Force is a returning class in Phantasy Star Online 2: New Genesis.

Class Weapon Overview

Rod

A long-shafted weapon augmented for Technique casting. The Rod allows Forces to freely move around while casting as well as block attacks with the Guard weapon action. Using the Guard Weapon Action, you can block attacks and negate their damage when Guarding right before the attack hits you with a Just Guard, which also restores 30 PP when successfully performed.

Rod Mechanics

  • Rod Bullet: Returning from PSO2, upon Normal attacking with a rod, a bullet is fired that restores PP when hitting an enemy.
  • Rod Free Movement: While charging and casting techniques with a Rod as well as shooting Rod Bullets with Normal attacks, the Force is able to move freely at a reduced speed.
  • Step Counterattack: After successfully dodging through an attack with a Step, a unique counterattack can be performed by pressing the normal attack button right after the Step in the form of a more powerful Rod Bullet.
  • Rod Technique Keep: A Passive Skill only usable on Rods when "Rod Technique Keep" is unlocked on the Force skill tree. Upon using Step or the Weapon Action on a Rod while charging a Technique, the Technique is stored in the Rod, allowing the Technique to be cast later with a reduced charge time and with the PP cost negated.

Skill Tree Overview

PP Conversion PP Recovery Boost Eradication PP Gain Technique Charge PP Well up Resta Field Force Main Class Slow Landing Charge-Force
Charge PP Recovery PP Conversion Increase Barta Blot Zonde-Clad
Photon Flare Main Class Elemental Bullet Rod Technique Hold Rod React Advanced Tricky Capacitor Talis Bloom Revoke
Photon Flare Short Charge Main Class Photon Flare After PP Gain Main Class Maintain PP Gain Floating Pillbox Multirock

Skills

PP Conversion

[Active Skill] Decreases your Max HP for a set time in exchange for an increased natural PP recovery speed.

Icon Skill Name Prerequisite Effect Skill Level
1 2 3 4 5
NGSUISkillPPConversion.png PP Conversion None Max HP Decrease Rate 20% 20% 20% 20% 20%
Natural PP Recovery (Main) 600% 630% 660% 680% 700%
Natural PP Recovery (Sub) 400% 450% 500% 550% 600%
Effect Duration 30s 30s 30s 30s 30s
Cooldown 180s 180s 180s 180s 180s

PP Recovery Boost

Increases natural PP recovery.

Icon Skill Name Prerequisite Effect Skill Level
1 2 3 4 5 6 7 8 9 10
NGSUISkillPPRecoveryBoost.png PP Recovery Boost None PP Recovery (Main) 150% 156% 162% 166% 172% 178% 184% 190% 195% 200%
PP Recovery (Sub) 110% 114% 118% 122% 126% 130% 135% 140% 145% 150%

Eradication PP Gain

Recovers your PP when nearby enemies are defeated or are downed.

Icon Skill Name Prerequisite Effect Skill Level
1
NGSUISkillEradicationPPGain.png Eradication PP Gain None PP Recovery Rate 5%

Technique Charge PP Well Up

You can recover PP through natural recovery while charging Techniques. Can only be used with Force weapons.

Icon Skill Name Prerequisite Effect Skill Level
1
UISkillTechniqueChargePPWellUp.png Technique Charge PP Well Up None N/A N/A

Resta Field Force

Nearby characters will also be healed when you use a Restasigne. Can only be used by a Main Class.

Icon Skill Name Prerequisite Effect Skill Level
1
UISkillRestaFieldForce.png Resta Field Force None N/A N/A

Slow Landing Charge-Force

Slows fall speed when charging a Technique. Can only be used with Force weapons.

Icon Skill Name Prerequisite Effect Skill Level
1
UISkillSlowLandingCharge-Force.png Slow Landing Charge-Force None N/A N/A

PP Conversion Increase

Increases the number of stocks of PP Conversion.

Icon Skill Name Prerequisite Effect Skill Level
1
UISkillPPConversionIncrease.png PP Conversion Increase PP Conversion Lv. 1 Max Stock 2

Barta Blot

Hitting an enemy with a certain number of uncharged Ice Techniques will engrave them with an Ice Sigil. A hit with a same elemental charged Technique will explode the sigil, resulting in an additional damage.

Icon Skill Name Prerequisite Effect Skill Level
1
UISkillBartaBlot.png Barta Blot None N/A N/A

Zonde-Clad

Hitting an enemy with a certain number of uncharged Lightning Techniques will cause you to enter a high-voltage state. Unleashing a same elemental charged Technique in this state will strengthen it and return you to normal.

Icon Skill Name Prerequisite Effect Skill Level
1
UISkillZonde-Clad.png Zonde-Clad None N/A N/A

Photon Flare

[Active Skill] Boosts your max PP and the potency of your weapons for a set time. Can only be used by a Main Class/Force weapons.

Icon Skill Name Prerequisite Effect Skill Level
1
NGSUISkillPhotonFlare.png Photon Flare None Potency 120%
Added PP +50
Effect Duration 30s
Cooldown 180s

Elemental Bullet

Guard with a Weapon Action will add an attack by a Photonic bullet of the same element, when you next use a Technique. Can only be used with a Rod.

Icon Skill Name Prerequisite Effect Skill Level
1
UISkillElementalBullet.png Elemental Bullet None N/A N/A

Rod Technique Hold

Sidestepping or using Weapon Action while charging a Technique will still maintain the charge status. Also, no PP will be consumed the next time the same technique is used, and the charge time will be shorter.

Icon Skill Name Prerequisite Effect Skill Level
1
UISkillRodTechniqueHold.png Rod Technique Hold None N/A N/A

Rod React Advanced

Using a Technique while guarding with a Weapon Action or successfully dodging with Sidestep will make you invulnerable for a while. Can only be used with a Rod.

Icon Skill Name Prerequisite Effect Skill Level
1
UISkillRodReactAdvanced.png Rod React Advanced None N/A N/A

Tricky Capacitor

[Active Skill] Expend a gauge built up by attacks to fire a special long range attack. Can only be used with a Talis.

Icon Skill Name Prerequisite Effect Skill Level
1
UISkillTrickyCapacitor.png Tricky Capacitor None N/A N/A

Talis Bloom Revoke

Pressing and holding the Weapon Action button will cancel your Talis deployment by a Photon Art. Can only be used with a Talis.

Icon Skill Name Prerequisite Effect Skill Level
1
UISkillTalisBloomRevoke.png Talis Bloom Revoke None N/A N/A

Photon Flare Short Charge

During a Photon Flare, your Technique potency is reduced, but charge time is shortened. Can only be used by a Main Class/Force weapons.

Icon Skill Name Prerequisite Effect Skill Level
1
UISkillPhotonFlareShortCharge.png Photon Flare Short Charge Photon Flare Lv. 1 Potency 90%
Charge Time 60%

Photon Flare After PP Gain

Any PP you use during a Photon Flare will be recovered when the Flare is over. Can only be used by a Main Class.

Icon Skill Name Prerequisite Effect Skill Level
1
UISkillPhotonFlareAfterPPGain.png Photon Flare After PP Gain Photon Flare Lv. 1 PP Recovery Rate 25%
Max PP Recovery +100

Maintain PP Gain

If you don't attack or dodge after using a Technique, your PP will recover. Can only be used with a Rod.

Icon Skill Name Prerequisite Effect Skill Level
1
UISkillMaintainPPGain.png Maintain PP Gain None PP Recovery +15

Floating Pillbox Multirock

When Weapon Action is activated, attack multiple enemies intermittently for a set time by not performing a directional input. Can only be used with a Talis.

Icon Skill Name Prerequisite Effect Skill Level
1
UISkillFloatingPillboxMultirock.png Floating Pillbox Multirock None N/A N/A