Atlas Agria EX
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![Material Material](/images/b/b5/UIMaterial.png)
Luminfragment Emel x 240 is required to change to the Redux Potential.
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Atlas Agria EX
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Rarity:
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Req: 530
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Type:
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Classes:
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Statistics
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Stats |
+0 |
+35 |
Operation |
Cost
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MEL Pwr |
Grind |
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RNG Pwr |
1880 |
2538 |
Element |
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TEC Pwr |
Affix |
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Augment Factor |
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Supported S-Grade Augment Slots |
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Increase damage by 8%. Survive one fatal attack per quest with 1 HP, and become invincible for 5 seconds. During this period, recover 10% of your maximum HP every 0.5 seconds. | |||||||
Increase damage by 9%. Survive one fatal attack per quest with 1 HP, and become invincible for 5 seconds. During this period, recover 10% of your maximum HP every 0.5 seconds. | |||||||
Increase damage by 10%. Survive one fatal attack per quest with 1 HP, and become invincible for 5 seconds. During this period, recover 10% of your maximum HP every 0.5 seconds. | |||||||
Increase damage by 16%. Survive one fatal attack per quest with 1 HP, and become invincible for 5 seconds. During this period, recover 10% of your maximum HP every 0.5 seconds. | |||||||
Increase damage by 17%. Survive one fatal attack per quest with 1 HP, and become invincible for 5 seconds. During this period, recover 10% of your maximum HP every 0.5 seconds. | |||||||
Increase damage by 18%. Survive one fatal attack per quest with 1 HP, and become invincible for 5 seconds. During this period, recover 10% of your maximum HP every 0.5 seconds. |
Drop Info
Can be acquired at Zig Permit Exchange Shop by exchanging the following items.
Atlas Agria+35
Lumiere Fleche+35
EX-Cube x 400
Additional Info
The Potential has the following properties:
- Upon receiving damage that would incapacitate you, instead retain 1 HP and recover 10% of maximum HP every 0.5 seconds.
- Only activates once per Quest.
- Does not activate on 1 HP.
- Shares the same conditions with
Spirit of a Knight,
Knight's Melody,
Spirit of a Paladin, and
Paladin's Melody, meaning that only one can be activated regardless of equipping multiple weapons of the listed Potentials.
- The order of effects that prevent a single incapacitation are as follows:
- (First Priority) Hunter's Iron Will -> Fighter's Overload Safeguard -> This Potential -> Hero Will (Last Priority)
![Material Material](/images/b/b5/UIMaterial.png)
![10 10](/images/a/a1/10Star.png)