New Genesis: Enemies
Enemies: | DOLLS | ALTERS | FORMERS | Starless | Ruinus | Special Enemies | TAMES |
Enemy EXP |
Enemies such as Dolls and Alters spawn in the field.
Note that some enemies have weak points, and others will become stronger under certain conditions.
Dolls
Dolls are enigmatic enemies that ARKS battle against. Some Dolls can change their color to red during battle, or after receiving a certain amount of damage, to increase their attack power and change their behavior.
The yellow core is their weak point, so target it to deal more damage.
Alters
Alters are organic enemies that alter their forms during the night, often growing glowing red blades on various parts of their bodies.
Given these changes in strength, it may be necessary to only take them on during the day, and avoid them at when they're at their toughest.
Each Alter has a yellow eye on their body that acts as a weak point. Some Alters may require destroying armor parts before becoming a weak point.
Formers
Formers are animal like enemies based on the Sylvants of PSO2.
Tames
Tames are animal enemies that can drop Meat when killed. Most will attempt to flee when attacks, but some will be aggressive and attack when agitated.
Rare Enemies
Rare Enemies are of a different color variation of normal enemies and bosses. The have increased experience and drop rewards over their default versions.
In gathering zones groups of the same Tame or normal enemies have a chance of spawning as Rare Enemies of the same coloration. Rare versions of normal enemies may spawned accompanied by Enhanced Enemies.
In combat zones the chance that any enemy spawns as a increases as the PSE Level goes up with a guaranteed Rare Enemy Boss spawn during a PSE Climax.
Two titles exist:
- Silver: Have a silvery metallic appearance and an aura of silver metallic sparkles. All Silver Enemies drop 2x the N-meseta of their normal version. Silver Tames drop additional Meat and rarely Silver Primm Swords. Silver Normal Enemies have a chance of dropping Silver Primm Swords. Silver Bosses always drop a Silver Primm Sword.
- Golden: Have a golden metallic appearance with an aura of yellow metallic sparkles. All Gold Enemies drop 5x the N-meseta. Golden Tames drop additional Meat and rarely Gold Primm Swords and Silver Primm Swords. Golden Normal Enemies have a chance of dropping Gold Primm Swords and Silver Primm Swords. Golden Bosses always drop a Gold Primm Sword and may drop Silver Primm Swords. Veteran Bosses may also spawn with the yellow metallic sparkle aura and will drop 2 or 3 Golden Primm Swords when killed.
Enhanced Enemies
Enhanced Enemies are Normal Enemies and Bosses that have been pierced by a mysterious object called an Enhancer, which allows them to enhance themselves. They glow with a red shield aura that reduces all damage not done to the Enhancer to minuscule amounts. The Enhancer is considered a weak point and when destroyed removes the red shield aura, replacing it with a blue aura, allowing for normal damage to be inflicted. Enhanced Enemies may spawn as part of a Trial in Combat and Gathering Zones or "escorting" a group of Rare Enemies in Gathering Zones.
Enhanced Enemies have a rare chance to drop Vialto Armor: Arga, Vialto Armor: Belta, Vialto Armor: Sheza, and the Evolcoat Series.
Megalotix Enemies
Megalotix Enemies are a unique variant of enemies that exclusively appear in Rank 3 Combat Sectors. Megalotix enemies are coated with a cyan, crystal-like sheen, and have considerably stronger attack power than Gigantix Enemies.
Megalotix Enemies drop increased amounts of , Arms Refiner, and the Megas Fusia augment.
One title exists:
- Elite: Has a cyan, crystal-like sheen as their appearance. All Elite Enemies drop increased amounts of and enhancement materials than their normal version.
Dread Enemy
Dread Enemies, better known as Veterans, are stronger high level versions of bosses that will only spawn in specific areas.
One title exists:
- Veteran: Have a "overgrown with moss" coloration added. Have a much higher HP and deal greater damage than trial versions of the same level. Gives out higher EXP and a chance of dropping Dread Keeper I and Dread Keeper II capsules when defeated. Higher level Dread Enemies drop Dread Keeper III.
Dread Enemy Spawn Conditions
Dread Enemies will spawn in their set locations approximately 10 minutes after a player creates a room. A room is the instance that is created whenever a player joins a region. Dread Enemies have been observed to not immediately spawn if a player is within a 100 meter radius of the Dread Enemy spawn location.
Should a Dread Enemy be defeated, the defeated Dread Enemy will respawn after 10 minutes have elapsed, provided all the spawn condition criteria is met.
Dread Enemies (Aelio Region)
Dread Enemy Map (Aelio Region) | |
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Dread Enemies (Retem Region)
Dread Enemy Map (Retem Region) | |
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Dread Enemies (Seasonal)
Seasonal Variants
- 1: Replaces Veteran Daityl Axe in South Aelio during certain Seasonal Events.
- 2: Replaces Veteran Fortos Laser in West Retem during certain Seasonal Events.
Gigantix Enemy
Gigantix Enemies are rare Bosses that only appear during special weather conditions, and will vanish when the special weather dissipates. It is highly recommended that players take down these rare bosses in an organized room, as these weather conditions will only last a few minutes. Gigantix Enemies can be fought at Battledia Purple Trigger Portals.
Gigantix Enemies drop exclusive items, such as the Geant Armor, the Straga Series, and Gigas Augment Capsules.
One title exists:
- Malevolent: Malevolent enemies have a purple sheen to them and emit a purple aura.
Gigantix Enemies
Gigantix Enemies will randomly spawn in set locations in the following regions:
Aelio Region
Retem Region
Seasonal Variants
- 1: Replaces Malevolent Oruq in South Aelio during certain Seasonal Events.
- 2: Replaces Malevolent Nogleth in Central Aelio during certain Seasonal Events.
- 3: Replaces Malevolent Sand Nogleth in North Retem during certain Seasonal Events.
- 4: Replaces Malevolent Daityl Axe in North Aelio during certain Seasonal Events.
Gigantix Drop Table
Some Gigantix Enemies have been found to only drop certain weapons respective to the Straga Series. As a result, these drops are based on preliminary information that is subject to change at any time. Please refer to the table below for the following drop information:
Image | Boss Variant | Region | Drop List |
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Malevolent Daityl Axe | North Aelio | Straga Sword Straga Knuckles Straga Machine Guns Straga Bow Straga Wand Geant Armor Gigas Augment Capsules | |
Malevolent Oruq | South Aelio | Straga Daggers Straga Saber Straga Katana Straga Machine Guns Straga Rod Geant Armor Gigas Augment Capsules | |
Malevolent Nogleth | Central Aelio | Straga Sword Straga Wire Straga Blades Straga Rifle Straga Launcher Straga Rod Geant Armor Gigas Augment Capsules | |
Malevolent Varas | West Aelio | Straga Spear Straga Saber Straga Launcher Straga Talis Straga Wand Straga Boots Geant Armor Gigas Augment Capsules |
Seasonal Enemy
During Seasonal Events, unique enemy variants will occasionally spawn with modified designs and alternative weaknesses. Seasonal enemies drop Seasonal Points and additional rewards depending on the season, and the amount of Seasonal Points obtained depend on the type of enemy killed.
Several seasonal variants exist:
- Anniversary Variant (PSO2 9th Anniversary): Enemies have a blue octagram star hovering above their heads. Can drop the Glissen Series and Lightning Exploit I. Anniversary enemies include Ceremo Rappies.
- Autumn Variant (Moon-Gazing Autumn Event): Enemies have a unique rabbit symbol hovering above their heads. Can drop the Frostel Series and Ice Exploit I. Autumn enemies include Moongaze Rappies.
- Halloween Variant (Halloween Fiesta Event): Enemies have a unique pumpkin symbol hovering above their heads. Can drop the Flamel Series and Fire Exploit I. Halloween enemies include Reaper Rappies.
- Winter Variant (Winter Event): Enemies have a unique snowflake symbol hovering above their heads. Can drop the Tempesta Series and Wind Exploit I. Winter enemies include Nord Rappies.
Elemental Weaknesses
Each Technique has one of the six Elements of Fire, Ice, Lightning, Wind, Light, or Dark.
Enemies have Elemental Weaknesses, so you can deal higher damage by using the Techniques with the Element that corresponds to the enemy's Elemental Weakness.
Some Enemies will go into a special Debuff state called Elemental Downs if you continue attacking using their Elemental Weaknesses.
Weak Points
Some enemies have Weak Points. When you attack its Weak Point, the damage display will turn to blue, and you can dish out more damage.
Some enemies will go into a special Debuff state called Physical Down if you attack their Weak Points.
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