Difference between revisions of "Template:Potential level"
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|Purifying Shield= | |Purifying Shield= | ||
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = Increase Power by 12%. Generates a barrier (-40% Damage Taken, 10% PP Cost Reduction) | + | |1 = Increase Power by 12%. Generates a barrier (-40% Damage Taken, 10% PP Cost Reduction) that disappears upon taking damage. Regenerates after 30s. |
− | |2 = Increase Power by 15%. Generates a barrier (-40% Damage Taken, 15% PP Cost Reduction) | + | |2 = Increase Power by 15%. Generates a barrier (-40% Damage Taken, 15% PP Cost Reduction) that disappears upon taking damage. Regenerates after 30s. |
− | |3 = Increase Power by 17%. Generates a barrier (-40% Damage Taken, 20% PP Cost Reduction) | + | |3 = Increase Power by 17%. Generates a barrier (-40% Damage Taken, 20% PP Cost Reduction) that disappears upon taking damage. Regenerates after 30s. |
}} | }} | ||
|Purifying Melody= | |Purifying Melody= | ||
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = Generates a barrier (-40% Damage Taken, ?% PP Cost Reduction) | + | |1 = Generates a barrier (-40% Damage Taken, ?% PP Cost Reduction) that disappears upon taking damage. Regenerates after 20s. |
− | |2 = Generates a barrier (-40% Damage Taken, ?% PP Cost Reduction) | + | |2 = Generates a barrier (-40% Damage Taken, ?% PP Cost Reduction) that disappears upon taking damage. Regenerates after 20s. |
− | |3 = Generates a barrier (-40% Damage Taken, 30% PP Cost Reduction) | + | |3 = Generates a barrier (-40% Damage Taken, 30% PP Cost Reduction) that disappears upon taking damage. Regenerates after 20s. |
}} | }} | ||
|Shield of Temptation= | |Shield of Temptation= | ||
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = Increase Power by 12%. Generates a barrier (Negate Knockback, ?% Automatic PP Recovery and ?% Attack PP Recovery) | + | |1 = Increase Power by 12%. Generates a barrier (Negate Knockback, ?% Automatic PP Recovery and ?% Attack PP Recovery) that disappears upon taking damage. Regenerates after 30s. |
− | |2 = Increase Power by 15%. Generates a barrier (Negate Knockback, ?% Automatic PP Recovery and ?% Attack PP Recovery) | + | |2 = Increase Power by 15%. Generates a barrier (Negate Knockback, ?% Automatic PP Recovery and ?% Attack PP Recovery) that disappears upon taking damage. Regenerates after 30s. |
− | |3 = Increase Power by 17%. Generates a barrier (Negate Knockback, 20% Automatic PP Recovery and 30% Attack PP Recovery) | + | |3 = Increase Power by 17%. Generates a barrier (Negate Knockback, 20% Automatic PP Recovery and 30% Attack PP Recovery) that disappears upon taking damage. Regenerates after 30s. |
}} | }} | ||
|Notes of Temptation= | |Notes of Temptation= | ||
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = Generates a barrier (Negate Knockback, 10% Automatic PP Recovery and 20% Attack PP Recovery) | + | |1 = Generates a barrier (Negate Knockback, 10% Automatic PP Recovery and 20% Attack PP Recovery) that disappears upon taking damage. Regenerates after 20s. |
− | |2 = Generates a barrier (Negate Knockback, 20% Automatic PP Recovery and 30% Attack PP Recovery) | + | |2 = Generates a barrier (Negate Knockback, 20% Automatic PP Recovery and 30% Attack PP Recovery) that disappears upon taking damage. Regenerates after 20s. |
− | |3 = Generates a barrier (Negate Knockback, 30% Automatic PP Recovery and 40% Attack PP Recovery) | + | |3 = Generates a barrier (Negate Knockback, 30% Automatic PP Recovery and 40% Attack PP Recovery) that disappears upon taking damage. Regenerates after 20s. |
}} | }} | ||
|Advancing Strike= | |Advancing Strike= |
Revision as of 21:57, 1 June 2020