Difference between revisions of "Oceanids"

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{{EnemyHeader}}
 
{{EnemyHeader}}
  
{{EnemyRow|Tarobekko|UIEnemyTarobekko.png|[[Tarobekko]]|Seabed|||{{icons|Ice}}|Basic Oceanid.}}
+
{{EnemyRow|Tarobekko|UIEnemyTarobekko.png|[[Tarobekko]]|Seabed||• Head|Element:<br>• {{icons|Ice}}|Basic Oceanid. Attacks by pecking at the player within melee range and shoots water at the player.}}
  
{{EnemyRow|Jigrubekko|UIEnemyJigrubekko.png|[[Jigrubekko]]|Seabed|||{{icons|Ice}}|Rare variant of Tarobekko.}}
+
{{EnemyRow|Jigrubekko|UIEnemyJigrubekko.png|[[Jigrubekko]]|Seabed||• Head|Element:<br>• {{icons|Ice}}|Rare variant of Tarobekko.}}
  
{{EnemyRow|Bluturbon|UIEnemyBluturbon.png|[[Bluturbon]]|Seabed|||{{icons|Ice}}|Basic Oceanid.}}
+
{{EnemyRow|Bluturbon|UIEnemyBluturbon.png|[[Bluturbon]]|Seabed|||Element:<br>• {{icons|Ice}}|Basic Oceanid. Attacks by throwing itself at the player, spinning in a circle while firing bubbles that damage the player.}}
  
{{EnemyRow|Tag Aqualupus|UIEnemyTagAqualupus.png|[[Tag Aqualupus]]|Seabed|||{{icons|Ice}}|Basic Oceanid.}}
+
{{EnemyRow|Tag Aqualupus|UIEnemyTagAqualupus.png|[[Tag Aqualupus]]|Seabed||• Head|Element:<br>• {{icons|Ice}}|Basic Oceanid. Goes underground to attack the player by jumping up from the ground and going back down, then jumping up and doing a spin.}}
  
{{EnemyRow|Sevanian|UIEnemySevanian.png|[[Sevanian]]|Seabed|||{{icons|Ice}}|Basic Oceanid.}}
+
{{EnemyRow|Sevanian|UIEnemySevanian.png|[[Sevanian]]|Seabed||• Head|Element:<br>• {{icons|Ice}}|Basic Oceanid. Goes up to the player and attacks them by flinging themselves at the player.}}
  
{{EnemyRow|Tag Sevanian|UIEnemyTagSevanian.png|[[Tag Sevanian]]|Seabed|||{{icons|Ice}}|Rare variant of Sevanian.}}
+
{{EnemyRow|Tag Sevanian|UIEnemyTagSevanian.png|[[Tag Sevanian]]|Seabed||• Head|Element:<br>• {{icons|Ice}}|Basic Oceanid. Has a melee attack and shoots ink at the player from a distance.}}
  
{{EnemyRow|Falcabone|UIEnemyFalcabone.png|[[Falcabone]]|Seabed|||{{icons|Ice}}|Basic Oceanid.}}
+
{{EnemyRow|Falcabone|UIEnemyFalcabone.png|[[Falcabone]]|Seabed||• Head|Element:<br>• {{icons|Ice}}|Basic Oceanid. Attacks players within melee range with its claws.}}
  
{{EnemyRow|Vid Giros|UIEnemyVidGiros.png|[[Vid Giros]]|Seabed|||{{icons|Fire}}{{icons|Ice}}{{icons|Lightning}}<br>Heads|Strong Oceanid.}}
+
{{EnemyRow|Vid Giros|UIEnemyVidGiros.png|[[Vid Giros]]|Seabed||• Heads|Element:<br>• {{icons|Fire}}{{icons|Ice}}{{icons|Lightning}}<br>Weakspots:<br>• Heads|Strong Oceanid. Has three attacks that each correspond to a different element(Ice, Fire and Wind). If it takes too much damage, it will retreat back into its shell. If the player is too close, it will attempt to attack the player within melee range.}}
  
{{EnemyRow|Biol Meduna|UIEnemyBiolMeduna.png|[[Biol Meduna]]|Seabed|||{{icons|Ice}}<br>Claws<br>Tentacle Tips<br>Tail Base|Powerful Oceanid.}}
+
{{EnemyRow|Biol Meduna|UIEnemyBiolMeduna.png|[[Biol Meduna]]|Seabed||• Head<br>• Tentacle Tips|Element:<br>• {{icons|Ice}}<br>Weakspots:<br>• Claws<br>Tentacle Tips<br>Tail Base|Boss-type Oceanid. Has two phases. Phase one, it can attack by readying a charge and then goes up in the air and slams into the ground at the player's current location that can cause Shock if struck. When one of the tentacles are broken, it moves on to phase two, which it then slams into the ground, creating bubbles and poison around itself. It will attempt to attack and grab the player if they're too close. Attacking from behind can cause Biol Meduna to unleash an attack that causes Shock. After enough time passes, it will go back to phase one.}}
  
{{EnemyRow|Magisa Meduna|UIEnemyMagisaMeduna.png|[[Magisa Meduna]]|Seabed|||{{icons|Ice}}<br>Claws<br>Tentacle Tips<br>Tail Base|Rare variant of Biol Meduna.}}
+
{{EnemyRow|Magisa Meduna|UIEnemyMagisaMeduna.png|[[Magisa Meduna]]|Seabed||• Head<br>• Tentacle Tips|Element:<br>• {{icons|Ice}}<br>Weakspots:<br>• Claws<br>Tentacle Tips<br>Tail Base|Rare variant of Biol Meduna.}}
  
 
</table>
 
</table>

Revision as of 10:45, 27 May 2020

Tainted Enemies Falspawn Draconians Automata Sylvants Oceanids Nightfallers Special Enemies

Coast

Enemy Area Drop List Breakpoints Weakness Notes
UIEnemyTurbon.png
Coast Element:
FireIce
Weakspots:
• Core
Basic Oceanid. Spins towards enemies. Throws themselves at enemies.
UIEnemySegrezun.png
Coast Element:
FireIce
Basic Oceanid. It is almost invisible until it decides to attack. It can charge itself with electricity, which causes Shock upon getting hit.
UIEnemyDegilzn.png
<span style="position: absolute; top: 79px" id="???
(Degilz'n)">???
(Degilz'n)
Coast Element:
FireIce
Rare variant of Segrezun.
UIEnemyAqualupus.png
Coast • Head Element:
FireIce
Basic Oceanid. Can dive underground and pop up to attack enemies. It can be seen with the shark fin that sticks up through the ground.
UIEnemyBloometta.png
Coast • Head Element:
FireIce
Basic Oceanid. Attacks enemies with a melee attack and can shoot bubbles that poisons the player.
UIEnemyBloomegara.png
Coast • Tail Flower Element:
FireIce
Basic Oceanid. Attacks the player by shooting beams from its tail flower and a melee attack that causes Poison if it hits the player. Hides in the ground but can be seen with the tail flower sticking out of the ground.
UIEnemyFjorgalla.png
<span style="position: absolute; top: 79px" id="???
(Fjorgalla)">???
(Fjorgalla)
Coast • Tail Flower Element:
FireIce
Rare variant of Bloomegara.
UIEnemyOrgbran.png
Coast Lv. 51+ • Belly Element:
FireIce
Weakspots:
• Head
• Back Fins
• Tail
Boss-type Oceanid. It attacks the player with punches and a slam. Can also pick up boulders to throw and can shoot a water beam.
UIEnemyOrgceratos.png
Coast • Belly Element:
FireIce
Weakspots:
• Head
• Back Fins
• Tail
Rare variant of Orgbran.
UIEnemyBarLodos.png
Coast
Floating Facility
• Nose Horn
• Broken Face
• Mouth
Element:
FireIce
Weakspots:
• Nose Horn
• Face
• Scales
• Body Spikes
• Neck Spikes
• Fins
Boss-type Oceanid. Can only be attacked with melee while it is close to the arena. Otherwise, only ranged attacks will be able to hit it. Use the harpoon turret to restraint Bar Lodos by shooting in the mouth. When he rises up in front of the arena and starts charging, get into one of the turrets and start shooting the giant water ball he shoots from his mouth.
UIEnemyBarDominus.png
Coast
Floating Facility
• Nose Horn
• Broken Face
• Mouth
FireIce
Nose Horn
Face
Scales
Body Spikes
Neck Spikes
Fins
Rare variant of Bar Lodos.

Seabed

Enemy Area Drop List Breakpoints Weakness Notes
UIEnemyTarobekko.png
Seabed • Head Element:
Ice
Basic Oceanid. Attacks by pecking at the player within melee range and shoots water at the player.
UIEnemyJigrubekko.png
Seabed • Head Element:
Ice
Rare variant of Tarobekko.
UIEnemyBluturbon.png
Seabed Element:
Ice
Basic Oceanid. Attacks by throwing itself at the player, spinning in a circle while firing bubbles that damage the player.
UIEnemyTagAqualupus.png
Seabed • Head Element:
Ice
Basic Oceanid. Goes underground to attack the player by jumping up from the ground and going back down, then jumping up and doing a spin.
UIEnemySevanian.png
Seabed • Head Element:
Ice
Basic Oceanid. Goes up to the player and attacks them by flinging themselves at the player.
UIEnemyTagSevanian.png
Seabed • Head Element:
Ice
Basic Oceanid. Has a melee attack and shoots ink at the player from a distance.
UIEnemyFalcabone.png
Seabed • Head Element:
Ice
Basic Oceanid. Attacks players within melee range with its claws.
UIEnemyVidGiros.png
Seabed • Heads Element:
FireIceLightning
Weakspots:
• Heads
Strong Oceanid. Has three attacks that each correspond to a different element(Ice, Fire and Wind). If it takes too much damage, it will retreat back into its shell. If the player is too close, it will attempt to attack the player within melee range.
UIEnemyBiolMeduna.png
Seabed • Head
• Tentacle Tips
Element:
Ice
Weakspots:
• Claws
• Tentacle Tips
• Tail Base
Boss-type Oceanid. Has two phases. Phase one, it can attack by readying a charge and then goes up in the air and slams into the ground at the player's current location that can cause Shock if struck. When one of the tentacles are broken, it moves on to phase two, which it then slams into the ground, creating bubbles and poison around itself. It will attempt to attack and grab the player if they're too close. Attacking from behind can cause Biol Meduna to unleash an attack that causes Shock. After enough time passes, it will go back to phase one.
UIEnemyMagisaMeduna.png
Seabed • Head
• Tentacle Tips
Element:
Ice
Weakspots:
• Claws
• Tentacle Tips
• Tail Base
Rare variant of Biol Meduna.

Floating Facility

Enemy Area Drop List Breakpoints Weakness Notes
UIEnemyFalgurbon.png
Floating Facility Ice Basic Oceanid.
UIEnemyGabonarog.png
Floating Facility Ice Rare variant of Falgurbon.
UIEnemyDalbolupus.png
Floating Facility Ice Basic Oceanid.
UIEnemyValadinan.png
Floating Facility Body Ice Basic Oceanid.
UIEnemyOValadinan.png
Floating Facility Body Ice Basic Oceanid.
UIEnemySuValadinan.png
Floating Facility Body Ice Basic Oceanid.
UIEnemyBranadian.png
Floating Facility Body Ice Basic Oceanid.
UIEnemySiltGrimian.png
Floating Facility Shield Ice Strong Oceanid.
UIEnemyBanoridian.png
Floating Facility Arm Cannons
Body Armor
Ice Strong Oceanid.
UIEnemyNeptCasadohra.png
Floating Facility Weapon
Legs
Ice Powerful Oceanid.
UIEnemyCasadoBadoohl.png
Floating Facility Weapon
Legs
Ice Rare variant of Nept Casadohra.
UIEnemyLeomaduraad.png
Floating Facility Claws FireIce Powerful Oceanid.
UIEnemyMalduzareed.png
Floating Facility Claws
Helmet
FireIce Rare variant of Leomaduraad.