Difference between revisions of "Sein Burn"
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(Created page with "{{Weapon |Rarity=14 |StatsRequirement=450 |StatsType=DEX |WeaponType=Gunblades |Classes=Hunter; Fighter; Ranger; Gunner; Force; Techter; Braver; Bouncer; Summoner; Hero; Phant...") |
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**** Not affected by any damage reduction effects from enemies and can penetrate through certain barriers. | **** Not affected by any damage reduction effects from enemies and can penetrate through certain barriers. | ||
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+ | {| class="wikitable mw-collapsible table-bordered table-responsive-md" | ||
+ | | Related Camos | ||
+ | |- | ||
+ | |{{icons|Weapon Camo}}[[* Sein Vold]] |
Latest revision as of 18:59, 21 August 2023
Swords | Wired Lances | Partisans | Twin Daggers | Double Sabers | Knuckles | Katanas | Soaring Blades | Gunblades |
Assault Rifles | Launchers | Twin Machine Guns | Bows |
Rods | Talises | Wands | Jet Boots | Harmonizers |
Sein Burn
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Rarity:
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Req: 450
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Type:
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Classes:
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Statistics
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Stats |
+0 |
+35 |
Operation |
Cost
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MEL Pwr |
1252 |
1690 |
Grind |
||||
RNG Pwr |
1189 |
1605 |
Element |
||||
TEC Pwr |
Affix |
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Augment Factor |
S4: Steely Determination | ||||||
Supported S-Grade Augment Slots |
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Increase damage by 6%. 30s after the Quest starts, the first Normal Attack creates an explosion that inflicts massive damage to enemies in a wide range. After the explosion, all attacks deal 1 damage. | |||||||
Increase damage by 7%. 30s after the Quest starts, the first Normal Attack creates an explosion that inflicts massive damage to enemies in a wide range. After the explosion, all attacks deal 1 damage. | |||||||
Increase damage by 8%. 30s after the Quest starts, the first Normal Attack creates an explosion that inflicts massive damage to enemies in a wide range. After the explosion, all attacks deal 1 damage. |
Drop Info
- Seasonal Urgent Quest (XH+)
- Any Seasonal introduced after Trick or Treat! (EN).
Additional Info
This weapon's Potential has the following effects:
- After the start of a Quest, meeting the conditions listed on the description of the Potential will allow the effect to be activated once during the quest.
- Changing weapons will reset the timer for the effect. After activating the explosion, all damage dealt with this weapon will be 1.
- The explosive attack is a spherical ranged attack centered on itself from the starting point of the Normal Attack, and has high power and special damage calculation properties similar to Buildup PAs.
- The effect will show the character shining while the weapon is equipped.
- The explosion will detonate regardless if the attack misses or not, but will not detonate from using Techniques.
- The explosion will deal 67,500% damage, scales off of MEL Pwr and refers to Melee Part Boost.
The damage seems to be the same specifications as Buildup PAs.- Not affected by any multipliers such as skills and rings.
- Not affected by any damage reduction effects from enemies and can penetrate through certain barriers.
- The explosion will deal 67,500% damage, scales off of MEL Pwr and refers to Melee Part Boost.
Related Camos |
* Sein Vold |