You do not have permission to edit this page, for the following reason: The action you have requested is limited to users in the group: Users. Rarity: 123456789101112131415 Stats requirement: Stats type: RNG PwrMEL PwrTEC PwrMEL DefRNG DefTEC DefDEX Element: IceFireWindDarkLightningLight Element percentage: 10152030405060 Weapon type: SwordsGunbladesWired LancesDouble SabersKnucklesPartisansKatanasSoaring BladesLaunchersTwin Machine GunsRiflesRodsWandsTalisJet BootsDaggersBowsHarmonizers Classes: Hunter Fighter Ranger Gunner Force Techter Braver Bouncer Summoner Hero Phantom Etoile Luster NGS Hunter NGS Fighter NGS Ranger NGS Gunner NGS Force NGS Techter Grind cost: Element cost: Affix cost: Weapon properties: Photon arts: Weapon potential: Second weapon potential: Third weapon potential: Augment Factor Supported S-Grade Augments MEL Pwr+0: MEL Pwr+35: RNG Pwr+0: RNG Pwr+35: TEC Pwr+0: TEC Pwr+35: Weapon description: Drop info: *Nightfallers (Lv. 91+) *[[Drago Rappy]] (Lv. 76+) *[[Disturbing Whistle of Chaos]] (XH+) Additional info: This weapon's Potential has the following effects: * Normally increases Natural PP Recovery by 5% / 10% / 15%.<br> If the condition is met, the increase in Natural PP Recovery will change to 70% regardless of the Potential Level. * Take 5% of Max HP as damage every 10 seconds. * When the damage taken by the effect of this Potential is 201 or more, the effect of Natural PP Recovery increases. ** Takes 1 time to activate if Max HP is 4020+, 2 times if 2020+, 3 times if 1340+, and 4 times if 1020+ to reach 201 taken damage. * The increased effect does not disappear over time, but disappears when changing weapons or returning to the Gateway ship. This is a minor edit Watch this page Cancel