Difference between revisions of "Dark Blast: Elder"

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=Dark Blast: Elder Form=
 
=Dark Blast: Elder Form=
  
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=== Extend Normal Attack Combo 2 ===
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{| class="wikitable"
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|-
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|style="width:60px"|[[File:UISkillDarkBlastElderAttackCombo.png]]
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|Adds a 5th move to your Normal Attack Combo. A vicious dunk downward that destroys whatever's on the point of impact.
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'''Prerequisite:'''
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* Perform the 4th move of a Normal Attack Combo a total of 10 times.
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* Defeat a total 130 enemies during Elder Dark Blast.
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=== Physical Dash ===
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{| class="wikitable"
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|-
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|style="width:60px"|[[File:UISkillDarkBlastPhysicalDash.png]]
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|Activated skill that makes you run as thought you used a Dash Ring. You can turn and jump without interrupting the Dash. Attacking during the Dash will launch a strong lunging punch forward, prematurely ending the Dash.
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'''Prerequisite:'''
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* Activate Elder Dark Blast transformation during a Buster Quest.
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=== Charged Punishment Shot ===
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{| class="wikitable"
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|style="width:60px"|[[File:UISkillDarkBlastChargedPunishmentShot.png]]
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|Reduces the charge time of the Dark Blast PA "Punishment Knuckle".
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|}
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</div>
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'''Prerequisite:'''
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* Defeat a total of 10 enemies by using a fully charged Dark Blast PA "Punishment Knuckle".

Revision as of 03:36, 23 September 2020

Dark Blast: Elder Form

Elder Form

Become the apex predator of the battlefield with the power of Dark Falz [Elder]! Demolish the opposition with your bare fists and shrug off their pathetic attempts at slowing you down! Reason and labels are meaningless, only your instincts matter to destroy the enemies in front of you!

Photon Arts

Basic Attack

UIDarkBlastElderAttack.png A series of combination punches and kicks forward. Can combo up to 3 times or 5 times with certain skills acquired. Will have Perfect Attack rings after each move and will benefit from Perfect Attack bonuses.

Tyrant Strike

UIDarkBlastElderTyrantStrike.png Jump up and dive-kick towards the target. Can reach far away enemies if they are locked on.

Infinity Rush

UIDarkBlastElderInfinityRush.png Unleashes a barrage of punches forward. The button can be held to prolong the attack but it will constantly drain your PP. Releasing the button will perform a finishing punch forward. If held long enough, Elder's wings will start glowing and the finishing punch will be stronger.

Punishment Knuckle

UIDarkBlastElderPunishmentKnuckle.png Perform a strong, straight punch forward with some reach. If held down, will charge up the punch. Once Elder's wings glow, a fully charged punch can be released with more power and longer reach.

Note: A fully charged Punishment Knuckle can be used to instantly destroy Demonic Barriers that appear in Buster Quests.

Skills

Extend Normal Attack Combo 1

UISkillDarkBlastElderAttackCombo.png Adds a 4th move to your Normal Attack Combo. An uppercut that launches you upward.

Prerequisite:

  • Defeat a total of 30 enemies during Elder Dark Blast

Note: Skills that require a specific number of enemies defeated during Dark Blast will always keep track of progress throughout any number of quests where Dark Blast is activated. This means you are not forced to attain the total number of kills in a single Dark Blast activation. This also applies to skills that require multiple usage of other skills to unlock.

EXP Skill Level
1
EXP/Level 0
Total EXP 0

Extend Normal Attack Combo 2

UISkillDarkBlastElderAttackCombo.png Adds a 5th move to your Normal Attack Combo. A vicious dunk downward that destroys whatever's on the point of impact.

Prerequisite:

  • Perform the 4th move of a Normal Attack Combo a total of 10 times.
  • Defeat a total 130 enemies during Elder Dark Blast.

Physical Dash

UISkillDarkBlastPhysicalDash.png Activated skill that makes you run as thought you used a Dash Ring. You can turn and jump without interrupting the Dash. Attacking during the Dash will launch a strong lunging punch forward, prematurely ending the Dash.

Prerequisite:

  • Activate Elder Dark Blast transformation during a Buster Quest.

Charged Punishment Shot

UISkillDarkBlastChargedPunishmentShot.png Reduces the charge time of the Dark Blast PA "Punishment Knuckle".

Prerequisite:

  • Defeat a total of 10 enemies by using a fully charged Dark Blast PA "Punishment Knuckle".