Difference between revisions of "Lionheart Knuckles"
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(Created page with "{{Weapon |Rarity=7 |StatsRequirement=220 |StatsType=DEX |WeaponType=Knuckles |Classes=Hunter; Fighter; Ranger; Gunner; Force; Techter; Braver; Bouncer; Summoner |Potential=Kno...") |
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Line 4: | Line 4: | ||
|StatsType=DEX | |StatsType=DEX | ||
|WeaponType=Knuckles | |WeaponType=Knuckles | ||
− | |Classes=Hunter; Fighter; Ranger; Gunner; Force; Techter; Braver; Bouncer; Summoner | + | |Classes=Hunter; Fighter; Ranger; Gunner; Force; Techter; Braver; Bouncer; Summoner; Hero; Phantom; Etoile; Luster |
|Potential=Knockout Charge | |Potential=Knockout Charge | ||
|AugmentFactors=Might III | |AugmentFactors=Might III |
Revision as of 02:13, 24 July 2023
Swords | Wired Lances | Partisans | Twin Daggers | Double Sabers | Knuckles | Katanas | Soaring Blades | Gunblades |
Assault Rifles | Launchers | Twin Machine Guns | Bows |
Rods | Talises | Wands | Jet Boots | Harmonizers |
Lionheart Knuckles
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Rarity:
| |||||||
Req: 220
|
Type:
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Classes:
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Statistics
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Stats |
+0 |
+35 |
Operation |
Cost
| |||
MEL Pwr |
476 |
642 |
Grind |
||||
RNG Pwr |
0 |
0 |
Element |
||||
TEC Pwr |
0 |
0 |
Affix |
||||
Augment Factor |
Might III | ||||||
Boosts the damage of Advancing Charge by 9%. | |||||||
Boosts the damage of Advancing Charge by 13%. | |||||||
Boosts the damage of Advancing Charge by 17%. |
Drop Info
Additional Info