Difference between revisions of "Template:SGA"
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<includeonly>{{#switch: {{{1}}} | <includeonly>{{#switch: {{{1}}} | ||
− | | S1: Petalgleam | + | | S1: Petalgleam = {{icons|SGA 1}} [[S-Grade_Augments#S1|{{#simple-tooltip: S1: Petalgleam|Increases damage by 3% for 30 seconds after inflicting 450,000 damage.}}]] |
− | | #default = This Augment does not exist or is spelled incorrectly. If you believe this is a mistake, please contact one of the site administrators.}}</includeonly><noinclude>Use Case: {{SGA|S1: | + | | S1: Seagleam = {{icons|SGA 1}} [[S-Grade_Augments#S1|{{#simple-tooltip: S1: Seagleam|Recovers 4% max HP every second for 30 seconds after taking 600 damage.}}]] |
+ | | S1: Snowgleam = {{icons|SGA 1}} [[S-Grade_Augments#S1|{{#simple-tooltip: S1:Snowgleam|Increases Active PP Recovery by 20% for 30 seconds after using 150 PP.}}]] | ||
+ | | S1: Moongleam = {{icons|SGA 1}} [[S-Grade_Augments#S1|{{#simple-tooltip: S1: Moongleam|Reduces PP consumption by 8% for 20 seconds after performing a Perfect Guard.}}]] | ||
+ | | S1: Leafgleam = {{icons|SGA 1}} [[S-Grade_Augments#S1|{{#simple-tooltip: S1: Leafgleam|Creates a barrier that reduces damage taken by 8% and nullifies knockback. The barrier will appear and disappear in 20 second intervals.}}]] | ||
+ | | S1: Shadowgleam = {{icons|SGA 1}} [[S-Grade_Augments#S1|{{#simple-tooltip: S1: Shadowgleam|Increases natural PP recovery by 20% for 20 seconds after standing still for 5 seconds.}}]] | ||
+ | | S1: Skillful Adept = {{icons|SGA 1}} [[S-Grade_Augments#S1|{{#simple-tooltip: S1: Skillful Adept|Increases Critical Hit Rate by 15%.}}]] | ||
+ | | S1: Skillful Adept 2 = {{icons|SGA 1}} [[S-Grade_Augments#S1|{{#simple-tooltip: S1: Skillful Adept 2|Increases Critical Hit Rate by 18%.}}]] | ||
+ | | S1: Luminous Grace = {{icons|SGA 1}} [[S-Grade_Augments#S1|{{#simple-tooltip: S1: Luminous Grace|Increases Natural PP recovery by 20%.}}]] | ||
+ | | S1: Luminous Grace 2 = {{icons|SGA 1}} [[S-Grade_Augments#S1|{{#simple-tooltip: S1: Luminous Grace 2|Increases Critical Hit Rate by 18%.}}]] | ||
+ | | S1: Photonic Will = {{icons|SGA 1}} [[S-Grade_Augments#S1|{{#simple-tooltip: S1: Photonic Will|Increases damage by 3% while PP is at or above 40%.}}]] | ||
+ | | S1: Photonic Will 2 = {{icons|SGA 1}} [[S-Grade_Augments#S1|{{#simple-tooltip: S1: Photonic Will 2|Increases damage by 5% while PP is at or above 40%.}}]] | ||
+ | | S1: Two-edged Strike = {{icons|SGA 1}} [[S-Grade_Augments#S1|{{#simple-tooltip: S1: Two-edged Strike|Increases damage by 4% but take 8% more damage while your weapon is drawn.}}]] | ||
+ | | S1: Perfectchain Will = {{icons|SGA 1}} [[S-Grade_Augments#S1|{{#simple-tooltip: S1: Perfectchain Will|Increases damage by 2% when performing successive Perfect Attacks. Maxes at 3%.}}]] | ||
+ | | S1: Precision Will = {{icons|SGA 1}} [[S-Grade_Augments#S1|{{#simple-tooltip: S1: Precision Will|Increases Critical Hit damage by 3%.}}]] | ||
+ | | S1: Lustrous Strike = {{icons|SGA 1}} [[S-Grade_Augments#S1|{{#simple-tooltip: S1: Lustrous Strike|Increases active PP recovery by 17%.}}]] | ||
+ | | S1: Timeflow Vitality = {{icons|SGA 1}} [[S-Grade_Augments#S1|{{#simple-tooltip: S1: Timeflow Vitality|Restores 40% of your maximum HP every 40 seconds.}}]] | ||
+ | | S1: Guardian Shield = {{icons|SGA 1}} [[S-Grade_Augments#S1|{{#simple-tooltip: S1: Guardian Shield|Reduces damage taken by 7%.}}]] | ||
+ | | S1: Goliathslayer's Will = {{icons|SGA 1}} [[S-Grade_Augments#S1|{{#simple-tooltip: S1: Goliathslayer's Will|Increases damage dealt to bosses by 4%.}}]] | ||
+ | | S1: Lustrous Partbreaker = {{icons|SGA 1}} [[S-Grade_Augments#S1|{{#simple-tooltip: S1: Lustrous Partbreaker|Increases Active PP recovery by 40% when attacking breakable parts.}}]] | ||
+ | | S1: Luminous Adaptation = {{icons|SGA 1}} [[S-Grade_Augments#S1|{{#simple-tooltip: S1: Luminous Adaptation|Natural PP regeneration rate increased by 80% while weapon is sheathed. Natural PP regeneration rate reduced by 100% while weapon is unsheathed.}}]] | ||
+ | | S1: Partbreaker's Will = {{icons|SGA 1}} [[S-Grade_Augments#S1|{{#simple-tooltip: S1: Partbreaker's Will|Increases damage against breakable parts by 4%.}}]] | ||
+ | | S1: Augmented Lifeboon = {{icons|SGA 1}} [[S-Grade_Augments#S1|{{#simple-tooltip: S1: Augmented Lifeboon|Increases HP recovered from self-healing by 40%.}}]] | ||
+ | | S1: Augment Will = {{icons|SGA 1}} [[S-Grade_Augments#S1|{{#simple-tooltip: S1: Augment Will|Increases damage by 0.5% for every augment affixed to this weapon. Maxes at 4% for 8 augments.}}]] | ||
+ | | S1: Augment Will 2 = {{icons|SGA 1}} [[S-Grade_Augments#S1|{{#simple-tooltip: S1: Augment Will 2|Increases damage by 0.75% for every augment affixed to this weapon. Maxes at 6% for 8 augments.}}]] | ||
+ | | S1: Lucent Domain = {{icons|SGA 1}} [[S-Grade_Augments#S1|{{#simple-tooltip: S1: Lucent Domain|Recovers 3 PP when a nearby enemy is defeated.}}]] | ||
+ | | S1: Lucent Domain 2 = {{icons|SGA 1}} [[S-Grade_Augments#S1|{{#simple-tooltip: S1: Lucent Domain|Recovers 4 PP when a nearby enemy is defeated.}}]] | ||
+ | | S1: Photon Descent = {{icons|SGA 1}} [[S-Grade_Augments#S1|{{#simple-tooltip: S1: Photon Descent|Reduces PP consumption by 7%.}}]] | ||
+ | | S1: Photon Descent 2 = {{icons|SGA 1}} [[S-Grade_Augments#S1|{{#simple-tooltip: S1: Photon Descent|Reduces PP consumption by 10%.}}]] | ||
+ | | S1: Timeflow Will = {{icons|SGA 1}} [[S-Grade_Augments#S1|{{#simple-tooltip: S1: Timeflow Will|Increases damage every second to a maximum of 4% after 30 seconds.}}]] | ||
+ | | S1: Timeflow Grace = {{icons|SGA 1}} [[S-Grade_Augments#S1|{{#simple-tooltip: S1: Timeflow Will|Restores 10 PP every 4 seconds.}}]] | ||
+ | | S1: Will of the Dying = {{icons|SGA 1}} [[S-Grade_Augments#S1|{{#simple-tooltip: S1: Will of the Dying|Increases damage by 4% but reduces HP by 5% of max HP every 20 seconds.}}]] | ||
+ | | S1: Dance with Death = {{icons|SGA 1}} [[S-Grade_Augments#S1|{{#simple-tooltip: S1: Dance with Death|Increases damage every time you take damage as follows:<br>1% increase on 3rd hit<br>3% increase on 6th hit<br>10% increase on 9th hit<br>Upon receiving a 10th hit, an explosion will be released that reduces your HP to 1, damages all nearby targets and resets the effect of this skill. }}]] | ||
+ | | S1: Crippling Erode = {{icons|SGA 1}} [[S-Grade_Augments#S1|{{#simple-tooltip: S1: Crippling Erode|Attacking an enemy grants a 25% chance to inflict the target with the Jellen status effect.}}]] | ||
+ | | S1: Photon Balance = {{icons|SGA 1}} [[S-Grade_Augments#S1|{{#simple-tooltip: S1: Photon Balance|Increases PP consumption by 8% in exchange for 4% more damage on PAs and Techniques.}}]] | ||
+ | | S1: Photon Balance 2 = {{icons|SGA 1}} [[S-Grade_Augments#S1|{{#simple-tooltip: S1: Photon Balance 2|Increases PP consumption by 6% in exchange for 4% more damage on PAs and Techniques.}}]] | ||
+ | | S1: Comrade's Blessing = {{icons|SGA 1}} [[S-Grade_Augments#S1|{{#simple-tooltip: S1: Comrade's Blessing|Provides bonuses based on the number of party members.<br>2 Members: PP Consumption -8%<br>3 Members: +10% Critical Hit Rate<br>4 Members: Damage +3%<br>Bonuses only apply to yourself.}}]] | ||
+ | | S1: Comrade's Blessing 2 = {{icons|SGA 1}} [[S-Grade_Augments#S1|{{#simple-tooltip: S1: Comrade's Blessing 2|Provides bonuses based on the number of party members.<br>2 Members: PP Consumption -10%<br>3 Members: +15% Critical Hit Rate<br>4 Members: Damage +4%<br>Bonuses only apply to yourself.}}]] | ||
+ | | S1: Aggressive Will = {{icons|SGA 1}} [[S-Grade_Augments#S1|{{#simple-tooltip: S1: Aggressive Will|Increases damage by 2%.}}]] | ||
+ | | S1: Aggressive Will 2 = {{icons|SGA 1}} [[S-Grade_Augments#S1|{{#simple-tooltip: S1: Aggressive Will 2|Increases damage by 4%.}}]] | ||
+ | | S1: Elementalist's Will = {{icons|SGA 1}} [[S-Grade_Augments#S1|{{#simple-tooltip: S1: Elementalist's Will|Increases damage by 4% when your equipped Guard-type Ring or Weapon Element matches the enemy's Elemental Weakness.}}]] | ||
+ | | S1: Spectre's Will = {{icons|SGA 1}} [[S-Grade_Augments#S1|{{#simple-tooltip: S1: Spectre's Will|Increases damage based on the Photon Gauge. 1% = 0-3 Bars<br>2% = 4-7 Bars<br>3% = Full Charge}}]] | ||
+ | | S1: Melee Amp = {{icons|SGA 1}} [[S-Grade_Augments#S1|{{#simple-tooltip: S1: Melee Amp|Increases damage by 1% for every 60 MEL Pwr affixed to this weapon.<br>Increases damage by an additional 2% if at least 200 MEL Pwr is affixed to this weapon.}}]] | ||
+ | | S1: Ranged Amp = {{icons|SGA 1}} [[S-Grade_Augments#S1|{{#simple-tooltip: S1: Ranged Amp|Increases damage by 1% for every 60 RNG Pwr affixed to this weapon.<br>Increases damage by an additional 2% if at least 200 RNG Pwr is affixed to this weapon.}}]] | ||
+ | | S1: Technique Amp = {{icons|SGA 1}} [[S-Grade_Augments#S1|{{#simple-tooltip: S1: Technique Amp|Increases damage by 1% for every 60 TEC Pwr affixed to this weapon.<br>Increases damage by an additional 2% if at least 200 TEC Pwr is affixed to this weapon.}}]] | ||
+ | |||
+ | | #default = This Augment does not exist or is spelled incorrectly. If you believe this is a mistake, please contact one of the site administrators.}}</includeonly><noinclude>Use Case: {{SGA|S1: Dance with Death}}<br>Displays S-Grade Augment information, and creates hyperlinks to the respective category on the [[S-Grade Augments]] page. | ||
<nowiki> | <nowiki> | ||
− | {{SGA|S1: | + | {{SGA|S1: Dance with Death}}</nowiki> |
− | + | <noinclude> |
Revision as of 09:52, 12 January 2023
Use Case: S1: Dance with Death
Displays S-Grade Augment information, and creates hyperlinks to the respective category on the S-Grade Augments page.
{{SGA|S1: Dance with Death}}