Difference between revisions of "Oceanids"

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(Added certain drops, fixed rare enemy names)
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{{EnemyRow|Segrezun|UIEnemySegrezun.png|[[Segrezun]]|Coast|<!--DropList-->|<!--Breakpoints-->|Element:<br>• {{icons|Fire}}{{icons|Ice}}|Basic Oceanid. It is almost invisible until it decides to attack. It can charge itself with electricity, which causes Shock upon getting hit.}}
 
{{EnemyRow|Segrezun|UIEnemySegrezun.png|[[Segrezun]]|Coast|<!--DropList-->|<!--Breakpoints-->|Element:<br>• {{icons|Fire}}{{icons|Ice}}|Basic Oceanid. It is almost invisible until it decides to attack. It can charge itself with electricity, which causes Shock upon getting hit.}}
  
{{EnemyRow|???|UIEnemyDegilzn.png|???<br>(Degilz'n)|Coast|<!--DropList-->|<!--Breakpoints-->|Element:<br>• {{icons|Fire}}{{icons|Ice}}|Rare variant of Segrezun.}}
+
{{EnemyRow|Degrezun|UIEnemyDegilzn.png|[[Degrezun]]|Coast|<!--DropList-->|<!--Breakpoints-->|Element:<br>• {{icons|Fire}}{{icons|Ice}}|Rare variant of Segrezun.}}
  
 
{{EnemyRow|Aqualupus|UIEnemyAqualupus.png|[[Aqualupus]]|Coast|<!--DropList-->|• Head|Element:<br>• {{icons|Fire}}{{icons|Ice}}|Basic Oceanid. Can dive underground and pop up to attack enemies. It can be seen with the shark fin that sticks up through the ground.}}
 
{{EnemyRow|Aqualupus|UIEnemyAqualupus.png|[[Aqualupus]]|Coast|<!--DropList-->|• Head|Element:<br>• {{icons|Fire}}{{icons|Ice}}|Basic Oceanid. Can dive underground and pop up to attack enemies. It can be seen with the shark fin that sticks up through the ground.}}
  
{{EnemyRow|Bloometta|UIEnemyBloometta.png|[[Bloometta]]|Coast|<!--DropList-->|• Head|Element:<br>• {{icons|Fire}}{{icons|Ice}}|Basic Oceanid. Attacks enemies with a melee attack and can shoot bubbles that poisons the player.}}
+
{{EnemyRow|Bloometta|UIEnemyBloometta.png|[[Bloometta]]|Coast|Lv. 41+
 +
*{{rarity|8}} {{icons|Wired Lance}} [[Lambda Hyperion]]|• Head|Element:<br>• {{icons|Fire}}{{icons|Ice}}|Basic Oceanid. Attacks enemies with a melee attack and can shoot bubbles that poisons the player.}}
  
 
{{EnemyRow|Bloomegara|UIEnemyBloomegara.png|[[Bloomegara]]|Coast|<!--DropList-->|• Tail Flower|Element:<br>• {{icons|Fire}}{{icons|Ice}}|Basic Oceanid. Attacks the player by shooting beams from its tail flower and a melee attack that causes Poison if it hits the player. Hides in the ground but can be seen with the tail flower sticking out of the ground.}}
 
{{EnemyRow|Bloomegara|UIEnemyBloomegara.png|[[Bloomegara]]|Coast|<!--DropList-->|• Tail Flower|Element:<br>• {{icons|Fire}}{{icons|Ice}}|Basic Oceanid. Attacks the player by shooting beams from its tail flower and a melee attack that causes Poison if it hits the player. Hides in the ground but can be seen with the tail flower sticking out of the ground.}}
  
{{EnemyRow|Fjorgalla|UIEnemyFjorgalla.png|???<br>(Fjorgalla)|Coast|<!--DropList-->|• Tail Flower|Element:<br>• {{icons|Fire}}{{icons|Ice}}|Rare variant of Bloomegara.}}
+
{{EnemyRow|Fiorgara|UIEnemyFjorgalla.png|[[Fiorgara]]|Coast|Lv. 66+
 +
*{{rarity|10}} {{icons|Rifle}} [[Deo Tigridore]]|• Tail Flower|Element:<br>• {{icons|Fire}}{{icons|Ice}}|Rare variant of Bloomegara.}}
  
{{EnemyRow|Orgbran|UIEnemyOrgbran.png|[[Orgbran]]|Coast|Lv. 51+
+
{{EnemyRow|Orgbran|UIEnemyOrgbran.png|[[Orgbran]]|Coast|Lv. 1+
*{{Rarity|10}}{{Icons|Sword}} [[Flamme Brand]]|• Belly|Element:<br>• {{icons|Fire}}{{icons|Ice}}<br>Weakspots:<br>• Head<br>• Back Fins<br>• Tail|Boss-type Oceanid. It attacks the player with punches and a slam. Can also pick up boulders to throw and can shoot a water beam.}}
+
*{{rarity|7}} {{icons|Launcher}} [[Saint Kilda]]
 +
Lv. 51+
 +
*{{Rarity|10}} {{Icons|Sword}} [[Flamme Brand]]|• Belly|Element:<br>• {{icons|Fire}}{{icons|Ice}}<br>Weakspots:<br>• Head<br>• Back Fins<br>• Tail|Boss-type Oceanid. It attacks the player with punches and a slam. Can also pick up boulders to throw and can shoot a water beam.}}
  
{{EnemyRow|Orgceratos|UIEnemyOrgceratos.png|[[Orgceratos]]|Coast|<!--DropList-->|• Belly|Element:<br>• {{icons|Fire}}{{icons|Ice}}<br>Weakspots:<br>• Head<br>• Back Fins<br>• Tail|Rare variant of Orgbran.}}
+
{{EnemyRow|Orgceratos|UIEnemyOrgceratos.png|[[Orgceratos]]|Coast|Lv. 66+
 +
*{{rarity|10}} {{icons|Partisan}} [[Deo Reisenoch]]|• Belly|Element:<br>• {{icons|Fire}}{{icons|Ice}}<br>Weakspots:<br>• Head<br>• Back Fins<br>• Tail|Rare variant of Orgbran.}}
  
{{EnemyRow|Bar Lodos|UIEnemyBarLodos.png|[[Bar Lodos]]|Coast<br>Floating Facility|<!--DropList-->|• Nose Horn<br>• Broken Face<br>• Mouth|Element:<br>• {{icons|Fire}}{{icons|Ice}}<br>Weakspots:<br>• Nose Horn<br>• Face<br>• Scales<br>• Body Spikes<br>• Neck Spikes<br>• Fins|Boss-type Oceanid. Can only be attacked with melee while it is close to the arena. Otherwise, only ranged attacks will be able to hit it. Use the harpoon turret to restraint Bar Lodos by shooting in the mouth. When he rises up in front of the arena and starts charging, get into one of the turrets and start shooting the giant water ball he shoots from his mouth.}}
+
{{EnemyRow|Bar Lodos|UIEnemyBarLodos.png|[[Bar Lodos]]|Coast<br>Floating Facility|Lv. 51+
 +
*{{rarity|10}} {{icons|Twin Machine Guns}} [[Blanc Mirrors]]|• Nose Horn<br>• Broken Face<br>• Mouth|Element:<br>• {{icons|Fire}}{{icons|Ice}}<br>Weakspots:<br>• Nose Horn<br>• Face<br>• Scales<br>• Body Spikes<br>• Neck Spikes<br>• Fins|Boss-type Oceanid. Can only be attacked with melee while it is close to the arena. Otherwise, only ranged attacks will be able to hit it. Use the harpoon turret to restraint Bar Lodos by shooting in the mouth. When he rises up in front of the arena and starts charging, get into one of the turrets and start shooting the giant water ball he shoots from his mouth.}}
  
 
{{EnemyRow|Bar Dominus|UIEnemyBarDominus.png|[[Bar Dominus]]|Coast<br>Floating Facility|<!--DropList-->|• Nose Horn<br>• Broken Face<br>• Mouth|{{icons|Fire}}{{icons|Ice}}<br>Nose Horn<br>Face<br>Scales<br>Body Spikes<br>Neck Spikes<br>Fins|Rare variant of Bar Lodos.}}
 
{{EnemyRow|Bar Dominus|UIEnemyBarDominus.png|[[Bar Dominus]]|Coast<br>Floating Facility|<!--DropList-->|• Nose Horn<br>• Broken Face<br>• Mouth|{{icons|Fire}}{{icons|Ice}}<br>Nose Horn<br>Face<br>Scales<br>Body Spikes<br>Neck Spikes<br>Fins|Rare variant of Bar Lodos.}}
Line 39: Line 45:
 
{{EnemyRow|Bluturbon|UIEnemyBluturbon.png|[[Bluturbon]]|Seabed|||Element:<br>• {{icons|Ice}}|Basic Oceanid. Attacks by throwing itself at the player, spinning in a circle while firing bubbles that damage the player.}}
 
{{EnemyRow|Bluturbon|UIEnemyBluturbon.png|[[Bluturbon]]|Seabed|||Element:<br>• {{icons|Ice}}|Basic Oceanid. Attacks by throwing itself at the player, spinning in a circle while firing bubbles that damage the player.}}
  
{{EnemyRow|Tag Aqualupus|UIEnemyTagAqualupus.png|[[Tag Aqualupus]]|Seabed||• Head|Element:<br>• {{icons|Ice}}|Basic Oceanid. Goes underground to attack the player by jumping up from the ground and going back down, then jumping up and doing a spin.}}
+
{{EnemyRow|Tag Aqualupus|UIEnemyTagAqualupus.png|[[Tag Aqualupus]]|Seabed|Lv. 21+
 +
*{{rarity|7}} {{icons|Gunblade}} [[Gunblade Zero]]|• Head|Element:<br>• {{icons|Ice}}|Basic Oceanid. Goes underground to attack the player by jumping up from the ground and going back down, then jumping up and doing a spin.}}
  
 
{{EnemyRow|Sevanian|UIEnemySevanian.png|[[Sevanian]]|Seabed||• Head|Element:<br>• {{icons|Ice}}|Basic Oceanid. Goes up to the player and attacks them by flinging themselves at the player.}}
 
{{EnemyRow|Sevanian|UIEnemySevanian.png|[[Sevanian]]|Seabed||• Head|Element:<br>• {{icons|Ice}}|Basic Oceanid. Goes up to the player and attacks them by flinging themselves at the player.}}
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{{EnemyRow|Falcabone|UIEnemyFalcabone.png|[[Falcabone]]|Seabed||• Head|Element:<br>• {{icons|Ice}}|Basic Oceanid. Attacks players within melee range with its claws.}}
 
{{EnemyRow|Falcabone|UIEnemyFalcabone.png|[[Falcabone]]|Seabed||• Head|Element:<br>• {{icons|Ice}}|Basic Oceanid. Attacks players within melee range with its claws.}}
  
{{EnemyRow|Vid Giros|UIEnemyVidGiros.png|[[Vid Giros]]|Seabed||• Heads|Element:<br>• {{icons|Fire}}{{icons|Ice}}{{icons|Lightning}}<br>Weakspots:<br>• Heads|Strong Oceanid. Has three attacks that each correspond to a different element(Ice, Fire and Wind). If it takes too much damage, it will retreat back into its shell. If the player is too close, it will attempt to attack the player within melee range.}}
+
{{EnemyRow|Vid Giros|UIEnemyVidGiros.png|[[Vid Giros]]|Seabed|Lv. 21+
 +
*{{rarity|9}} {{icons|Rod}} [[Garland]]|• Heads|Element:<br>• {{icons|Fire}}{{icons|Ice}}{{icons|Lightning}}<br>Weakspots:<br>• Heads|Strong Oceanid. Has three attacks that each correspond to a different element(Ice, Fire and Wind). If it takes too much damage, it will retreat back into its shell. If the player is too close, it will attempt to attack the player within melee range.}}
  
{{EnemyRow|Biol Meduna|UIEnemyBiolMeduna.png|[[Biol Meduna]]|Seabed||• Head<br>• Tentacle Tips|Element:<br>• {{icons|Ice}}<br>Weakspots:<br>• Claws<br>• Tentacle Tips<br>• Tail Base|Boss-type Oceanid. Has two phases. Phase one, it can attack by readying a charge and then goes up in the air and slams into the ground at the player's current location that can cause Shock if struck. When one of the tentacles are broken, it moves on to phase two, which it then slams into the ground, creating bubbles and poison around itself. It will attempt to attack and grab the player if they're too close. Attacking from behind can cause Biol Meduna to unleash an attack that causes Shock. After enough time passes, it will go back to phase one.}}
+
{{EnemyRow|Biol Meduna|UIEnemyBiolMeduna.png|[[Biol Meduna]]|Seabed|Lv. 26+
 +
*{{rarity|7}} {{icons|Twin Machine Guns}} [[Aresvis]]|• Head<br>• Tentacle Tips|Element:<br>• {{icons|Ice}}<br>Weakspots:<br>• Claws<br>• Tentacle Tips<br>• Tail Base|Boss-type Oceanid. Has two phases. Phase one, it can attack by readying a charge and then goes up in the air and slams into the ground at the player's current location that can cause Shock if struck. When one of the tentacles are broken, it moves on to phase two, which it then slams into the ground, creating bubbles and poison around itself. It will attempt to attack and grab the player if they're too close. Attacking from behind can cause Biol Meduna to unleash an attack that causes Shock. After enough time passes, it will go back to phase one.}}
  
{{EnemyRow|Magisa Meduna|UIEnemyMagisaMeduna.png|[[Magisa Meduna]]|Seabed||• Head<br>• Tentacle Tips|Element:<br>• {{icons|Ice}}<br>Weakspots:<br>• Claws<br>• Tentacle Tips<br>• Tail Base|Rare variant of Biol Meduna.}}
+
{{EnemyRow|Magisa Meduna|UIEnemyMagisaMeduna.png|[[Magisa Meduna]]|Seabed|Lv. 66+
 +
*{{rarity|10}} {{icons|Knuckles}} [[Deo Bietigars]]|• Head<br>• Tentacle Tips|Element:<br>• {{icons|Ice}}<br>Weakspots:<br>• Claws<br>• Tentacle Tips<br>• Tail Base|Rare variant of Biol Meduna.}}
  
 
</table>
 
</table>
Line 57: Line 67:
 
==Floating Facility==
 
==Floating Facility==
 
{{EnemyHeader}}
 
{{EnemyHeader}}
{{EnemyRow|Falgurbon|UIEnemyFalgurbon.png|[[Falgurbon]]|Floating Facility|||Element:<br>• {{icons|Ice}}<br>Weakspots<br>• Head|Basic Oceanid. Attacks with melee and has a jump that can stun the player.}}
+
{{EnemyRow|Falgurbon|UIEnemyFalgurbon.png|[[Falgurbon]]|Floating Facility|Lv. 41+
 +
*{{rarity|8}} {{icons|Sword}} [[Lambda Aristene]]||Element:<br>• {{icons|Ice}}<br>Weakspots<br>• Head|Basic Oceanid. Attacks with melee and has a jump that can stun the player.}}
  
 
{{EnemyRow|Gabonarog|UIEnemyGabonarog.png|[[Gabonarog]]|Floating Facility|||Element:<br>• {{icons|Ice}}<br>Weakspots<br>• Head|Rare variant of Falgurbon.}}
 
{{EnemyRow|Gabonarog|UIEnemyGabonarog.png|[[Gabonarog]]|Floating Facility|||Element:<br>• {{icons|Ice}}<br>Weakspots<br>• Head|Rare variant of Falgurbon.}}
  
{{EnemyRow|Dalbolupus|UIEnemyDalbolupus.png|[[Dalbolupus]]|Floating Facility|||Element:<br>• {{icons|Ice}}<br>Weakspots:<br>• Head|Basic Oceanid. Attacks by sliding towards the player.}}
+
{{EnemyRow|Dalbolupus|UIEnemyDalbolupus.png|[[Dalbolupus]]|Floating Facility|Lv. 31+
 +
*{{rarity|9}} {{icons|Daggers}} [[Lexaga]]||Element:<br>• {{icons|Ice}}<br>Weakspots:<br>• Head|Basic Oceanid. Attacks by sliding towards the player.}}
  
{{EnemyRow|Valadinan|UIEnemyValadinan.png|[[Valadinan]]|Floating Facility||• Body|Element:<br>• {{icons|Ice}}<br>Weakspots:<br>• Head<br>• Legs when the body is broken|Basic Oceanid. Attacks with melee and drinks to buff itself.}}
+
{{EnemyRow|Valadinan|UIEnemyValadinan.png|[[Valadinan]]|Floating Facility|Lv. 1+
 +
*{{rarity|7}} {{icons|Gunblade}} [[Rey Duple]]
 +
Lv. 41+
 +
*{{rarity|8}} {{icons|Gunblade}} [[Lambda Twissler]]|• Body|Element:<br>• {{icons|Ice}}<br>Weakspots:<br>• Head<br>• Legs when the body is broken|Basic Oceanid. Attacks with melee and drinks to buff itself.}}
  
{{EnemyRow|O Valadinan|UIEnemyOValadinan.png|[[O Valadinan]]|Floating Facility||• Body|Element:<br>• {{icons|Ice}}<br>Weakspots:<br>• Head<br>• Legs when the body is broken|Basic Oceanid. This creature attacks by shooting at the player, drinking to buff itself and tossing its drink.}}
+
{{EnemyRow|O Valadinan|UIEnemyOValadinan.png|[[O Valadinan]]|Floating Facility|Lv. 1+
 +
*{{rarity|7}} {{icons|Rifle}} [[Yasminokov 3R]]
 +
Lv. 31+
 +
*{{rarity|9}} {{icons|Rifle}} [[Tigridore]]|• Body|Element:<br>• {{icons|Ice}}<br>Weakspots:<br>• Head<br>• Legs when the body is broken|Basic Oceanid. This creature attacks by shooting at the player, drinking to buff itself and tossing its drink.}}
  
{{EnemyRow|Su Valadinan|UIEnemySuValadinan.png|[[Su Valadinan]]|Floating Facility||• Body|Element:<br>• {{icons|Ice}}<br>Weakspots:<br>• Head<br>• Legs when the body is broken|Basic Oceanid. This creature attacks by pulling out spiked balls and juggling them for a few seconds, then tossing them. It then tries to attack the player using melee.}}
+
{{EnemyRow|Su Valadinan|UIEnemySuValadinan.png|[[Su Valadinan]]|Floating Facility|Lv. 1+
 +
*{{rarity|7}} {{icons|Double Saber}} [[D Saber Legacy]]
 +
Lv. 31+
 +
*{{rarity|9}} {{icons|Double Saber}} [[Feilnaught]]|• Body|Element:<br>• {{icons|Ice}}<br>Weakspots:<br>• Head<br>• Legs when the body is broken|Basic Oceanid. This creature attacks by pulling out spiked balls and juggling them for a few seconds, then tossing them. It then tries to attack the player using melee.}}
  
{{EnemyRow|Branadian|UIEnemyBranadian.png|[[Branadian]]|Floating Facility||• Body|Element:<br>• {{icons|Ice}}<br>Weakspots:<br>• Legs when the body is broken|Basic Oceanid. Attacks the player with a small AOE or a melee attack if the player is within melee range.}}
+
{{EnemyRow|Branadian|UIEnemyBranadian.png|[[Branadian]]|Floating Facility|Lv. 1+
 +
*{{rarity|7}} {{icons|Wand}} [[Regalia]]
 +
Lv. 31+
 +
*{{rarity|9}} {{icons|Wand}} [[Crestigar]]|• Body|Element:<br>• {{icons|Ice}}<br>Weakspots:<br>• Legs when the body is broken|Basic Oceanid. Attacks the player with a small AOE or a melee attack if the player is within melee range.}}
  
 
{{EnemyRow|Silt Grimian|UIEnemySiltGrimian.png|[[Silt Grimian]]|Floating Facility||• Shield|Element:<br>• {{icons|Ice}}<br>Weakspots:<br>• Head|Strong Oceanid. Uses its shield to attack the player by slamming down into the player or by doing a twist and launching itself towards the player.}}
 
{{EnemyRow|Silt Grimian|UIEnemySiltGrimian.png|[[Silt Grimian]]|Floating Facility||• Shield|Element:<br>• {{icons|Ice}}<br>Weakspots:<br>• Head|Strong Oceanid. Uses its shield to attack the player by slamming down into the player or by doing a twist and launching itself towards the player.}}
  
{{EnemyRow|Banoridian|UIEnemyBanoridian.png|[[Banoridian]]|Floating Facility||• Arm Cannons<br>• Body Armor|Element:<br>• {{icons|Ice}}|Strong Oceanid. This creature attacks the player by shooting bubbles at a distance. Can also melee with its hands, as well as clap its hands together that causes a stun effect if the player is too close. If you break all armor and the arm cannons, it becomes scared.}}
+
{{EnemyRow|Banoridian|UIEnemyBanoridian.png|[[Banoridian]]|Floating Facility|Lv. 31+
 +
*{{rarity|9}} {{icons|Knuckles}} [[Bietigars]]|• Arm Cannons<br>• Body Armor|Element:<br>• {{icons|Ice}}|Strong Oceanid. This creature attacks the player by shooting bubbles at a distance. Can also melee with its hands, as well as clap its hands together that causes a stun effect if the player is too close. If you break all armor and the arm cannons, it becomes scared.}}
  
{{EnemyRow|Nept Casadohra|UIEnemyNeptCasadohra.png|[[Nept Casadohra]]|Floating Facility||• Weapon<br>• Legs|Element:<br>• {{icons|Ice}}<br>Weakspots:<br>• Head without Helmet|Boss-type Oceanid. This boss attacks the player by swinging into them, slamming his spear into the ground and doing a spin attack or attacking with its spear. Its weakpoint is exposed after it does its air-swinging attack.}}
+
{{EnemyRow|Nept Casadohra|UIEnemyNeptCasadohra.png|[[Nept Casadohra]]|Floating Facility|Lv. 1+
 +
*{{rarity|7}} {{icons|Partisan}} [[Knight Lancer]]
 +
Lv. 41+
 +
*{{rarity|8}} {{icons|Partisan}} [[Lambda Patilmeria]]|• Weapon<br>• Legs|Element:<br>• {{icons|Ice}}<br>Weakspots:<br>• Head without Helmet|Boss-type Oceanid. This boss attacks the player by swinging into them, slamming his spear into the ground and doing a spin attack or attacking with its spear. Its weakpoint is exposed after it does its air-swinging attack.}}
  
 
{{EnemyRow|Casado Badoohl|UIEnemyCasadoBadoohl.png|[[Casado Badoohl]]|Floating Facility||• Weapon<br>• Legs|Element:<br>• {{icons|Ice}}<br>Weakspots:<br>• Head without Helmet|Rare variant of Nept Casadohra.}}
 
{{EnemyRow|Casado Badoohl|UIEnemyCasadoBadoohl.png|[[Casado Badoohl]]|Floating Facility||• Weapon<br>• Legs|Element:<br>• {{icons|Ice}}<br>Weakspots:<br>• Head without Helmet|Rare variant of Nept Casadohra.}}

Revision as of 09:06, 8 June 2020

Tainted Enemies Falspawn Draconians Automata Sylvants Oceanids Nightfallers Special Enemies

Coast

Enemy Area Drop List Breakpoints Weakness Notes
UIEnemyTurbon.png
Coast Element:
FireIce
Weakspots:
• Core
Basic Oceanid. Spins towards enemies. Throws themselves at enemies.
UIEnemySegrezun.png
Coast Element:
FireIce
Basic Oceanid. It is almost invisible until it decides to attack. It can charge itself with electricity, which causes Shock upon getting hit.
UIEnemyDegilzn.png
Coast Element:
FireIce
Rare variant of Segrezun.
UIEnemyAqualupus.png
Coast • Head Element:
FireIce
Basic Oceanid. Can dive underground and pop up to attack enemies. It can be seen with the shark fin that sticks up through the ground.
UIEnemyBloometta.png
Coast Lv. 41+ • Head Element:
FireIce
Basic Oceanid. Attacks enemies with a melee attack and can shoot bubbles that poisons the player.
UIEnemyBloomegara.png
Coast • Tail Flower Element:
FireIce
Basic Oceanid. Attacks the player by shooting beams from its tail flower and a melee attack that causes Poison if it hits the player. Hides in the ground but can be seen with the tail flower sticking out of the ground.
UIEnemyFjorgalla.png
Coast Lv. 66+ • Tail Flower Element:
FireIce
Rare variant of Bloomegara.
UIEnemyOrgbran.png
Coast Lv. 1+

Lv. 51+

• Belly Element:
FireIce
Weakspots:
• Head
• Back Fins
• Tail
Boss-type Oceanid. It attacks the player with punches and a slam. Can also pick up boulders to throw and can shoot a water beam.
UIEnemyOrgceratos.png
Coast Lv. 66+ • Belly Element:
FireIce
Weakspots:
• Head
• Back Fins
• Tail
Rare variant of Orgbran.
UIEnemyBarLodos.png
Coast
Floating Facility
Lv. 51+ • Nose Horn
• Broken Face
• Mouth
Element:
FireIce
Weakspots:
• Nose Horn
• Face
• Scales
• Body Spikes
• Neck Spikes
• Fins
Boss-type Oceanid. Can only be attacked with melee while it is close to the arena. Otherwise, only ranged attacks will be able to hit it. Use the harpoon turret to restraint Bar Lodos by shooting in the mouth. When he rises up in front of the arena and starts charging, get into one of the turrets and start shooting the giant water ball he shoots from his mouth.
UIEnemyBarDominus.png
Coast
Floating Facility
• Nose Horn
• Broken Face
• Mouth
FireIce
Nose Horn
Face
Scales
Body Spikes
Neck Spikes
Fins
Rare variant of Bar Lodos.

Seabed

Enemy Area Drop List Breakpoints Weakness Notes
UIEnemyTarobekko.png
Seabed • Head Element:
Ice
Basic Oceanid. Attacks by pecking at the player within melee range and shoots water at the player.
UIEnemyJigrubekko.png
Seabed • Head Element:
Ice
Rare variant of Tarobekko.
UIEnemyBluturbon.png
Seabed Element:
Ice
Basic Oceanid. Attacks by throwing itself at the player, spinning in a circle while firing bubbles that damage the player.
UIEnemyTagAqualupus.png
Seabed Lv. 21+ • Head Element:
Ice
Basic Oceanid. Goes underground to attack the player by jumping up from the ground and going back down, then jumping up and doing a spin.
UIEnemySevanian.png
Seabed • Head Element:
Ice
Basic Oceanid. Goes up to the player and attacks them by flinging themselves at the player.
UIEnemyTagSevanian.png
Seabed • Head Element:
Ice
Basic Oceanid. Has a melee attack and shoots ink at the player from a distance.
UIEnemyFalcabone.png
Seabed • Head Element:
Ice
Basic Oceanid. Attacks players within melee range with its claws.
UIEnemyVidGiros.png
Seabed Lv. 21+ • Heads Element:
FireIceLightning
Weakspots:
• Heads
Strong Oceanid. Has three attacks that each correspond to a different element(Ice, Fire and Wind). If it takes too much damage, it will retreat back into its shell. If the player is too close, it will attempt to attack the player within melee range.
UIEnemyBiolMeduna.png
Seabed Lv. 26+ • Head
• Tentacle Tips
Element:
Ice
Weakspots:
• Claws
• Tentacle Tips
• Tail Base
Boss-type Oceanid. Has two phases. Phase one, it can attack by readying a charge and then goes up in the air and slams into the ground at the player's current location that can cause Shock if struck. When one of the tentacles are broken, it moves on to phase two, which it then slams into the ground, creating bubbles and poison around itself. It will attempt to attack and grab the player if they're too close. Attacking from behind can cause Biol Meduna to unleash an attack that causes Shock. After enough time passes, it will go back to phase one.
UIEnemyMagisaMeduna.png
Seabed Lv. 66+ • Head
• Tentacle Tips
Element:
Ice
Weakspots:
• Claws
• Tentacle Tips
• Tail Base
Rare variant of Biol Meduna.

Floating Facility

Enemy Area Drop List Breakpoints Weakness Notes
UIEnemyFalgurbon.png
Floating Facility Lv. 41+ Element:
Ice
Weakspots
• Head
Basic Oceanid. Attacks with melee and has a jump that can stun the player.
UIEnemyGabonarog.png
Floating Facility Element:
Ice
Weakspots
• Head
Rare variant of Falgurbon.
UIEnemyDalbolupus.png
Floating Facility Lv. 31+ Element:
Ice
Weakspots:
• Head
Basic Oceanid. Attacks by sliding towards the player.
UIEnemyValadinan.png
Floating Facility Lv. 1+

Lv. 41+

• Body Element:
Ice
Weakspots:
• Head
• Legs when the body is broken
Basic Oceanid. Attacks with melee and drinks to buff itself.
UIEnemyOValadinan.png
Floating Facility Lv. 1+

Lv. 31+

• Body Element:
Ice
Weakspots:
• Head
• Legs when the body is broken
Basic Oceanid. This creature attacks by shooting at the player, drinking to buff itself and tossing its drink.
UIEnemySuValadinan.png
Floating Facility Lv. 1+

Lv. 31+

• Body Element:
Ice
Weakspots:
• Head
• Legs when the body is broken
Basic Oceanid. This creature attacks by pulling out spiked balls and juggling them for a few seconds, then tossing them. It then tries to attack the player using melee.
UIEnemyBranadian.png
Floating Facility Lv. 1+

Lv. 31+

• Body Element:
Ice
Weakspots:
• Legs when the body is broken
Basic Oceanid. Attacks the player with a small AOE or a melee attack if the player is within melee range.
UIEnemySiltGrimian.png
Floating Facility • Shield Element:
Ice
Weakspots:
• Head
Strong Oceanid. Uses its shield to attack the player by slamming down into the player or by doing a twist and launching itself towards the player.
UIEnemyBanoridian.png
Floating Facility Lv. 31+ • Arm Cannons
• Body Armor
Element:
Ice
Strong Oceanid. This creature attacks the player by shooting bubbles at a distance. Can also melee with its hands, as well as clap its hands together that causes a stun effect if the player is too close. If you break all armor and the arm cannons, it becomes scared.
UIEnemyNeptCasadohra.png
Floating Facility Lv. 1+

Lv. 41+

• Weapon
• Legs
Element:
Ice
Weakspots:
• Head without Helmet
Boss-type Oceanid. This boss attacks the player by swinging into them, slamming his spear into the ground and doing a spin attack or attacking with its spear. Its weakpoint is exposed after it does its air-swinging attack.
UIEnemyCasadoBadoohl.png
Floating Facility • Weapon
• Legs
Element:
Ice
Weakspots:
• Head without Helmet
Rare variant of Nept Casadohra.
UIEnemyLeomaduraad.png
Floating Facility • Claws Element:
FireIce
Weakspots:
• Belly
Boss-type Oceanid. This creature attacks with melee and slime, which can inflict Panic to the player. When enraged, its attack speed and power increases. Inflicting Burn to it will cause it to freak out and lose its buffs.
UIEnemyMalduzareed.png
Floating Facility • Claws
• Helmet
Element:
FireIce
Weakspots:
• Belly
Rare variant of Leomaduraad.