Deus Esca, Maker of New Epochs

Revision as of 14:13, 20 September 2020 by Ingenoire (talk | contribs) (Initial page for Deus Esca UQ, no enemy pics for the Deus or the angels)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Deus Esca, Maker of New Epochs
UIMapWorldTree.png
Quest Type Urgent Quests
Difficulty
Normal Level 20 and up
Hard Level 40 and up
Very Hard Level 55 and up
Super Hard Level 75 and up
Extremely Hard Level 80 and up
Quest Details
Location Earth
Single/Multi-Party UIMultiParty.png Multi-Party Quests
Party Invitation Allowed
Ally Assistance Not Allowed
Conditions For Acceptance
Normal No Level Restrictions
Hard Level 20 and up
Complete a special Client Order
Very Hard Level 40 and up
Complete a special Client Order
Super Hard Level 50 and up
Possess a Super Hard Difficulty Permit
Extremely Hard Main Class Level 75 and Sub Class Level 75 and up
Possess a Super Hard Difficulty Permit
Restrictions
Time Limit 01:00:00
Damage Limit 999,999
Ability Adjust None


Quest Objective

Defeat Deus Eska!

Quest Description

We have readings corresponding to a powerful phantasm originating in the Pacific Ocean. It is attempting to remake the world using the aether it collected from all over the Earth. ARKS members are to defeat the target.

You will fail if mission objectives are not fulfilled or time limit is exceeded.

Enemies

Additional Info

  • After Deus Esca splits the stage into two, players on the left and right side can independantly defeat the dragon heads and open a path to Deus Esca, and after dealing enough damage, will be launched to aid the other side. Should both sides have the path opened in the same period, the time remaining to attack the boss is merged with the other side, and will skip launching players launching to the other side.
  • When Deus Esca clenches his fists in an in-game cutscene, all players are moved (dragged on the mini-map) to a central platform, and the two sides they were on previously are removed. During this, players cannot move or use any abilities until the movement code has completed.
  • At the end of the Urgent Quest, the multi-party end up on Easter Island.