Difference between revisions of "User:Hitakashi/sandbox/Tech Arts Customization"

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m (i think this table thing is too big...)
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|-
 
|-
 
| colspan="6" style="text-align: center;" | -50% || -25% || -20% || -15% || -10%
 
| colspan="6" style="text-align: center;" | -50% || -25% || -20% || -15% || -10%
 +
|-
 +
|}
 +
 +
===Techter===
 +
Example 1
 +
{| class="wikitable table-bordered table-responsive-md"
 +
! rowspan="5" colspan="1" | [[File:UINGSPhotonArtConvergenceShot.png|link=]]<br>[[Portal:New_Genesis/Talis_Photon_Arts_and_Actions#Convergence Shot|Convergence Shot]]
 +
|-
 +
! rowspan="1" colspan="2" | Potency
 +
| rowspan="5" colspan="8" | Talis Photon Art.<br>Unleash photons in your path and deploy the Talis.<br>Techniques will be altered during Talis deployment.
 +
|-
 +
| colspan="2" style="text-align: center;" | 160
 +
|-
 +
! rowspan="1" colspan="2" | PP Cost
 +
|-
 +
| colspan="2" style="text-align: center;" | 15
 +
|-
 +
! rowspan="10" | Type 1
 +
|-
 +
! colspan="10" | Technique Potency - - seconds after Talis is deployed
 +
|-
 +
! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10
 +
|-
 +
| colspan="10" style="text-align: center;" | +10% / 20 seconds
 +
|-
 +
! colspan="10" | Talis deployment duration
 +
|-
 +
! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10
 +
|-
 +
| colspan="10" style="text-align: center;" | +100%
 +
|-
 +
! colspan="10" | Technique PP Cost while Talis is deployed
 +
|-
 +
! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10
 +
|-
 +
| +20% || +15% || +10% || +5% || +0% || -2% || -4% || -6% || -8% || -10%
 +
|-
 +
! rowspan="10" | Type 2
 +
|-
 +
! colspan="10" | Techniques attack target location when Talis is deployed
 +
|-
 +
! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10
 +
|-
 +
| colspan="10" style="text-align: center;" | -
 +
|-
 +
! colspan="10" | Techniques Elemental Down factor when Talis is deployed
 +
|-
 +
! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10
 +
|-
 +
| +10% || +20% || +30% || +40% || +50% || +60% || +70% || +80% || +90% || +100%
 +
|-
 +
! colspan="10" | Technique PP Cost when Talis is deployed
 +
|-
 +
! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10
 +
|-
 +
| +15% || +12% || +9% || +7% || +5% || +4% || +3% || +2% || +1% || +0%
 +
|-
 +
! rowspan="7" | Type 3
 +
|-
 +
! colspan="10" | Tricky Capacitor Gauge Accumulation when Talis is deployed
 +
|-
 +
! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10
 +
|-
 +
| colspan="10" style="text-align: center;" | +50%
 +
|-
 +
! colspan="10" | Technique PP Cost when Talis is deployed
 +
|-
 +
! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10
 +
|-
 +
| +20% || +17% || +14% || +12% || +10% || +9% || +8% || +7% || +6% || +5%
 +
|-
 +
|}
 +
 +
Example 2
 +
{| class="wikitable table-bordered table-responsive-md"
 +
! rowspan="29" | [[File:UINGSPhotonArtConvergenceShot.png|link=]]<br>[[Portal:New_Genesis/Talis_Photon_Arts_and_Actions#Convergence Shot|Convergence Shot]]
 +
! colspan="12" | Customization
 +
|-
 +
! rowspan="10" | Type 1
 +
|-
 +
! colspan="10" | Technique Potency - - seconds after Talis is deployed
 +
|-
 +
! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10
 +
|-
 +
| colspan="10" style="text-align: center;" | +10% / 20 seconds
 +
|-
 +
! colspan="10" | Talis deployment duration
 +
|-
 +
! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10
 +
|-
 +
| colspan="10" style="text-align: center;" | +100%
 +
|-
 +
! colspan="10" | Technique PP Cost while Talis is deployed
 +
|-
 +
! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10
 +
|-
 +
| +20% || +15% || +10% || +5% || +0% || -2% || -4% || -6% || -8% || -10%
 +
|-
 +
! rowspan="10" | Type 2
 +
|-
 +
! colspan="10" | Techniques attack target location when Talis is deployed
 +
|-
 +
! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10
 +
|-
 +
| colspan="10" style="text-align: center;" | -
 +
|-
 +
! colspan="10" | Techniques Elemental Down factor when Talis is deployed
 +
|-
 +
! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10
 +
|-
 +
| +10% || +20% || +30% || +40% || +50% || +60% || +70% || +80% || +90% || +100%
 +
|-
 +
! colspan="10" | Technique PP Cost when Talis is deployed
 +
|-
 +
! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10
 +
|-
 +
| +15% || +12% || +9% || +7% || +5% || +4% || +3% || +2% || +1% || +0%
 +
|-
 +
! rowspan="7" | Type 3
 +
|-
 +
! colspan="10" | Tricky Capacitor Gauge Accumulation when Talis is deployed
 +
|-
 +
! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10
 +
|-
 +
| colspan="10" style="text-align: center;" | +50%
 +
|-
 +
! colspan="10" | Technique PP Cost when Talis is deployed
 +
|-
 +
! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10
 +
|-
 +
| +20% || +17% || +14% || +12% || +10% || +9% || +8% || +7% || +6% || +5%
 
|-
 
|-
 
|}
 
|}

Revision as of 20:43, 8 December 2023

Overview

A system that changes the performance of Photon Arts and Techniques. You can unlock, upgrade, and set customization effects at the Class Counter.

There are three different customization effects for each Photon Art or Technique that can be generated using materials items and N-Meseta. Each level of an effect adds or increases a positive effect, lowers a negative effect or both.

Each customization effect is saved separately and is freely changeable at the class counter without losing levels. Note that classes that share weapons or can use techniques share the set customization and level. For example if you unlock Technique "Grants" as Type 1 and upgrade it to Level 5, this is shared with all other classes that can use techniques. The same applies to Photon Arts.

Tech Arts Customization Costs

Material Level Cost Total Cost
1 2 3 4 5 6 7 8 9 10
NGS Tool Icon N-EX Cube 1 2 3 4 5 10 15 30 50 - 120
NGS Tool Icon TA Customization Disc A/Melee
NGS Tool Icon TA Customization Disc A/Ranged
NGS Tool Icon TA Customization Disc A/Technique
5 10 15 20 25 40 50 100 150 - 415
NGS Tool Icon TA Customization Disc B/Melee
NGS Tool Icon TA Customization Disc B/Ranged
NGS Tool Icon TA Customization Disc B/Technique
- - - - - 1 3 10 30 - 44
NGS Tool Icon TA Customization Disc X/Omni - - - - - - - - - 1 1
N-Meseta N-Meseta 2,000 3,000 5,000 10,000 20,000 60,000 100,000 150,000 200,000 300,000 850,000

Customization List

Hunter

Example 1

UINGSPhotonArtSpiralEdge.png
Spiral Edge
Potency Sword Photon Art.
Rise in a vertical slashing, spiral ascent.
Charging increases the potency.
800
PP Cost
25
Type 1
Increase Attack Range
1 2 3 4 5 6 7 8 9 10
+50%
PP Cost
1 2 3 4 5 6 7 8 9 10
+20% +17% +14% +12% +10% +9% +8% +7% +6% +5%
Type 2
Charged Potency
1 2 3 4 5 6 7 8 9 10
+20% +23% +26% +28% +30% +31% +32% +33% +34% +35%
Charge Time
1 2 3 4 5 6 7 8 9 10
100%
Type 3
Hunter Arts Avenger Activation Potency
1 2 3 4 5 6 7 8 9 10
+5% +6% +7% +8% +9% +10% +10%
Hunter Arts Avenger Non-Activation Potency
1 2 3 4 5 6 7 8 9 10
-50% -25% -20% -15% -10%

Example 2

UINGSPhotonArtSpiralEdge.png
Spiral Edge
Customization
Type 1
Increase Attack Range
1 2 3 4 5 6 7 8 9 10
+50%
PP Cost
1 2 3 4 5 6 7 8 9 10
+20% +17% +14% +12% +10% +9% +8% +7% +6% +5%
Type 2
Charged Potency
1 2 3 4 5 6 7 8 9 10
+20% +23% +26% +28% +30% +31% +32% +33% +34% +35%
Charge Time
1 2 3 4 5 6 7 8 9 10
100%
Type 3
Hunter Arts Avenger Activation Potency
1 2 3 4 5 6 7 8 9 10
+5% +6% +7% +8% +9% +10% +10%
Hunter Arts Avenger Non-Activation Potency
1 2 3 4 5 6 7 8 9 10
-50% -25% -20% -15% -10%

Techter

Example 1

UINGSPhotonArtConvergenceShot.png
Convergence Shot
Potency Talis Photon Art.
Unleash photons in your path and deploy the Talis.
Techniques will be altered during Talis deployment.
160
PP Cost
15
Type 1
Technique Potency - - seconds after Talis is deployed
1 2 3 4 5 6 7 8 9 10
+10% / 20 seconds
Talis deployment duration
1 2 3 4 5 6 7 8 9 10
+100%
Technique PP Cost while Talis is deployed
1 2 3 4 5 6 7 8 9 10
+20% +15% +10% +5% +0% -2% -4% -6% -8% -10%
Type 2
Techniques attack target location when Talis is deployed
1 2 3 4 5 6 7 8 9 10
-
Techniques Elemental Down factor when Talis is deployed
1 2 3 4 5 6 7 8 9 10
+10% +20% +30% +40% +50% +60% +70% +80% +90% +100%
Technique PP Cost when Talis is deployed
1 2 3 4 5 6 7 8 9 10
+15% +12% +9% +7% +5% +4% +3% +2% +1% +0%
Type 3
Tricky Capacitor Gauge Accumulation when Talis is deployed
1 2 3 4 5 6 7 8 9 10
+50%
Technique PP Cost when Talis is deployed
1 2 3 4 5 6 7 8 9 10
+20% +17% +14% +12% +10% +9% +8% +7% +6% +5%

Example 2

UINGSPhotonArtConvergenceShot.png
Convergence Shot
Customization
Type 1
Technique Potency - - seconds after Talis is deployed
1 2 3 4 5 6 7 8 9 10
+10% / 20 seconds
Talis deployment duration
1 2 3 4 5 6 7 8 9 10
+100%
Technique PP Cost while Talis is deployed
1 2 3 4 5 6 7 8 9 10
+20% +15% +10% +5% +0% -2% -4% -6% -8% -10%
Type 2
Techniques attack target location when Talis is deployed
1 2 3 4 5 6 7 8 9 10
-
Techniques Elemental Down factor when Talis is deployed
1 2 3 4 5 6 7 8 9 10
+10% +20% +30% +40% +50% +60% +70% +80% +90% +100%
Technique PP Cost when Talis is deployed
1 2 3 4 5 6 7 8 9 10
+15% +12% +9% +7% +5% +4% +3% +2% +1% +0%
Type 3
Tricky Capacitor Gauge Accumulation when Talis is deployed
1 2 3 4 5 6 7 8 9 10
+50%
Technique PP Cost when Talis is deployed
1 2 3 4 5 6 7 8 9 10
+20% +17% +14% +12% +10% +9% +8% +7% +6% +5%