Difference between revisions of "Portal:New Genesis/Techter"
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+ | ! style="text-align:center; width:100px" |[[File:UISkillUnitedTechniques.png|link=|38px]]<br>United Techniques: Techter | ||
+ | | colspan="10"| Enables use of Compound Techniques. Fill the Compound Technique Gauge by attacking, then use the gauge to deploy Compound Techniques.<br>Can be stocked up to 2 times.<br>'''Can only be used by a Main Class/Force and Techter Weapons.''' {{Icons|NGS Main Class}} | ||
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+ | | colspan="11"|Prerequisite - | ||
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+ | ! rowspan="2" |Effect | ||
+ | ! width="100px"|Skill Level | ||
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Revision as of 01:07, 10 April 2022
Techter is a returning class in Phantasy Star Online 2: New Genesis.
A class geared towards close and long range combat, that also supports other players through Techniques. With temporal ability enhancement and healing, they can stack any battle in their favor.
Class Weapon Overview
Techters has access to two unique weapons: Wands and Talises.
Wands
Wands are general purpose Technique casting weapons that can also be used as an melee weapon. Wands can be imbued with an element by casting a charged technique, which allows them to create Technique "explosions" called Photonic Fury when striking enemies with melee attacks that inflict additional damage and strike all enemies near the blast.
Using the Parry Weapon Action, you can block attacks and negate their damage when Guarding right before the attack hits you with a Perfect Guard. A Perfect Guard also allows you to move when successfully performed.
Talises
A Technique device equipped on the arm that allows Techter users to cast Techniques in different behaviors with Photon Art usage. The type of attack depends on the PA used.
Using the Talis Deploy Weapon Action, you can install a floating Talis that will attack nearby enemies, restoring PP.
Skill Tree Overview
Skills
Shifta/Deband |
[Active Skill] Increases damage dealt to enemies, and decreases damage taken by you and nearby characters for a set time. Can only be used by a Main Class. | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
Prerequisite - | ||||||||||
Effect | Skill Level | |||||||||
1 | ||||||||||
Potency | 105% | |||||||||
Damage Taken Decrease Rate | 90% | |||||||||
Effect Duration | 60s | |||||||||
Max Effect Duration | 60s | |||||||||
Cooldown | 15s |
Weak Element Amplifier |
Increases your Photon Blast Gauge when your attack element matches your enemy's weakness. | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
Prerequisite - | ||||||||||
Effect | Skill Level | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |
PB Gauge Fortification | 110% | 112% | 113% | 114% | 115% | 116% | 117% | 118% | 119% | 120% |
PB Gauge Fortification | 101% | 102% | 103% | 104% | 105% | 106% | 107% | 108% | 109% | 110% |
Awake Aile |
Makes your Photon Blast Gauge charge easier when a boss enemy is nearby. | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
Prerequisite - | ||||||||||
Effect | Skill Level | |||||||||
1 | 2 | 3 | 4 | 5 | ||||||
PB Gauge Fortification | 110% | 113% | 116% | 118% | 120% | |||||
PB Gauge Fortification | 102% | 104% | 106% | 108% | 110% |
Overemphasis |
Recover PP and HP, as well as temporarily increase max PP for both yourself and other characters in your party. Can only be used by a Main Class. | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
Prerequisite - | ||||||||||
Effect | Skill Level | |||||||||
1 | ||||||||||
Effect Duration | 30s | |||||||||
Cooldown | 300s | |||||||||
Max Stock | 2 times | |||||||||
Added PP | +50 |
Resta Field Techter |
Increases the amount of health recovered when you use Restasigne, and also heals nearby characters. Can only be used by a Main Class. | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
Prerequisite - | ||||||||||
Effect | Skill Level | |||||||||
1 | ||||||||||
Heal Potency Increase Rate | 140% |
Slow Landing Charge-Techter |
Slows fall speed when charging Techniques and Photon Arts. Can only be used with Techter weapons. | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
Prerequisite - | ||||||||||
Effect | Skill Level | |||||||||
1 | ||||||||||
- | - |
Barta Blot |
Hitting an enemy with a certain number of uncharged Ice Techniques will engrave them with an Ice Sigil. A hit with a same elemental charged Technique will explode the sigil, resulting in an additional damage. | ||||||||
---|---|---|---|---|---|---|---|---|---|
Prerequisite - | |||||||||
Effect | Skill Level | ||||||||
1 | |||||||||
- | - |
Zonde-Clad |
Hitting an enemy with a certain number of uncharged Lightning Techniques will cause you to enter a high-voltage state. Unleashing a same elemental charged Technique in this state will strengthen it and return you to normal. | ||||||||
---|---|---|---|---|---|---|---|---|---|
Prerequisite - | |||||||||
Effect | Skill Level | ||||||||
1 | |||||||||
- | - |
Zan Gale |
Hitting an enemy with an uncharged Wind Technique will affix a vortex. Hitting that with a charged technique of the same element will activate the vortex, causing additional attacks. The type of attacks caused by the vortex change depending on which technique you hit with. | ||||||||
---|---|---|---|---|---|---|---|---|---|
Prerequisite - | |||||||||
Effect | Skill Level | ||||||||
1 | |||||||||
- | - |
Grants Glitter |
Hitting an enemy multiple times with a Light Technique will cause you to temporarily be surrounded by a halo. While it is active, using light techniques will cause additional attacks depending on the technique. Activating another halo while one is already active will not cause the effect to stack, but will instead reset the effect duration of the already active one. | ||||||||
---|---|---|---|---|---|---|---|---|---|
Prerequisite - | |||||||||
Effect | Skill Level | ||||||||
1 | |||||||||
- | - |
Megid Sphere |
When you hit an enemy with uncharged Dark Techniques, you can stock up to 3 dark orbs. Using a charged Dark Technique will consume all of the orbs and increase the power of that technique by an amount corresponding to how many were stocked. | ||||||||
---|---|---|---|---|---|---|---|---|---|
Prerequisite - | |||||||||
Effect | Skill Level | ||||||||
1 | |||||||||
- | - |
Shifta/Deband Party Share |
Distant characters in your party will still receive the effect of Shifta/Deband when it is used. Can only be used by a Main Class. | ||||||||
---|---|---|---|---|---|---|---|---|---|
Prerequisite - Shifta/Deband Lv. 1 | |||||||||
Effect | Skill Level | ||||||||
1 | |||||||||
- | - |
Shifta Effect Advantage |
Shifta/Deband will additionally increase damage to downed enemies. Can only be used by a Main Class. | ||||||||
---|---|---|---|---|---|---|---|---|---|
Prerequisite - Shifta/Deband Lv. 1 | |||||||||
Effect | Skill Level | ||||||||
1 | |||||||||
Potency | 105% |
Shifta Effect Amplifier |
Shifta/Deband will additionally increase enemy Down Factor. Can only be used by a Main Class. | ||||||||
---|---|---|---|---|---|---|---|---|---|
Prerequisite - Shifta/Deband Lv. 1 | |||||||||
Effect | Skill Level | ||||||||
1 | |||||||||
Phy. Down Factor Increase | 105% | ||||||||
Elem. Down Factor Increase | 105% |
Deband PP Recovery Boost |
Shifta/Deband will additionally increase natural PP recovery speed. Can only be used by a Main Class. | ||||||||
---|---|---|---|---|---|---|---|---|---|
Prerequisite - Shifta/Deband Lv. 1 | |||||||||
Effect | Skill Level | ||||||||
1 | |||||||||
PP Recovery Rate | 120% |
Deband Ward Bad Condition |
Shifta/Deband will additionally increase status aliment resistance. Can only be used by a Main Class. | ||||||||
---|---|---|---|---|---|---|---|---|---|
Prerequisite - Shifta/Deband Lv. 1 | |||||||||
Effect | Skill Level | ||||||||
1 | |||||||||
Status Aliment Accum. | 85% |
Reverse Bounty |
Confers Shifta/Deband to a revived ally. Can only be used by a Main Class. | ||||||||
---|---|---|---|---|---|---|---|---|---|
Prerequisite - Shifta/Deband Lv. 1 | |||||||||
Effect | Skill Level | ||||||||
1 | |||||||||
- | - |
Shifta/Deband Extension |
Extends the effect duration of Shifta/Deband. Can only be used by a Main Class. | ||||||||
---|---|---|---|---|---|---|---|---|---|
Prerequisite - Shifta/Deband Party Share Lv. 1 | |||||||||
Effect | Skill Level | ||||||||
1 | |||||||||
Effect Duration | 180s | ||||||||
Max Effect Duration | 180s |
United Techniques: Techter |
Enables use of Compound Techniques. Fill the Compound Technique Gauge by attacking, then use the gauge to deploy Compound Techniques. Can be stocked up to 2 times. Can only be used by a Main Class/Force and Techter Weapons. | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
Prerequisite - | ||||||||||
Effect | Skill Level | |||||||||
1 | ||||||||||
- | - |
Wand Lovers |
[Active Skill] Adds the effect of attack deflection to Normal Attacks and negates knockback and launches for a set time. Can only be used with a Wand. | ||||||||
---|---|---|---|---|---|---|---|---|---|
Prerequisite - | |||||||||
Effect | Skill Level | ||||||||
1 | |||||||||
Effect Duration | 30s | ||||||||
Cooldown | 90s |
Wand Guard Reflection |
Causes a Photonic Fury when you successfully guard with a Weapon Action etc.. Can only be used with a Wand. | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
Prerequisite - | ||||||||||
Effect | Skill Level | |||||||||
1 | ||||||||||
- | - |
Wand Element Change |
When you use a Charged Technique, it will add Photonic Fury to your melee attack. Your Photonic Fury will take on the element of that Technique. Can only be used with a Wand. | ||||||||
---|---|---|---|---|---|---|---|---|---|
Prerequisite - | |||||||||
Effect | Skill Level | ||||||||
1 | |||||||||
- | - |
Wand Parry Counter |
Successfully guarding with a Weapon Action and following it with a Normal Attack will unleash a counterattack. Can only be used with a Wand. | ||||||||
---|---|---|---|---|---|---|---|---|---|
Prerequisite - | |||||||||
Effect | Skill Level | ||||||||
1 | |||||||||
- | - |
Tricky Capacitor |
[Active Skill] Expend a gauge built up by attacks to fire a special long range attack. Can only be used with a Talis. | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
Prerequisite - | ||||||||||
Effect | Skill Level | |||||||||
1 | ||||||||||
- | - |
Talis Bloom Revoke |
Pressing and holding the Weapon Action button will cancel your Talis deployment by a Photon Art. Can only be used with a Talis. | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
Prerequisite - | ||||||||||
Effect | Skill Level | |||||||||
1 | ||||||||||
- | - |
Wand Lovers Line Force |
The speed and potency of your normal attacks increases during Wand Lovers. Can only be used with a Main Class/Wand. | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
Prerequisite - | ||||||||||
Effect | Skill Level | |||||||||
1 | ||||||||||
- | - |
Wand Element Revoke |
Press and hold the Weapon Action button to revert elemental changes applied to Photonic Fury by Wand Element Change. Can only be used with a Wand. | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
Prerequisite - Wand Element Change Lv. 1 | ||||||||||
Effect | Skill Level | |||||||||
1 | ||||||||||
- | - |
Wand Parry Counter Advanced |
Adds a shockwave to Wand Parry Counters. | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
Prerequisite - Wand Parry Counter Lv. 1 | ||||||||||
Effect | Skill Level | |||||||||
1 | ||||||||||
- | - |
Floating Pillbox Multirock |
When Weapon Action is activated, attack multiple enemies intermittently for a set time by not performing a directional input. Can only be used with a Talis. | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
Prerequisite - Photon Flare Lv. 1 | ||||||||||
Effect | Skill Level | |||||||||
1 | ||||||||||
PP Recovery | +15 |
|