Difference between revisions of "Gale Febris"

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(Created page with "{{Weapon |Rarity=13 |StatsRequirement=475 |StatsType=DEX |WeaponType=Double Sabers |Classes=Fighter |Potential=Eye of the Storm |Potential2=Approaching Storm |Potential3=Storm...")
 
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|StatsType=DEX
 
|StatsType=DEX
 
|WeaponType=Double Sabers
 
|WeaponType=Double Sabers
|Classes=Fighter
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|Classes=Fighter; Etoile
 
|Potential=Eye of the Storm
 
|Potential=Eye of the Storm
 
|Potential2=Approaching Storm
 
|Potential2=Approaching Storm
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|TEC=0
 
|TEC=0
 
|TEC35=0
 
|TEC35=0
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|WeaponDropInfo=*[[Gal Gryphon]] (Lv. 71+)
 
}}
 
}}
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{| class="wikitable mw-collapsible table-bordered table-responsive-md"
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| {{rarity|13}} Storm  Series
 +
|-
 +
| {{icons|Wired Lances}} [[Keimostross]]<br>
 +
{{icons|Double Saber}} [[Gale Febris]]<br>
 +
{{icons|Rifle}} [[Sekfors]]<br>
 +
{{icons|Twin Machineguns}} [[Monak Hadis]]<br>
 +
{{icons|Bow}} [[Grai Jadaq]]<br>
 +
{{icons|Rod}} [[Almesist]]<br>
 +
{{icons|Wand}} [[Strada Anis]]<br>
 +
{{icons|Jet Boots}} [[Lezan Grips]]
 +
|}

Latest revision as of 03:18, 31 July 2023


Sword Swords Wired Lance Wired Lances Partisan Partisans Daggers Twin Daggers Double Saber Double Sabers Knuckles Knuckles Katana Katanas Soaring Blades Soaring Blades Gunblade Gunblades
Rifle Assault Rifles Launcher Launchers Twin Machineguns Twin Machine Guns Bow Bows
Rod Rods Talis Talises Wand Wands Jet Boots Jet Boots Harmonizer Harmonizers
Gale Febris
UIItemGaleFebris.png
Rarity: UIStarBlueIcon.pngUIStarBlueIcon.pngUIStarBlueIcon.pngUIStarGreenIcon.pngUIStarGreenIcon.pngUIStarGreenIcon.pngUIStarRedIcon.pngUIStarRedIcon.pngUIStarRedIcon.pngUIStarGoldIcon.pngUIStarGoldIcon.pngUIStarGoldIcon.pngUIStarRainbowIcon.png
Req: 475 Dex
Type: Double Saber
Classes: Fighter Etoile
Statistics
Stats
+0
+35
Operation
Cost
MEL Pwr
830
1120
Grind
RNG Pwr
0
0
Element
TEC Pwr
0
0
Affix
Augment Factor
Augment Factor Stigma
Potential
Eye of the Storm
Lv. 1
Increase damage by 9% and Critical Hit Rate by 15% while in close range. Restore HP when dealing damage at close range.
Lv. 2
Increase damage by 11% and Critical Hit Rate by 20% while in close range. Restore HP when dealing damage at close range.
Lv. 3
Increase damage by 13% and Critical Hit Rate by 25% while in close range. Restore HP when dealing damage at close range.
Potential
Approaching Storm
Lv. 1
Increase damage by 8% and Critical Hit Rate by 25% while at mid-range. Restore HP when dealing damage at mid-range.
Lv. 2
Increase damage by 10% and Critical Hit Rate by 30% while at mid-range. Restore HP when dealing damage at mid-range.
Lv. 3
Increase damage by 12% and Critical Hit Rate by 35% while at mid-range. Restore HP when dealing damage at mid-range.
Potential
Storm on the Horizon
Lv. 1
Increase damage by 7% and Critical Hit Rate by 35% while at long range. Restore HP when dealing damage at long range.
Lv. 2
Increase damage by 9% and Critical Hit Rate by 40% while at long range. Restore HP when dealing damage at long range.
Lv. 3
Increase damage by 11% and Critical Hit Rate by 45% while at long range. Restore HP when dealing damage at long range.

Drop Info

Additional Info


13 Storm Series
Wired Lance Keimostross

Double Saber Gale Febris
Rifle Sekfors
Twin Machineguns Monak Hadis
Bow Grai Jadaq
Rod Almesist
Wand Strada Anis
Jet Boots Lezan Grips