to survive a lethal blow. Become invulnerable and increase Power by ?% for a limited time upon activation.
 
     | 1 = ?% chance to survive a lethal blow. Become invulnerable and increase Power by ?% for a limited time upon activation.
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     | 5 = ?% chance to survive a lethal blow. Become invulnerable and increase Power by 15% for a limited time upon activation.
 
     | 5 = ?% chance to survive a lethal blow. Become invulnerable and increase Power by 15% for a limited time upon activation.
 
     }}
 
     }}
  | Super Fervent=
+
  | Very Resolved=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
 
     | 1 = Increase Item Drop Rate by 5%. ?% chance to survive a lethal blow. Become invulnerable and increase Power by ?% for a limited time upon activation.
 
     | 1 = Increase Item Drop Rate by 5%. ?% chance to survive a lethal blow. Become invulnerable and increase Power by ?% for a limited time upon activation.
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  | Powerful=
 
  | Powerful=
 
   {{#switch: {{{2}}}
 
   {{#switch: {{{2}}}
   | 1 = Increase Item Drop Rate by 5%. Bestows the effects of "Enjoys the Sun" and "Fervent."
+
   | 1 = Increase Item Drop Rate by 5%. Bestows the effects of "Sunny" and "Resolved."
   | 2 = Increase Item Drop Rate by 5%. Bestows the effects of "Enjoys the Sun" and "Fervent."
+
   | 2 = Increase Item Drop Rate by 5%. Bestows the effects of "Sunny" and "Resolved."
   | 3 = Increase Item Drop Rate by 5%. Bestows the effects of "Enjoys the Sun" and "Fervent."
+
   | 3 = Increase Item Drop Rate by 5%. Bestows the effects of "Sunny" and "Resolved."
   | 4 = Increase Item Drop Rate by 5%. Bestows the effects of "Enjoys the Sun" and "Fervent."
+
   | 4 = Increase Item Drop Rate by 5%. Bestows the effects of "Sunny" and "Resolved."
   | 5 = Increase Item Drop Rate by 5%. Bestows the effects of "Enjoys the Sun" and "Fervent."
+
   | 5 = Increase Item Drop Rate by 5%. Bestows the effects of "Sunny" and "Resolved."
 
   }}
 
   }}
  | Docile=
+
  | Smart Cookie=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
 
     | 1 = Increase damage against enemies suffering from Status Effects by 5%.
 
     | 1 = Increase damage against enemies suffering from Status Effects by 5%.
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     | 5 = Increase damage against enemies suffering from Status Effects by 21%.
 
     | 5 = Increase damage against enemies suffering from Status Effects by 21%.
 
     }}
 
     }}
  | Super Docile=
+
  | Very Smart Cookie=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
 
     | 1 = Increase Item Drop Rate by 5%. Increase damage against enemies suffering from Status Effects by 5%.
 
     | 1 = Increase Item Drop Rate by 5%. Increase damage against enemies suffering from Status Effects by 5%.
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     | 5 = Increase Item Drop Rate by 5%. Increase damage against enemies suffering from Status Effects by 21%.
 
     | 5 = Increase Item Drop Rate by 5%. Increase damage against enemies suffering from Status Effects by 21%.
 
     }}
 
     }}
  | Diligent=
+
  | Industrious=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
 
     | 1 = Increase Pet Photon Art damage by 2% and PP Consumption by 5%.
 
     | 1 = Increase Pet Photon Art damage by 2% and PP Consumption by 5%.
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     | 5 = Increase Pet Photon Art damage by 15% and PP Consumption by 30%.
 
     | 5 = Increase Pet Photon Art damage by 15% and PP Consumption by 30%.
 
     }}
 
     }}
  | Super Diligent=
+
  | Very Industrious=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
 
     | 1 = Increase Item Drop Rate by 5%. increase Pet Photon Art damage by 2% and PP Consumption by 5%.
 
     | 1 = Increase Item Drop Rate by 5%. increase Pet Photon Art damage by 2% and PP Consumption by 5%.
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  | Elite=
 
  | Elite=
 
   {{#switch: {{{2}}}
 
   {{#switch: {{{2}}}
   | 1 = Increase Item Drop Rate by 5%. Bestows the effects of "Docile" and "Diligent".
+
   | 1 = Increase Item Drop Rate by 5%. Bestows the effects of "Smart Cookie" and "Industrious".
   | 2 = Increase Item Drop Rate by 5%. Bestows the effects of "Docile" and "Diligent".
+
   | 2 = Increase Item Drop Rate by 5%. Bestows the effects of "Smart Cookie" and "Industrious".
   | 3 = Increase Item Drop Rate by 5%. Bestows the effects of "Docile" and "Diligent".
+
   | 3 = Increase Item Drop Rate by 5%. Bestows the effects of "Smart Cookie" and "Industrious".
   | 4 = Increase Item Drop Rate by 5%. Bestows the effects of "Docile" and "Diligent".
+
   | 4 = Increase Item Drop Rate by 5%. Bestows the effects of "Smart Cookie" and "Industrious".
   | 5 = Increase Item Drop Rate by 5%. Bestows the effects of "Docile" and "Diligent".
+
   | 5 = Increase Item Drop Rate by 5%. Bestows the effects of "Smart Cookie" and "Industrious".
 
   }}
 
   }}
  | Serene=
+
  | Kind=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
 
     | 1 = Heals previous pet's HP by ?% when changing pets, after a certain period of time.
 
     | 1 = Heals previous pet's HP by ?% when changing pets, after a certain period of time.
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     | 5 = Heals previous pet's HP by ?% when changing pets, after a certain period of time.
 
     | 5 = Heals previous pet's HP by ?% when changing pets, after a certain period of time.
 
     }}
 
     }}
  | Super Serene=
+
  | Very Kind=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
 
     | 1 = Increases Item Drop Rate by 5% and heals previous pet's HP by ?% when changing pets, after a certain period of time.
 
     | 1 = Increases Item Drop Rate by 5% and heals previous pet's HP by ?% when changing pets, after a certain period of time.
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     | 5 = Increases Item Drop Rate by 5% and heals previous pet's HP by ?% when changing pets, after a certain period of time.
 
     | 5 = Increases Item Drop Rate by 5% and heals previous pet's HP by ?% when changing pets, after a certain period of time.
 
     }}
 
     }}
  | Adept=
+
  | Expeditious=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
 
     | 1 = Increases PP recovery from attacks by ?%.
 
     | 1 = Increases PP recovery from attacks by ?%.
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     | 5 = Increases PP recovery from attacks by 30%.
 
     | 5 = Increases PP recovery from attacks by 30%.
 
     }}
 
     }}
  | Super Adept=
+
  | Very Expeditious=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
 
     | 1 = Increases Item Drop Rate by 5% and increases PP recovery from attacks by ?%.
 
     | 1 = Increases Item Drop Rate by 5% and increases PP recovery from attacks by ?%.
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  | Pop=
 
  | Pop=
 
   {{#switch: {{{2}}}
 
   {{#switch: {{{2}}}
   | 1 = Increases Item Drop Rate by 5%. Bestows the effects of "Serene" and "Adept".
+
   | 1 = Increases Item Drop Rate by 5%. Bestows the effects of "Kind" and "Expeditious".
   | 2 = Increases Item Drop Rate by 5%. Bestows the effects of "Serene" and "Adept".
+
   | 2 = Increases Item Drop Rate by 5%. Bestows the effects of "Kind" and "Expeditious".
   | 3 = Increases Item Drop Rate by 5%. Bestows the effects of "Serene" and "Adept".
+
   | 3 = Increases Item Drop Rate by 5%. Bestows the effects of "Kind" and "Expeditious".
   | 4 = Increases Item Drop Rate by 5%. Bestows the effects of "Serene" and "Adept".
+
   | 4 = Increases Item Drop Rate by 5%. Bestows the effects of "Kind" and "Expeditious".
   | 5 = Increases Item Drop Rate by 5%. Bestows the effects of "Serene" and "Adept".
+
   | 5 = Increases Item Drop Rate by 5%. Bestows the effects of "Kind" and "Expeditious".
 
     }}
 
     }}
  | Adverse=
+
  | Underdog=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
 
     | 1 = Increases Damage when HP is at 25% or lower by 5%.
 
     | 1 = Increases Damage when HP is at 25% or lower by 5%.
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     | 5 = Increases Damage when HP is at 25% or lower by 17%.
 
     | 5 = Increases Damage when HP is at 25% or lower by 17%.
 
     }}
 
     }}
  | Super Adverse=
+
  | Very Underdog=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
 
     | 1 = Increases Item Drop Rate by 5% and increases Damage when HP is at 25% or lower by 5%.
 
     | 1 = Increases Item Drop Rate by 5% and increases Damage when HP is at 25% or lower by 5%.
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     | 5 = Increases Item Drop Rate by 5% and increases Damage when HP is at 25% or lower by 17%.
 
     | 5 = Increases Item Drop Rate by 5% and increases Damage when HP is at 25% or lower by 17%.
 
     }}
 
     }}
  | Fierce=
+
  | Indefatigable=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
 
     | 1 = ?% chance to heal ?% of the Maximum HP upon receiving damage.
 
     | 1 = ?% chance to heal ?% of the Maximum HP upon receiving damage.
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     | 5 = ?% chance to heal 18% of the Maximum HP upon receiving damage.
 
     | 5 = ?% chance to heal 18% of the Maximum HP upon receiving damage.
 
     }}
 
     }}
  | Super Fierce=
+
  | Very Indefatigable=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
 
     | 1 = Increase Item Drop Rate by 5% and gives a ?% chance to heal ?% of the Maximum HP upon receiving damage.
 
     | 1 = Increase Item Drop Rate by 5% and gives a ?% chance to heal ?% of the Maximum HP upon receiving damage.
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  | Cute=
 
  | Cute=
 
   {{#switch: {{{2}}}
 
   {{#switch: {{{2}}}
   | 1 = Increase Item Drop Rate by 5%. Bestows the effects of "Adverse" and "Fierce".
+
   | 1 = Increase Item Drop Rate by 5%. Bestows the effects of "Underdog" and "Indefatigable".
   | 2 = Increase Item Drop Rate by 5%. Bestows the effects of "Adverse" and "Fierce".
+
   | 2 = Increase Item Drop Rate by 5%. Bestows the effects of "Underdog" and "Indefatigable".
   | 3 = Increase Item Drop Rate by 5%. Bestows the effects of "Adverse" and "Fierce".
+
   | 3 = Increase Item Drop Rate by 5%. Bestows the effects of "Underdog" and "Indefatigable".
   | 4 = Increase Item Drop Rate by 5%. Bestows the effects of "Adverse" and "Fierce".
+
   | 4 = Increase Item Drop Rate by 5%. Bestows the effects of "Underdog" and "Indefatigable".
   | 5 = Increase Item Drop Rate by 5%. Bestows the effects of "Adverse" and "Fierce".
+
   | 5 = Increase Item Drop Rate by 5%. Bestows the effects of "Underdog" and "Indefatigable".
 
   }}
 
   }}
  | Poser=
+
  | Show-off=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
 
     | 1 = Increases Hate Accumulation and decreases damage received by ?%.
 
     | 1 = Increases Hate Accumulation and decreases damage received by ?%.
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     | 5 = Increases Hate Accumulation and decreases damage received by 10%.
 
     | 5 = Increases Hate Accumulation and decreases damage received by 10%.
 
     }}
 
     }}
  | Super Poser=
+
  | Very Show-off=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
 
     | 1 = Increases Item Drop Rate by 5% while increasing Hate Accumulation and decreasing damage received by ?%.
 
     | 1 = Increases Item Drop Rate by 5% while increasing Hate Accumulation and decreasing damage received by ?%.
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     | 5 = Increases HP recovery speed of back-up pets by ?%.
 
     | 5 = Increases HP recovery speed of back-up pets by ?%.
 
     }}
 
     }}
  | Super Soothing=
+
  | Very Soothing=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
 
     | 1 = Increases Item Drop Rate by 5% and HP recovery speed of back-up pets by ?%.
 
     | 1 = Increases Item Drop Rate by 5% and HP recovery speed of back-up pets by ?%.
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  | Elegant=
 
  | Elegant=
 
   {{#switch: {{{2}}}
 
   {{#switch: {{{2}}}
   | 1 = Increases Item Drop Rate by 5%. Bestows the effects of "Poser" and "Soothing".
+
   | 1 = Increases Item Drop Rate by 5%. Bestows the effects of "Show-off" and "Soothing".
   | 2 = Increases Item Drop Rate by 5%. Bestows the effects of "Poser" and "Soothing".
+
   | 2 = Increases Item Drop Rate by 5%. Bestows the effects of "Show-off" and "Soothing".
   | 3 = Increases Item Drop Rate by 5%. Bestows the effects of "Poser" and "Soothing".
+
   | 3 = Increases Item Drop Rate by 5%. Bestows the effects of "Show-off" and "Soothing".
   | 4 = Increases Item Drop Rate by 5%. Bestows the effects of "Poser" and "Soothing".
+
   | 4 = Increases Item Drop Rate by 5%. Bestows the effects of "Show-off" and "Soothing".
   | 5 = Increases Item Drop Rate by 5%. Bestows the effects of "Poser" and "Soothing".
+
   | 5 = Increases Item Drop Rate by 5%. Bestows the effects of "Show-off" and "Soothing".
 
   }}
 
   }}
  | Devoted=
+
  | Thoughful=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
 
     | 1 = Increases power by 2% after being sent out after a stunned pet.
 
     | 1 = Increases power by 2% after being sent out after a stunned pet.
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     | 5 = Increases power by 12% after being sent out after a stunned pet.
 
     | 5 = Increases power by 12% after being sent out after a stunned pet.
 
     }}
 
     }}
  | Super Devoted=
+
  | Very Thoughful=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
 
     | 1 = Increases Item Drop Rate by 5% and increases power by 2% after being sent out after a stunned pet.  
 
     | 1 = Increases Item Drop Rate by 5% and increases power by 2% after being sent out after a stunned pet.  
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     | 5 = Increases Item Drop Rate by 5% and increases power by 12% after being sent out after a stunned pet.
 
     | 5 = Increases Item Drop Rate by 5% and increases power by 12% after being sent out after a stunned pet.
 
     }}
 
     }}
  | Cunning=
+
  | Sly=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
 
     | 1 = Decreases PP consumption by 5% after being sent out after a stunned pet.
 
     | 1 = Decreases PP consumption by 5% after being sent out after a stunned pet.
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     | 5 = Decreases PP consumption by 20% after being sent out after a stunned pet.
 
     | 5 = Decreases PP consumption by 20% after being sent out after a stunned pet.
 
     }}
 
     }}
  | Super Cunning=
+
  | Very Sly=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
 
     | 1 = Increases Item Drop Rate by 5% and decreases PP consumption by 5% after being sent out after a stunned pet.
 
     | 1 = Increases Item Drop Rate by 5% and decreases PP consumption by 5% after being sent out after a stunned pet.
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  | Gentle=
 
  | Gentle=
 
   {{#switch: {{{2}}}
 
   {{#switch: {{{2}}}
   | 1 = Increases Item Drop Rate by 5%. Bestows the effects of "Devoted" and "Cunning".
+
   | 1 = Increases Item Drop Rate by 5%. Bestows the effects of "Thoughful" and "Sly".
   | 2 = Increases Item Drop Rate by 5%. Bestows the effects of "Devoted" and "Cunning".
+
   | 2 = Increases Item Drop Rate by 5%. Bestows the effects of "Thoughful" and "Sly".
   | 3 = Increases Item Drop Rate by 5%. Bestows the effects of "Devoted" and "Cunning".
+
   | 3 = Increases Item Drop Rate by 5%. Bestows the effects of "Thoughful" and "Sly".
   | 4 = Increases Item Drop Rate by 5%. Bestows the effects of "Devoted" and "Cunning".
+
   | 4 = Increases Item Drop Rate by 5%. Bestows the effects of "Thoughful" and "Sly".
   | 5 = Increases Item Drop Rate by 5%. Bestows the effects of "Devoted" and "Cunning".
+
   | 5 = Increases Item Drop Rate by 5%. Bestows the effects of "Thoughful" and "Sly".
 
   }}
 
   }}
  | Rowdy=  
+
  | Rambunctious=  
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
 
     | 1 = Gain a 0.8% damage boost every time you kill an enemy. Damage caps at 50%.
 
     | 1 = Gain a 0.8% damage boost every time you kill an enemy. Damage caps at 50%.
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     | 5 = Gain a 2.0% damage boost every time you kill an enemy. Damage caps at 50%.
 
     | 5 = Gain a 2.0% damage boost every time you kill an enemy. Damage caps at 50%.
 
     }}
 
     }}
  | Super Rowdy=
+
  | Very Rambunctious=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
 
     | 1 = Increases Item Drop Rate by 5% and gain a 0.8% damage boost every time you kill an enemy. Damage caps at 50%.
 
     | 1 = Increases Item Drop Rate by 5% and gain a 0.8% damage boost every time you kill an enemy. Damage caps at 50%.
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     | 5 = Increases Item Drop Rate by 5% and gain a 2.0% damage boost every time you kill an enemy. Damage caps at 50%.
 
     | 5 = Increases Item Drop Rate by 5% and gain a 2.0% damage boost every time you kill an enemy. Damage caps at 50%.
 
     }}
 
     }}
  | Hawkish=
+
  | Belligerent=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
 
     | 1 = Boosts damage inflicted based on the number of enemies within a set range (1% for 1-4 enemies, 2% for 5+ enemies).
 
     | 1 = Boosts damage inflicted based on the number of enemies within a set range (1% for 1-4 enemies, 2% for 5+ enemies).
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     | 5 = Boosts damage inflicted based on the number of enemies within a set range (6% for 1-4 enemies, 12% for 5+ enemies).
 
     | 5 = Boosts damage inflicted based on the number of enemies within a set range (6% for 1-4 enemies, 12% for 5+ enemies).
 
     }}
 
     }}
  | Super Hawkish=
+
  | Very Belligerent=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
 
     | 1 = Increase Item Drop Rate by 5% and boosts damage inflicted based on the number of enemies within a set range (1% for 1-4 enemies, 2% for 5+ enemies).
 
     | 1 = Increase Item Drop Rate by 5% and boosts damage inflicted based on the number of enemies within a set range (1% for 1-4 enemies, 2% for 5+ enemies).
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  | Rock=
 
  | Rock=
 
   {{#switch: {{{2}}}
 
   {{#switch: {{{2}}}
   | 1 = Increases Item Drop Rate by 5%. Bestows the effects of both "Rowdy" and "Hawkish".
+
   | 1 = Increases Item Drop Rate by 5%. Bestows the effects of both "Rambunctious" and "Belligerent".
   | 2 = Increases Item Drop Rate by 5%. Bestows the effects of both "Rowdy" and "Hawkish".
+
   | 2 = Increases Item Drop Rate by 5%. Bestows the effects of both "Rambunctious" and "Belligerent".
   | 3 = Increases Item Drop Rate by 5%. Bestows the effects of both "Rowdy" and "Hawkish".
+
   | 3 = Increases Item Drop Rate by 5%. Bestows the effects of both "Rambunctious" and "Belligerent".
   | 4 = Increases Item Drop Rate by 5%. Bestows the effects of both "Rowdy" and "Hawkish".
+
   | 4 = Increases Item Drop Rate by 5%. Bestows the effects of both "Rambunctious" and "Belligerent".
   | 5 = Increases Item Drop Rate by 5%. Bestows the effects of both "Rowdy" and "Hawkish".
+
   | 5 = Increases Item Drop Rate by 5%. Bestows the effects of both "Rambunctious" and "Belligerent".
 
   }}
 
   }}
  | Super Early Bird=
+
  | Very Early Bird=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
 
     | 1 = Increase Item Drop Rate by 5% and reduce the recovery time of stunned Pets by ?%.
 
     | 1 = Increase Item Drop Rate by 5% and reduce the recovery time of stunned Pets by ?%.
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  | #default = This personality hasn't been defined. It can be defined here: Template:Personality level
 
  | #default = This personality hasn't been defined. It can be defined here: Template:Personality level
 
}}</includeonly>
 
}}</includeonly>
 +
<noinclude>
 +
[[Category: Templates]][[Category: Summoner Templates]]
 +
</noinclude>

Revision as of 11:53, 16 April 2020