Difference between revisions of "Template:Personality level"

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     | 5 = Increase Power by 12% when the Weather is Clear. Does not take effect on maps with no weather.
 
     | 5 = Increase Power by 12% when the Weather is Clear. Does not take effect on maps with no weather.
 
     }}
 
     }}
  | Very Enjoys Sun=
+
  | Very Sunny=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
 
     | 1 = Increase Item Drop Rate by 5%. Increase Power by 4% when the Weather is Clear. Does not take effect on maps with no weather.
 
     | 1 = Increase Item Drop Rate by 5%. Increase Power by 4% when the Weather is Clear. Does not take effect on maps with no weather.
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     | 5 = Increase damage against enemies suffering from Status Effects by 21%.
 
     | 5 = Increase damage against enemies suffering from Status Effects by 21%.
 
     }}
 
     }}
  | Super Smart Cookie=
+
  | Very Smart Cookie=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
 
     | 1 = Increase Item Drop Rate by 5%. Increase damage against enemies suffering from Status Effects by 5%.
 
     | 1 = Increase Item Drop Rate by 5%. Increase damage against enemies suffering from Status Effects by 5%.
Line 122: Line 122:
 
  | Underdog=
 
  | Underdog=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
     | 1 = Increases Damage when HP is at 25% or lower by 5%.
+
     | 1 = Increases damage when HP is at 25% or lower by 5%.
     | 2 = Increases Damage when HP is at 25% or lower by 7%.
+
     | 2 = Increases damage when HP is at 25% or lower by 7%.
     | 3 = Increases Damage when HP is at 25% or lower by 10%.
+
     | 3 = Increases damage when HP is at 25% or lower by 10%.
     | 4 = Increases Damage when HP is at 25% or lower by 13%.
+
     | 4 = Increases damage when HP is at 25% or lower by 13%.
     | 5 = Increases Damage when HP is at 25% or lower by 17%.
+
     | 5 = Increases damage when HP is at 25% or lower by 17%.
 
     }}
 
     }}
 
  | Total Underdog=
 
  | Total Underdog=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
     | 1 = Increases Item Drop Rate by 5% and increases Damage when HP is at 25% or lower by 5%.
+
     | 1 = Increases Item Drop Rate by 5% and increases damage when HP is at 25% or lower by 5%.
     | 2 = Increases Item Drop Rate by 5% and increases Damage when HP is at 25% or lower by 7%.  
+
     | 2 = Increases Item Drop Rate by 5% and increases damage when HP is at 25% or lower by 7%.  
     | 3 = Increases Item Drop Rate by 5% and increases Damage when HP is at 25% or lower by 10%.
+
     | 3 = Increases Item Drop Rate by 5% and increases damage when HP is at 25% or lower by 10%.
     | 4 = Increases Item Drop Rate by 5% and increases Damage when HP is at 25% or lower by 13%.  
+
     | 4 = Increases Item Drop Rate by 5% and increases damage when HP is at 25% or lower by 13%.  
     | 5 = Increases Item Drop Rate by 5% and increases Damage when HP is at 25% or lower by 17%.
+
     | 5 = Increases Item Drop Rate by 5% and increases damage when HP is at 25% or lower by 17%.
 
     }}
 
     }}
 
  | Indefatigable=
 
  | Indefatigable=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
     | 1 = ?% chance to heal ?% of the Maximum HP upon receiving damage.
+
     | 1 = ?% chance to heal ?% of max HP upon receiving damage.
     | 2 = ?% chance to heal 10% of the Maximum HP upon receiving damage.
+
     | 2 = ?% chance to heal 10% of max HP upon receiving damage.
     | 3 = ?% chance to heal 13% of the Maximum HP upon receiving damage.
+
     | 3 = ?% chance to heal 13% of max HP upon receiving damage.
     | 4 = ?% chance to heal 15% of the Maximum HP upon receiving damage.
+
     | 4 = ?% chance to heal 15% of max HP upon receiving damage.
     | 5 = ?% chance to heal 18% of the Maximum HP upon receiving damage.
+
     | 5 = ?% chance to heal 18% of max HP upon receiving damage.
 
     }}
 
     }}
 
  | Very Indefatigable=
 
  | Very Indefatigable=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
     | 1 = Increase Item Drop Rate by 5% and gives a ?% chance to heal ?% of the Maximum HP upon receiving damage.
+
     | 1 = Increase Item Drop Rate by 5% and gives a ?% chance to heal ?% of max HP upon receiving damage.
     | 2 = Increase Item Drop Rate by 5% and gives a ?% chance to heal 10% of the Maximum HP upon receiving damage.
+
     | 2 = Increase Item Drop Rate by 5% and gives a ?% chance to heal 10% of max HP upon receiving damage.
     | 3 = Increase Item Drop Rate by 5% and gives a ?% chance to heal 13% of the Maximum HP upon receiving damage.
+
     | 3 = Increase Item Drop Rate by 5% and gives a ?% chance to heal 13% of max HP upon receiving damage.
     | 4 = Increase Item Drop Rate by 5% and gives a ?% chance to heal 15% of the Maximum HP upon receiving damage.
+
     | 4 = Increase Item Drop Rate by 5% and gives a ?% chance to heal 15% of max HP upon receiving damage.
     | 5 = Increase Item Drop Rate by 5% and gives a ?% chance to heal 18% of the Maximum HP upon receiving damage.
+
     | 5 = Increase Item Drop Rate by 5% and gives a ?% chance to heal 18% of max HP upon receiving damage.
 
     }}
 
     }}
 
  | Cute=
 
  | Cute=
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     | 5 = Increase Item Drop Rate by 5% and boosts damage inflicted based on the number of enemies within a set range (6% for 1-4 enemies, 12% for 5+ enemies).
 
     | 5 = Increase Item Drop Rate by 5% and boosts damage inflicted based on the number of enemies within a set range (6% for 1-4 enemies, 12% for 5+ enemies).
 
     }}
 
     }}
  | Rock=
+
  | Rock Star=
 
   {{#switch: {{{2}}}
 
   {{#switch: {{{2}}}
 
   | 1 = Increases Item Drop Rate by 5%. Bestows the effects of both "Rambunctious" and "Belligerent".
 
   | 1 = Increases Item Drop Rate by 5%. Bestows the effects of both "Rambunctious" and "Belligerent".

Revision as of 21:57, 25 August 2020